Search found 5 matches

by Hratt
Wed Jul 17, 2019 11:45 pm
Forum: PyMods
Topic: PyBlock (alpha)
Replies: 230
Views: 86320

Re: PyBlock (alpha)

Yeah it seems somewhat likely in default settings PyBlock to not have phosphate or rare earth mines around and then you're stuck with following small byproducts to a large scale through the animal rendering haha

Finally got over the finish line for laying out 2 circuit 2 per second though it's ...
by Hratt
Sun Jul 14, 2019 11:20 pm
Forum: PyMods
Topic: PyBlock (alpha)
Replies: 230
Views: 86320

Re: PyBlock (alpha)

All that stuff on the left for a little bit of Phosphate Rock lol
by Hratt
Thu Jul 11, 2019 10:35 pm
Forum: PyMods
Topic: PyBlock (alpha)
Replies: 230
Views: 86320

Re: PyBlock (alpha)

Been having a good time with the current version of this pack!

PyBlock Factory.png

I may landfill out to the boonies and make a large sub-factory for phosphine gas from reefs as reapersms pointed out in March? It looks like quite the undertaking...

From rough math I need like 21 belts of stone ...
by Hratt
Mon Apr 24, 2017 10:19 pm
Forum: Mods
Topic: [1.0] Sea Block Pack 0.4.10
Replies: 1732
Views: 1132779

Re: [0.14.22] Sea Block Pack 0.0.5


How do you get sliver ore?
In order to get Resin, you need Green Metal Catalyst for Formaldehyde. And you need Aluminum ore and Sliver ore to get Green Metal Catalyst.
But I cannot find how to produce Sliver ore.

I think the only method at first is Crotinnium chunks. Same deal with Rubyte chunks ...
by Hratt
Wed Apr 19, 2017 4:14 pm
Forum: Mods
Topic: [1.0] Sea Block Pack 0.4.10
Replies: 1732
Views: 1132779

Re: [0.14.22] Sea Block Pack 0.0.5

Thanks for the fun alternative gameplay mod. Worms aren't to my preference so I'm glad you have an option for 'None' regarding enemy bases.

I installed water-fix now that its compatible with landfill painting and can confirm it does fix the extra landfill exploit. For me it interjects a longer ...

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