Search found 33 matches

by TBTerra2
Sat Aug 18, 2018 10:35 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: UPS Wars 2 - Steel Smelting
Replies: 15
Views: 5610

Re: UPS Wars 2 - Steel Smelting

Its great to see someone else start to run another UPS wars. sorry about suddenly disappearing from the first wars, but real world stuff happened that kinda took me out of action. as for the changes made from the first wars: Adding a fixed production target with no bonus for going over, is a great i...
by TBTerra2
Fri Aug 18, 2017 5:12 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: UPS wars: smelting challenge (design competition)
Replies: 83
Views: 15252

Re: UPS wars: smelting challenge (design competition)

with regards to scaleing, i have broken out a full profiler and will try to see what isnt scaling properly with regards to void chests being slow, aaargha has already made a fix that give 10x performance with large numbers of them, but to keep it fair (and so i dont have to spend 13hours retesting d...
by TBTerra2
Thu Aug 17, 2017 8:39 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: UPS wars: smelting challenge (design competition)
Replies: 83
Views: 15252

Re: UPS wars: smelting challenge (design competition)

dun dun dun... scandal
402% productivity rather than 400%, at most a 0.5% change in output
by TBTerra2
Thu Aug 17, 2017 4:19 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: UPS wars: smelting challenge (design competition)
Replies: 83
Views: 15252

Re: UPS wars: smelting challenge (design competition)

looking at it, a disabled inserter does not go to sleep, meaning that a disabled inserter uses more ups than an inserter that cant do anything, but an inserter doing something uses alot more than one that is disabled. therefor disabling inserters are best used when the craft speed is low enough that...
by TBTerra2
Thu Aug 17, 2017 11:28 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: UPS wars: smelting challenge (design competition)
Replies: 83
Views: 15252

Re: UPS wars: smelting challenge (design competition)

quyxkh: your attached map dosnt seem to contain any timmered inserters. are you sure you uploaded the correct one having said that the idea of keeping inserters asleep until they can get a full hand, is really interesting. it would be interesting to see how much difference it makes for the different...
by TBTerra2
Tue Aug 15, 2017 11:18 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: UPS wars: smelting challenge (design competition)
Replies: 83
Views: 15252

Re: UPS wars: smelting challenge (design competition)

quick update on testing. Traintown MK2: there is so much buffering that i cant get a production reading (literally 4 full chests of ore/plate per furnace). you will need to eather limit the number of items per chest or run it on your pc and get it to back up, becasue im not waiting for it to when i ...
by TBTerra2
Tue Aug 15, 2017 10:48 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: UPS wars: smelting challenge (design competition)
Replies: 83
Views: 15252

Re: UPS wars: smelting challenge (design competition)

Optera wrote:I hope you're going to post screenshots of all designs and their numbers once you're done.
that is the intention

the preliminary scores for the entrys i have tested are in the google doc, but im keeping builds under wraps to some degree to minimize idea theft
by TBTerra2
Tue Aug 15, 2017 8:44 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: UPS wars: smelting challenge (design competition)
Replies: 83
Views: 15252

Re: UPS wars: smelting challenge (design competition)

What are the dimensions of the ore patch? (tilesxtiles) I need them for theoretical calculations so I can size my smelty and trains appropriately. Addendum: A reasonably big throughput minimum would probably be wise the ore patch is 200x400 tiles im probably going to impose a minimum of 50k/min and...
by TBTerra2
Mon Aug 14, 2017 1:33 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: UPS wars: smelting challenge (design competition)
Replies: 83
Views: 15252

Re: UPS wars: smelting challenge (design competition)

the 100/216 is because the simulation is for 100k ticks, but the production is for one hour (which is 216k ticks) as for your score, its 27ish for the big one, normal values seem to be 35-40 with the best so far being 55. i suspect your striped down one will score higher due to not having a bloated ...
by TBTerra2
Sun Aug 13, 2017 10:15 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: UPS wars: smelting challenge (design competition)
Replies: 83
Views: 15252

Re: UPS wars: smelting challenge (design competition)

find the factorio exe, and open a cmd window in the folder
by TBTerra2
Sun Aug 13, 2017 10:06 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: UPS wars: smelting challenge (design competition)
Replies: 83
Views: 15252

Re: UPS wars: smelting challenge (design competition)

Ahhh that makes sense now! Ok, scaled her all the way back down, here's v2. You havent linked or attached anything to your post (although this seems to be happening to many people trying to send me designs) How can I test this for myself? I don't want to spam you with designs, but I have a few more...
by TBTerra2
Sun Aug 13, 2017 10:12 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: UPS wars: smelting challenge (design competition)
Replies: 83
Views: 15252

Re: UPS wars: smelting challenge (design competition)

Ok, problem. I am mining the whole ore patch with direct insertion optimized and boosted as far as I can, and it's still running at 60/60. Ryzen 1600X at stock speeds shouldn't be THAT much faster than your OCed Intel, so i'm afraid you'll have to underclock to do a valid test, or give me a bigger ...
by TBTerra2
Sun Aug 13, 2017 9:18 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: UPS wars: smelting challenge (design competition)
Replies: 83
Views: 15252

Re: UPS wars: smelting challenge (design competition)

aaargha wrote:Optimized the void chests a bit by looping with stride:
the reason i didnt do that is that lua tables cant garentee that they have consecutive indexes, but if it seems to work, ill push it on void chest 0.0.2
by TBTerra2
Sun Aug 13, 2017 8:40 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: UPS wars: smelting challenge (design competition)
Replies: 83
Views: 15252

Re: UPS wars: smelting challenge (design competition)

What about energy? The devs already confirmed solar has least impact on ups of all power sources. So do we also have to prove it again or can we just use an energy source from creative mode? /c game.player.insert('electric-energy-interface') this is the vanilla equivalent to the creative energy sou...
by TBTerra2
Sun Aug 13, 2017 2:55 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: UPS wars: smelting challenge (design competition)
Replies: 83
Views: 15252

Re: UPS wars: smelting challenge (design competition)

\Fair enough! I think I'll give you mine today already. excellent, the tests are mostly automated and take about half an hour before i can work out a score Another question: You say I can move the void chests, can I add more? Or, failing that, I suggest you prescribe a train length, just to keep th...
by TBTerra2
Sun Aug 13, 2017 1:31 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: UPS wars: smelting challenge (design competition)
Replies: 83
Views: 15252

Re: UPS wars: smelting challenge (design competition)

Xtrafresh wrote:What is the deadline on submissions for you?
as its not an overly complex challenge probably a week tops. but ill accept later submissions to be tested and go onto the comparison (they just wont be eligible for any prizes i award)
by TBTerra2
Sat Aug 12, 2017 2:52 pm
Forum: Medium/Big/Gigantic Sized Structures
Topic: UPS wars: smelting challenge (design competition)
Replies: 83
Views: 15252

Re: UPS wars: smelting challenge (design competition)

Cool stuff! I'm absolutely going to give it a go. Just to be sure, we are judging here on continuous throughput. So you'll let the base run for a while and then take a 10m measurement of what production was? yes indeed, we are working on average continuous throughput (you could make something that ...
by TBTerra2
Sat Aug 12, 2017 10:56 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: UPS wars: smelting challenge (design competition)
Replies: 83
Views: 15252

UPS wars: smelting challenge (design competition)

Note: this is a repost of a reddit thread, and will be the perminant location for this thread (as reddit threads tend to die after 48hours) As has been the case for a while now, the design philosophy of megabases is "bigger and faster, until your computer cant handle it". Due to this the major chal...
by TBTerra2
Mon Aug 07, 2017 10:37 pm
Forum: Railway Setups
Topic: 4-way intersections: Throughput and deadlocks [image heavy]
Replies: 604
Views: 302830

Re: 4-way intersections: Throughput and deadlocks [image heavy]

Finally, I tried converting the test trains from 4-10-0 to 3-8-3 to see just how much difference it made, and it actually ended up reducing P1 throughput from 104 to 86. Noticeable even when simply watching the trains move... But not as big a difference as a 4/18 : 3/20 ratio would suggest (0.675)....
by TBTerra2
Thu Aug 03, 2017 11:39 am
Forum: Railway Setups
Topic: 3-way intersections: Throughput Compendium [Image heavy]
Replies: 11
Views: 11857

Re: 3-way intersections: Throughput Compendium [Image heavy]

To what extent can I just take one of the existing highly-ranked 4-way intersections and delete parts of it to get a good 3-way intersection? Does the throughput generally carry over? In the testing I have done so far (which I need to update the op for), a good 4 way will turn into a good 3 way, bu...

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