they're about to become a lot more useful with the map zooming in 0.15 though aren't they?ssilk wrote:The good question here is: why do you think you need to cover everything with radar?
IMHO it's not really needed and sucks up a lot of energy.
Search found 5 matches
- Sat Mar 25, 2017 6:30 pm
- Forum: Ideas and Suggestions
- Topic: Suggestion for Radar placement
- Replies: 7
- Views: 4981
Re: Suggestion for Radar placement
- Fri Mar 24, 2017 9:31 pm
- Forum: Ideas and Suggestions
- Topic: Electric network elements should have limited throughput
- Replies: 3
- Views: 1720
- Fri Mar 24, 2017 9:23 pm
- Forum: Ideas and Suggestions
- Topic: Power switch loop warning
- Replies: 3
- Views: 1654
Power switch loop warning
Power switches are rather easy to short circuit if you're not careful with them, and I recently flared off quite a bit of propene instead of making plastic out of it. Would it be practical to have power switches detect if both sides are on the same electrical network, and provide some kind of ...
- Thu Mar 09, 2017 12:28 am
- Forum: Ideas and Suggestions
- Topic: Make wood useful
- Replies: 27
- Views: 12520
Re: Make wood useful
I'd hardly call the deconstruction planner automatic.
- Wed Mar 08, 2017 8:08 pm
- Forum: Implemented Suggestions
- Topic: Liquid wagon partitioning and filtering
- Replies: 17
- Views: 27209
Liquid wagon partitioning and filtering
Looking at the model for the upcoming liquid wagon, it has 3 tanks. Can they be treated as separate tanks to allow for filtered i/o of liquids? Maybe by allowing filters to be set in the wagon itself, and/or allowing filter(s) to be set on the fluid pump. Vanilla doesn't have that many different ...