Search found 4 matches

by Snaxt
Thu Apr 27, 2017 6:05 pm
Forum: Resolved Problems and Bugs
Topic: [0.15.2] [Klonan] Custom scenario base/supply desync in multiplayers
Replies: 6
Views: 1692

Re: [0.15.2] Custom scenario base/supply desync in multiplayers

We downloaded the website version (me the zip one and him the .exe one if it matters) and the issue persisted.
We tried wave defense for a while to see if the problem would occur and it was perfectly fine, so again it should be related to the supply scenario. If you need anymore informations, feel ...
by Snaxt
Wed Apr 26, 2017 10:03 pm
Forum: Resolved Problems and Bugs
Topic: [0.15.2] [Klonan] Custom scenario base/supply desync in multiplayers
Replies: 6
Views: 1692

Re: [0.15.2] Custom scenario base/supply desync in multiplayers

Hello thanks for the reply,

As it is me who post the bug report, we reproduced the bug with my friend as the host and I joining the game (hence I was the one desynced) so that I could get the log file. You can find my full desync report attached to this post.
by Snaxt
Wed Apr 26, 2017 9:46 pm
Forum: Resolved Problems and Bugs
Topic: [0.15.2] [Klonan] Custom scenario base/supply desync in multiplayers
Replies: 6
Views: 1692

[0.15.2] [Klonan] Custom scenario base/supply desync in multiplayers

Hello,

A friend and I wanted to try the custom scenario "supply" which looked really fun but the second player kept being desync and kicked as soon as he entered the game. Every other scenarios work fine and we have already played on various maps for hours before, so it really is about this ...

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