Search found 10 matches

by tomvalk25
Sat Nov 23, 2019 12:06 am
Forum: News
Topic: Friday Facts #322 - New Particle system
Replies: 55
Views: 8592

Re: Friday Facts #322 - New Particle system

@klonan I have an Idea for the new entity gui when i click a powerpole you see your current power with the amount of producers (solar, steam, nuclear) but not how much you can reach within that network. Why not adding an value with the max possible power you can get within that network with all same...
by tomvalk25
Fri Nov 22, 2019 11:55 pm
Forum: News
Topic: Friday Facts #322 - New Particle system
Replies: 55
Views: 8592

Re: Friday Facts #322 - New Particle system

Now I know why my framerate is dropping when I go on a rampage with Nukes
;)
by tomvalk25
Fri Jul 19, 2019 12:13 pm
Forum: Questions, reviews and ratings
Topic: Mods in save games
Replies: 7
Views: 479

Re: Mods in save games

I tried that with a very old version of the game but Factorio uses a hidden folder in my docs and thus you cant use 2 seperate installments The zip version doesn't need the installation, just unpack to the C:\games\ Nevermind I already finisht the main campaign and I wait until version 1.0 to do it...
by tomvalk25
Thu Jul 18, 2019 3:27 pm
Forum: Questions, reviews and ratings
Topic: Mods in save games
Replies: 7
Views: 479

Re: Mods in save games

I have 1 question: I have 1 savegame where i don't want to use mods so I can complete achievments. and I have a savegame where I do use mods. Solution: download zip archive version from the https://factorio.com/download/experimental and keep the steam version without mods. I tried that with a very ...
by tomvalk25
Thu Jul 18, 2019 1:33 pm
Forum: Questions, reviews and ratings
Topic: Mods in save games
Replies: 7
Views: 479

Re: Mods in save games

I have tested your tip
But it is not working.

I turned of all mods, started the campaign and saved the campaign.
Then I turned on all my installed mods, did NOT click that button you say loaded the campaign and all mods were active in that save :oops:

Current version factorio is 0.17.58
by tomvalk25
Tue Mar 12, 2019 9:31 pm
Forum: Questions, reviews and ratings
Topic: Mods in save games
Replies: 7
Views: 479

Mods in save games

I have 1 question: I have 1 savegame where i don't want to use mods so I can complete achievments. and I have a savegame where I do use mods. Is there a way to switch between them without changing modsettings and thus reloading the game. The way I do this now is verry annoying: going to modportal sw...
by tomvalk25
Tue Dec 19, 2017 8:47 pm
Forum: Releases
Topic: Factorio Roadmap for 0.17 & 0.18
Replies: 795
Views: 732427

Re: Factorio Roadmap for 0.16+

Is there a way to Manualy update mods? Or do I have to Wait for the mod_builder to update Or Can somebody paste a link to the right topic I can modify some resepis in mods, but it is to complicated for me to build my own mods You can try to change these things in info.json, but it would work only i...
by tomvalk25
Mon Dec 18, 2017 5:18 pm
Forum: Releases
Topic: Factorio Roadmap for 0.17 & 0.18
Replies: 795
Views: 732427

Re: Factorio Roadmap for 0.16+

We have (with the basic game) the ability to build crafting machine mk3 Is there a possibility that there come more buildings with higher speed and power? Such as the solar Panel MK2-MK3 + accumulators Refinery MK2-MK3 I don't want to use too many mods And something else: Is there a way to Manualy u...
by tomvalk25
Wed Nov 01, 2017 7:07 pm
Forum: Releases
Topic: Factorio Roadmap for 0.17 & 0.18
Replies: 795
Views: 732427

Re: Factorio Roadmap for 0.16+

Can you please bring back the alien artefacts; if I play a peacefull game is is totaly useless to place alien bases (in mapcreator)
With the artefacts create the 8th science pack ( dark blue or something)


When I place Powerpoles on resource patches (especialy Iron Ore) I can't see its radius :oops:
by tomvalk25
Wed Nov 01, 2017 6:58 pm
Forum: Releases
Topic: Version 0.15.37
Replies: 39
Views: 23227

Re: Version 0.15.37

Since This update my game freezes sometimes :oops:
I have a highend game system

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