Search found 662 matches
- Tue Oct 11, 2022 4:11 pm
- Forum: Releases
- Topic: Version 1.1.70
- Replies: 5
- Views: 10180
Re: Version 1.1.70
Awesome like always!
- Fri Sep 23, 2022 5:07 pm
- Forum: News
- Topic: Friday Facts #370 - The journey to Nintendo Switch
- Replies: 73
- Views: 15325
Re: Friday Facts #370 - The journey to Nintendo Switch
A whole other year without an update is very sad news. Factorio got as big and well known as it is due to the early-access model, perhaps it would be a good idea to rethink the stop of this idea? Okay I think you are not understanding something here. Imagine them releasing the DLC but it has 100% n...
- Fri May 06, 2022 10:13 am
- Forum: Releases
- Topic: Version 1.1.59
- Replies: 2
- Views: 9416
Re: Version 1.1.59
You guys are amazing! I can't wait for update 69!
- Tue Feb 09, 2021 7:05 pm
- Forum: Not a bug
- Topic: [posila] [0.17.1] Crash on load, DXGI_ERROR_DEVICE_REMOVED (MR)
- Replies: 46
- Views: 16610
Re: [posila] [0.17.1] Crash on load, DXGI_ERROR_DEVICE_REMOVED (MR)
Hope it's fine to Necro this with a Solution that worked for a friend and Not might not work for most. So be warned when making such changes and that I nor the Factorio Devs take any responsibility for someone editing their Registry. Just posting this for people who search DXGI_ERROR_DEVICE_REMOVED ...
- Mon Feb 08, 2021 7:10 am
- Forum: Mods
- Topic: Change Map Settings Mod?
- Replies: 1
- Views: 828
Re: Change Map Settings Mod?
/editor in game and check out the setting in surface.
- Mon Feb 08, 2021 7:00 am
- Forum: General discussion
- Topic: Some ideas for the "One big expansion pack"
- Replies: 44
- Views: 10147
Re: Some ideas for the "One big expansion pack"
Ships and planes would definitely make me not want to buy the expansion. I highly doubt that would end up showing up.
- Fri Feb 05, 2021 11:23 am
- Forum: News
- Topic: Friday Facts #365 - Future plans
- Replies: 289
- Views: 119807
Re: Friday Facts #365 - Future plans
Are we there yet? 

- Wed Feb 03, 2021 11:37 pm
- Forum: Ideas and Requests For Mods
- Topic: Curser Item Count Hook
- Replies: 0
- Views: 510
Curser Item Count Hook
There might be an option that I have missed, but could we have a hook into the item count via the curser? For example with the Yemto's Item Count Mod I want to see how many of an item I actually have not what is at my curser.
What we do right now to display it:

What we do right now to display it:

- Wed Feb 03, 2021 1:49 am
- Forum: Ideas and Suggestions
- Topic: The ability to see other forces Production Stats.
- Replies: 0
- Views: 460
The ability to see other forces Production Stats.
I have always been fascinated in Factorio for Separate forces co-opish play style. So not PvP and not shared research and starting area's. But I like the idea sort like Minecraft 2 people can walk their separate ways or maybe end up trading and working on the same rail network, etc. So long story sh...
- Sun Feb 10, 2019 10:42 pm
- Forum: Multiplayer
- Topic: Is there any mods these days to allow people to spread out and play co-op doing rail systems?
- Replies: 4
- Views: 2068
Is there any mods these days to allow people to spread out and play co-op doing rail systems?
In the past a lot of scripts, mods, etc could not deal with biters well and was more of a copy/paste messy setup. I was wondering if it was possible to setup a game say for 4 friends where we spawn say 1000's of tiles away from each other and overtime we build towards each other and build a big tran...
- Fri Mar 09, 2018 11:18 pm
- Forum: News
- Topic: Friday Facts #233 - Wiki admin
- Replies: 23
- Views: 11607
Re: Friday Facts #233 - Wiki admin
Sorry Gangsir lol 

- Thu Feb 15, 2018 5:59 pm
- Forum: Releases
- Topic: Version 0.16.24
- Replies: 106
- Views: 44410
Re: Version 0.16.24
Sending crash logs to the developers in Minecraft is opt-out, too. On the other hand noone will/can use this since noone plays vanilla Minecraft. Sadly you are beyond wrong number wise on this. Most people play Vanilla Minecraft I think the numbers were really low when someone actually took a count...
- Thu Feb 15, 2018 5:46 pm
- Forum: Releases
- Topic: Version 0.16.24
- Replies: 106
- Views: 44410
Re: Version 0.16.24
Should be Opt-out not Opt-In. But I agree there needs to be an option.
- Fri Jan 19, 2018 7:23 pm
- Forum: News
- Topic: Friday Facts #226 - New mod portal & other news
- Replies: 93
- Views: 31862
Re: Friday Facts #226 - New mod portal & other news
How do you sort the mod portal by versions of factorio For example show only mods for version 0.15.* or 0.16.*?
- Fri Jan 05, 2018 10:38 pm
- Forum: News
- Topic: Friday Facts #224 - Bots versus belts
- Replies: 905
- Views: 255686
Re: Friday Facts #224 - Bots versus belts
Mass Kill Bots!
- Fri Jan 05, 2018 12:39 am
- Forum: Releases
- Topic: Version 0.16.14
- Replies: 30
- Views: 15284
Re: Version 0.16.14
That sucks that you will lack higher performance then most Intel users here. We still will be rocking higher per thread performance and that is what counts in most games including factorio.Squingy wrote:Ah yes the Intel "meltdown" as it's being called, good thing I roll AMD.
- Thu Jan 04, 2018 10:15 pm
- Forum: Releases
- Topic: Version 0.16.14
- Replies: 30
- Views: 15284
Re: Version 0.16.14
Added 'allow spectators' option to PvP. Does that mean I can: watch a PvP game without joining the server? watch a muliplayer game real time from KoS or Xterm or whoever? Please say yes...please... pleaseeeeeeee! Factorio @ e-sports!!!!!! Watch it live now!!!!!! :mrgreen: Cheers :) You still join t...
- Thu Jan 04, 2018 9:27 pm
- Forum: Releases
- Topic: Version 0.16.14
- Replies: 30
- Views: 15284
Re: Version 0.16.14
Thanks for adding more and more features to PvP is there a way we can maybe rename it down the road? Not sure how to rename it but I think more and more people are using it for none PvP Servers and we also do and love to see more features for that. Also is there any kind of decent scripts yet that l...
- Tue Jan 02, 2018 9:44 am
- Forum: Mod portal Discussion
- Topic: "Server error: Network Error"
- Replies: 21
- Views: 6533
Re: "Server error: Network Error"
Should we make a new Post every second on how the mod portal is down and having issues. I mean at this point might be a life time of necroingHanziQ wrote:Sorry for that, should be fixed.
Also please don't necro old topics, post a new one.

- Tue Jan 02, 2018 9:42 am
- Forum: Mod portal Discussion
- Topic: What is wrong witgh the mod portal?
- Replies: 5
- Views: 2278
Re: What is wrong witgh the mod portal?
Pretty much bad developers letting something slip
Amazing developers with the game but their site stuff on the other hand has been a pure joke. Something must have gone bad internally since they had said by now 2.0 portal was going be out. I assume someone got fired and no one else was replaced.
