I haven't read everything so I'm sorry if this was mentioned before, but here's a quickie:
In this FFF, you mention that some functionality is lost because players can't transfer their entire inventory while retaining their toolbar anymore.
I think this can be addressed by "locking" items in the ...
Search found 11 matches
- Wed Oct 18, 2017 1:16 pm
- Forum: News
- Topic: Friday Facts #191 - Gui improvements
- Replies: 380
- Views: 188254
- Wed Oct 18, 2017 3:12 am
- Forum: Ideas and Suggestions
- Topic: Lategame Mining
- Replies: 37
- Views: 18000
Re: Lategame Mining
Oh glorious, I'm so happy I found this forum so I didn't have to feel awkward about making this post myself. Quick preface, I haven't read everything so if I'm massively missing the mark, let me know.
So I basically quit Factorio due to the mining issues. I've been waiting for dirty mining and have ...
So I basically quit Factorio due to the mining issues. I've been waiting for dirty mining and have ...
- Fri May 19, 2017 5:00 pm
- Forum: Ideas and Suggestions
- Topic: Dirty mining features ideas
- Replies: 9
- Views: 6302
Re: Dirty mining features ideas
In my opinion, the current limited resources prevent us to enjoy a lategame base in default options. Because while rockets are launched, the mine outposts get depleted. Most of the time is spent replacing outposts. It feels like we're only sustaining the base, not improving it.
My thoughts ...
My thoughts ...
- Sat May 06, 2017 2:39 pm
- Forum: News
- Topic: Friday Facts #189 - Specifying the 1.0
- Replies: 169
- Views: 90959
Re: Friday Facts #189 - Specifying the 1.0
What happened to dirty mining? D:
Same.
2. Dirty Mining
Agreed on both points
Totally agree
I agree, I feel like this is the only thing the game miss right now.
Are we ever going to get those space platforms and dirty mining you talked about?
We want dirty mining!
I don't think ...
Same.
2. Dirty Mining
Agreed on both points
Totally agree
I agree, I feel like this is the only thing the game miss right now.
Are we ever going to get those space platforms and dirty mining you talked about?
We want dirty mining!
I don't think ...
- Sat May 06, 2017 1:36 pm
- Forum: Duplicates
- Topic: [0.15.2] Intense flickering on fully-rendered map view
- Replies: 6
- Views: 2791
Re: [0.15.2] Intense flickering on fully-rendered map view
Noted! Moving my conversation to that thread instead.
- Sat May 06, 2017 1:36 pm
- Forum: Minor issues
- Topic: [0.15] Belts flicker on map view
- Replies: 7
- Views: 4311
Re: [0.15] Belts flicker on map view
This is not an optical illusion. I can tell that just by looking at it, but apparently I'm going to need to prove myself. Here'ya go!
Attached is OUT.zip (Please excuse my horrible naming scheme). I did a lossless video capture of some of the offending belts and then took it frame-by-frame, and ...
Attached is OUT.zip (Please excuse my horrible naming scheme). I did a lossless video capture of some of the offending belts and then took it frame-by-frame, and ...
- Fri May 05, 2017 11:21 pm
- Forum: Duplicates
- Topic: [0.15.2] Intense flickering on fully-rendered map view
- Replies: 6
- Views: 2791
Re: [0.15.2] Intense flickering on fully-rendered map view
Here'ya go! https://www.youtube.com/watch?v=YZYjBzvcRDo -- Pay special attention to the last five seconds or so where I go from map view to normal view. It has the same level of zoom (Right near it, anyway), but the map flickers and the normal one doesn't. Do note that the flickering is a *lot* more ...
- Fri May 05, 2017 11:00 pm
- Forum: News
- Topic: Friday Facts #189 - Specifying the 1.0
- Replies: 169
- Views: 90959
Re: Friday Facts #189 - Specifying the 1.0
What happened to dirty mining? D: That's the one single feature I've wanted since the first few times I've played Factorio!
- Fri Apr 28, 2017 5:01 am
- Forum: Duplicates
- Topic: [0.15.2] Intense flickering on fully-rendered map view
- Replies: 6
- Views: 2791
- Wed Apr 26, 2017 2:27 am
- Forum: Duplicates
- Topic: [0.15.2] Intense flickering on fully-rendered map view
- Replies: 6
- Views: 2791
[0.15.2] Intense flickering on fully-rendered map view
So I decided to make a poopton of smelting lines earlier, around eight to ten, 24 stone furnaces each. I'm pretty sure people are familiar with the design.
I noticed that if I zoom in /just/ enough in the map to get the view to go into fully-rendered.. Renderedness, that the middle entities flicker ...
I noticed that if I zoom in /just/ enough in the map to get the view to go into fully-rendered.. Renderedness, that the middle entities flicker ...
- Sun Feb 19, 2017 5:43 am
- Forum: Duplicates
- Topic: [14.22] Steam achievement unlock exploit.
- Replies: 0
- Views: 784
[14.22] Steam achievement unlock exploit.
I've been playing with mods enabled for a long time, and I've unlocked numerous in-Factorio achievements in that time. Steam achievements did not unlock since I was playing with mods enabled.
Today I disabled all mods except Base Mod, and as soon as Factorio restarted, I got all the Steam ...
Today I disabled all mods except Base Mod, and as soon as Factorio restarted, I got all the Steam ...