Search found 12 matches

by BeltRunner
Mon Jun 08, 2020 9:11 pm
Forum: Not a bug
Topic: [0.18.30] Storage chest filter ignored on BP over items-on-the-ground
Replies: 1
Views: 643

[0.18.30] Storage chest filter ignored on BP over items-on-the-ground

Steps to reproduce: Load the save. Take the blueprint from quickbar Place the blueprint over the huge rock or spilled iron ore using SHIFT + Click Expected: Items from the ground (coal / iron ore) get placed into the unfiltered storage chest. What happens: Items from the ground get placed into the ...
by BeltRunner
Thu Aug 06, 2015 4:47 pm
Forum: Mods
Topic: [MOD 0.15] SmartTrains 2.0.5
Replies: 608
Views: 296395

Re: [0.12.2+] SmartTrains 0.3.2

Rules: To set the "leave Station when empty/full" rule, click on "Rules" in the trainlines window, set it for the stations, click save. Done. The first check for the rule will happen 4 seconds after arriving at a station, the next ones every 2 seconds. If the normal waiting time...
by BeltRunner
Wed Dec 17, 2014 6:55 am
Forum: Show your Creations
Topic: Controlling liquid consumption priority
Replies: 23
Views: 52386

Re: Controlling liquid consumption priority

Could you explain why (if at all?) is the loop at the bottom necessary? First of all, if you are ok with small (~0.2%) leakage of liquid into low priority output, you can use basic design: http://i.imgur.com/nZA4ZBX.png If you wand "perfect" 100% solution, then loop at the bottom is neces...
by BeltRunner
Tue Dec 16, 2014 6:18 am
Forum: Show your Creations
Topic: Controlling liquid consumption priority
Replies: 23
Views: 52386

Controlling liquid consumption priority

Let's say you are building an Advanced Oil Cracking facility to produce Petroleum Gas, but you also need Lubricant for some intermediate products. If you don't have a lot of Crude Oil, you may face a problem when all your Heavy Oil is used by Heavy-to-Light cracking, and you get no Lubricant. Here i...
by BeltRunner
Sat Nov 22, 2014 5:41 am
Forum: General discussion
Topic: Solo Speed Play - Times and Tips?
Replies: 8
Views: 7396

Re: Solo Speed Play - Times and Tips?

It's usually called "speedrun": https://forums.factorio.com/forum/viewtopic.php?p=34900#p34900 https://forums.factorio.com/forum/viewtopic.php?p=47288#p47288 Tips: - steam engines instead of solar panels - steel furnaces instead of electric ones - no logistic robots ... and a lot of planni...
by BeltRunner
Sun Nov 02, 2014 5:31 pm
Forum: Show your Creations
Topic: 1 Hour Reddit challenge completed.
Replies: 22
Views: 12143

Re: 1 Hour Reddit challenge completed.

What kind of openers are you guys using? How many burner miners do you tend to get before moving up to electricity? Do you use wood or coal for early fuel? 3x iron, 1x stone, 1x coal and 1x copper is enough to establish electricity. http://imgur.com/akrJYZF.png http://imgur.com/ffbb8Yt.png Save: ht...
by BeltRunner
Fri Oct 31, 2014 7:41 am
Forum: Show your Creations
Topic: 1 Hour Reddit challenge completed.
Replies: 22
Views: 12143

Re: 1 Hour Reddit challenge completed.

Pretty fun challenge, indeed.

Image
by BeltRunner
Wed Oct 22, 2014 8:40 am
Forum: Videos
Topic: [YouTube] Factorio Fixit
Replies: 110
Views: 41400

Re: [YouTube] Factorio Fixit

Yeah, you should definitely fire your train engineer )
Junction
by BeltRunner
Mon Oct 13, 2014 8:24 pm
Forum: Gameplay Help
Topic: [HELP] 8 way splitter setup
Replies: 10
Views: 7297

Re: [HELP] 8 way splitter setup

Can be simplified to fit into 10x11 tiles:

Image
by BeltRunner
Mon Oct 06, 2014 8:32 am
Forum: Gameplay Help
Topic: split liquid evenly into two pipes
Replies: 10
Views: 25015

Re: split liquid evenly into two pipes

How can I split "liquid" evenly into two pipes? All smart inserters have the same wire conditions. Important : do not connect existing power network to you main base. This build is self sufficient. To set entire build on, put coal (or any other fuel) into two bottom steel chests, put ~10 ...
by BeltRunner
Fri Oct 03, 2014 1:59 am
Forum: Gameplay Help
Topic: How do you make Robots Builds robots?
Replies: 14
Views: 9717

Re: How do you make Robots Builds robots?

Hm. Do I understand it right: you put every bot into the roboport, until the port is full. Then there will be a bot in the smart chest and triggers an iron/copper inserted into the smart chest, too. Once the port requests again bots, the iron/copper is taken out of the smart chest and blocks then t...
by BeltRunner
Thu Oct 02, 2014 8:39 am
Forum: Gameplay Help
Topic: How do you make Robots Builds robots?
Replies: 14
Views: 9717

Re: How do you make Robots Builds robots?

With a setup like this, do you build in any kind of rate limiting? Or will you just let it go, until you have 1000s of robots flying around? :) Limits on logistic and construction robots added to roboport: http://i.imgur.com/xd3jaew.png Let's say we want 18 logistic robots and 6 construction robots...

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