Yes, there is something seriously wrong with youThe Eriksonn wrote:And I am the one that builds massive combinator computer that make fractals for no reason whatsoever...
Search found 6 matches
- Fri Mar 24, 2017 11:26 pm
- Forum: Combinator Creations
- Topic: Combinators: Huh? What are they good for?
- Replies: 11
- Views: 4546
Re: Combinators: Huh? What are they good for?
- Fri Mar 24, 2017 6:55 pm
- Forum: Combinator Creations
- Topic: Multiple signals on one wire (multiplexing)
- Replies: 38
- Views: 67096
Re: Multiple signals on one wire (multiplexing)
Priority multiplexing: The basics still apply. A pulse is generated and actions are executed upon those pulses. The previous implementations used a round robin implementation. This had the weakness that a node had to be individually configured shortly after placement. With my system there is 0 chang...
- Wed Mar 22, 2017 5:20 pm
- Forum: Combinator Creations
- Topic: Multiple signals on one wire (multiplexing)
- Replies: 38
- Views: 67096
Re: Multiple signals on one wire (multiplexing)
I've been thinking a lot on the subject before finding this thread. I needed a multiplexing solution, and every implementation I came up with required that I either configure each point myself (can't get further from acceptable), or a system that had the possibility of conflicts (new node requesting...
- Wed Mar 15, 2017 1:31 pm
- Forum: Ideas and Requests For Mods
- Topic: [Request] Energy Overhaul
- Replies: 6
- Views: 2202
Re: [Request] Energy Overhaul
There already is a mod called increased water heat capacity that seems to solve the problem. My only issue would be that it may be a bit too generous (engines use almost no water). But it certainly does away with the ridiculous plumbing you had to do to feed the boilers. Moffmaster Well, from a qui...
- Wed Mar 15, 2017 12:35 pm
- Forum: Ideas and Requests For Mods
- Topic: Realistic Vehicle building Idea
- Replies: 11
- Views: 3993
Re: Realistic Vehicle building Idea
PS: if you manage to create the graphics for the railyard/garage I may postpone my project and actually create the railyard/garage. 8-) Soz, I can write code(havn't gotten into lua yet), but I can't draw my way out of a wet paper bag. Hmm... I think I may be implying that I have more art skills tha...
- Tue Mar 14, 2017 8:24 pm
- Forum: Ideas and Requests For Mods
- Topic: Realistic Vehicle building Idea
- Replies: 11
- Views: 3993
Re: Realistic Vehicle building Idea
I read somewhere that it's not possible to place trains on tracks due the code or something. Is this the case? Cause if not, a rail yard would be awesome. Being able to automate the number of trains on a network, in tandem with recursive blueprints and logistic trains would solve so many issues.