Search found 113 matches

by Greybeard_LXI
Sat Jun 29, 2019 8:14 pm
Forum: Gameplay Help
Topic: What's the most simple way to learn to play Factorio?
Replies: 19
Views: 825

Re: What's the most simple way to learn to play Factorio?

I'm in it for the building. I don't care for the fighting so I turn off the biters. But I launched my first rocket in 0.14.23 (stable). Back then you had to collect alien artifacts from the biter villages to complete science. I did a ribbon world, just as high as my screen would allow on max zoom ou...
by Greybeard_LXI
Sun Jun 23, 2019 6:57 pm
Forum: Gameplay Help
Topic: Loaders not loading
Replies: 5
Views: 416

Re: Loaders not loading

I'm going to ask the obvious questions. It sounds like this train has been loading Manganese Oxide before. I suspect that if you had filtered the wagon since the last load you would know. Is the problem (not symptom) that it isn't getting unloaded earlier? Maybe there is an imbalance in usage and th...
by Greybeard_LXI
Sun Jun 09, 2019 3:43 pm
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 1030
Views: 128127

Re: Simple Questions and Short Answers

Question; How can I find out how many robots are waiting for recharge? I would like to be able to check on this to determine if I need to place more robotports, but I cannot find a way to do it without coming across a robotport with a circle of robots. Many thanks in anticipation. Have you seen thi...
by Greybeard_LXI
Fri Jun 07, 2019 12:53 am
Forum: General discussion
Topic: Question - Is Inserter item drop position intuitive?
Replies: 89
Views: 4390

Re: Question - Is Inserter item drop position intuitive?

The belt position is decided based on the "input" side of the belt. In U the input side is to the left while in V the input side is to the right. That determines the far side of the belt. How the belt curves after the far side is determined does not change which side is the input side. Wrong Guess ...
by Greybeard_LXI
Thu Jun 06, 2019 9:16 pm
Forum: General discussion
Topic: Question - Is Inserter item drop position intuitive?
Replies: 89
Views: 4390

Re: Question - Is Inserter item drop position intuitive?

The belt position is decided based on the "input" side of the belt. In U the input side is to the left while in V the input side is to the right. That determines the far side of the belt. How the belt curves after the far side is determined does not change which side is the input side.
by Greybeard_LXI
Tue Jun 04, 2019 10:58 pm
Forum: General discussion
Topic: Question - Is Inserter item drop position intuitive?
Replies: 89
Views: 4390

Re: Question - Is Inserter item drop position intuitive?

It appears that the inserter treats a curved belt section as moving perpendicular to the inserter. It puts the item so that it will be on the far side of the belt. This keeps items on the same side of the belt as an inserter to the same belt next to the inserter on the curve. From placements.png thi...
by Greybeard_LXI
Fri May 10, 2019 9:00 pm
Forum: General discussion
Topic: Comprehensive power management
Replies: 32
Views: 2730

Re: Comprehensive power management

Lots of interesting information in this thread about setting up nuclear power in this thread. But... I tend to get very focused on what I am working on , so I end up not monitoring the power graphs and get brownouts/blackouts if I don't have alerts. And it "feels" like a waste to waste resources sig...
by Greybeard_LXI
Sat Mar 23, 2019 2:42 pm
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 1030
Views: 128127

Re: Simple Questions and Short Answers

Hi, Landfill create a normal floor 100% speed, brick is 130% and concrete 140% so the behaviour is normal to go from 100% to 140% No-no-no. Why concrete is placed on top of landfill, but replaces bricks? Landfill replaces water with dirt/ground. Concrete and brick are both placed on top of dirt and...
by Greybeard_LXI
Fri Mar 01, 2019 9:07 pm
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 1030
Views: 128127

Re: Simple Questions and Short Answers

I’m not at my computer ATM so I can’t check, is there a way for the upgrade planner to ignore splitter for example and only upgrade belts and underground belts? It looks like if you just specify upgrading belts and under ground belts that is all you will upgrade. You can also specify the splitter a...
by Greybeard_LXI
Thu Dec 27, 2018 5:05 pm
Forum: General discussion
Topic: Question for you main bus junkies
Replies: 4
Views: 769

Re: Question for you main bus junkies

I put most stuff on one side of the bus. Fluids go on the other side along with most stuff fluids make (cement, sometimes electric engines). Having copper go left and right from the bus sometimes makes things a bit crowded. Recently my bus has been used for the starter and store/mall. When I get thi...
by Greybeard_LXI
Tue Dec 25, 2018 8:23 pm
Forum: Gameplay Help
Topic: Train track highlight more than 5 cars?
Replies: 4
Views: 487

Re: Train track highlight more than 5 cars?

For the main line you can create a blue print eight or 10 cars long. You could also use that as a measuring stick for other uses, just a bit difficult when curves are involved.
by Greybeard_LXI
Fri Dec 14, 2018 4:23 pm
Forum: Gameplay Help
Topic: can you get lazy bastard in peaceful?
Replies: 2
Views: 553

Re: can you get lazy bastard in peaceful?

Enabling biters through commands would disable achievements. I just started games in peaceful mode and one with enemy bases none. Both showed the achievement as available. So if you just want the achievement you can still do it, but if you want biters also you will need to restart. (Personally, I pr...
by Greybeard_LXI
Mon Dec 10, 2018 5:28 pm
Forum: General discussion
Topic: Choosing train and track sizes
Replies: 70
Views: 9356

Re: Choosing train and track sizes

1. Fuel train gets stuck behind other trains at the stop. So, cant have trains sitting at stops for long periods. I guess if you design it so your input stops or output stops are quick turn around, then it could work You could do a roboport at each stop as you mentioned, to reduce the need for belt...
by Greybeard_LXI
Fri Dec 07, 2018 9:02 pm
Forum: Gameplay Help
Topic: Lab Sophistry
Replies: 11
Views: 1478

Re: Lab Sophistry

What are you testing? How efficiently inserters load the labs? Research speed is (number of red science packs times research speed)/ number of labs. Assuming you do not run out of any science pack and you have not researched research speed. The number of each color science pack is the same for all r...
by Greybeard_LXI
Sun Dec 02, 2018 8:37 pm
Forum: Gameplay Help
Topic: Solar/Nuclear/Steam energy
Replies: 14
Views: 1050

Re: Solar/Nuclear/Steam energy

I would see it as a convenience thing. You do not have to count how many solar panels you just put down and then calculate how many accumulators you need to match. It also makes sure you have coverage into the electrical network.
by Greybeard_LXI
Sun Dec 02, 2018 8:28 pm
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 1030
Views: 128127

Re: Simple Questions and Short Answers

The blueprint window allows creating blue print books. You can store and use blueprints directly from the book.
by Greybeard_LXI
Sun Dec 02, 2018 8:26 pm
Forum: General discussion
Topic: Choosing train and track sizes
Replies: 70
Views: 9356

Re: Choosing train and track sizes

A couple of questions: first, how do you fuel your trains? I tried a dedicated sector for fueling, but so much wasted time with trains going for fuel when not really needed (no way to say repeat pick up green, drop off at red, until low on fuel), and the fuel sector became first a bottleneck and th...
by Greybeard_LXI
Sun Nov 25, 2018 4:57 pm
Forum: Show your Creations
Topic: Megabase in progress
Replies: 10
Views: 1970

Re: Megabase in progress

by Greybeard_LXI
Thu Nov 22, 2018 5:23 pm
Forum: Gameplay Help
Topic: [Modded][0.16.51] Accumulators not charging up
Replies: 1
Views: 400

Re: [Modded][0.16.51] Accumulators not charging up

It sounds like you are using a mod. Please include the mod list so people that know about mods might be able to help. Pictures of your plant and a save file might also help.
by Greybeard_LXI
Sun Nov 18, 2018 10:46 pm
Forum: Gameplay Help
Topic: Simple Questions and Short Answers
Replies: 1030
Views: 128127

Re: Simple Questions and Short Answers

dangel441 wrote:
Sun Nov 18, 2018 9:58 pm
Please Can i ask if I buy the factorio through steam , Will I hlave full version when factorio releases? Thanks for answer.
Yes.

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