Search found 667 matches
- Wed Jul 03, 2024 2:58 pm
- Forum: Not a bug
- Topic: [1.1.107] Alt or Shift + Pause causes the game to Pause while using a Modifier that is not bound.
- Replies: 2
- Views: 327
- Tue Jul 02, 2024 3:02 am
- Forum: Not a bug
- Topic: [1.1.107] Alt or Shift + Pause causes the game to Pause while using a Modifier that is not bound.
- Replies: 2
- Views: 327
[1.1.107] Alt or Shift + Pause causes the game to Pause while using a Modifier that is not bound.
I know this will be probably the silliest bug report. But here it goes. I Record via OBS and I have bound Shift + Pause to pause my recording (to make a cut in a sense in the video). Sadly in almost every game that is fine even if the Pause key it bound to pause as I'm using a modifier like shift. O...
- Fri Nov 24, 2023 3:46 pm
- Forum: News
- Topic: Friday Facts #386 - Vulcanus
- Replies: 124
- Views: 32417
Re: Friday Facts #386 - Vulcanus
I just hate everything about this....
Because It's so bloody amazing I want to play it this second. Ugh the pain and suffering haha <3 I love you guys. Keep up the good work.
- Tue Nov 07, 2023 10:25 pm
- Forum: Releases
- Topic: Version 1.1.95
- Replies: 8
- Views: 8238
Re: Version 1.1.95
Thank you
- Fri Sep 22, 2023 3:44 pm
- Forum: News
- Topic: Friday Facts #377 - New new rails
- Replies: 227
- Views: 63771
Re: Friday Facts #377 - New new rails
I just want to thank you so much. This looks amazing the entire rail part of Factorio has always been my most fav part of the game. The visuals look good and for once they look a lot less wonky and I'm sure that was not an easy task. I loved the rail system before and I'm going love it even more!
- Tue Oct 11, 2022 4:11 pm
- Forum: Releases
- Topic: Version 1.1.70
- Replies: 5
- Views: 15094
Re: Version 1.1.70
Awesome like always!
- Fri Sep 23, 2022 5:07 pm
- Forum: News
- Topic: Friday Facts #370 - The journey to Nintendo Switch
- Replies: 73
- Views: 30536
Re: Friday Facts #370 - The journey to Nintendo Switch
A whole other year without an update is very sad news. Factorio got as big and well known as it is due to the early-access model, perhaps it would be a good idea to rethink the stop of this idea? Okay I think you are not understanding something here. Imagine them releasing the DLC but it has 100% n...
- Fri May 06, 2022 10:13 am
- Forum: Releases
- Topic: Version 1.1.59
- Replies: 2
- Views: 13106
Re: Version 1.1.59
You guys are amazing! I can't wait for update 69!
- Tue Feb 09, 2021 7:05 pm
- Forum: Not a bug
- Topic: [posila] [0.17.1] Crash on load, DXGI_ERROR_DEVICE_REMOVED (MR)
- Replies: 46
- Views: 25280
Re: [posila] [0.17.1] Crash on load, DXGI_ERROR_DEVICE_REMOVED (MR)
Hope it's fine to Necro this with a Solution that worked for a friend and Not might not work for most. So be warned when making such changes and that I nor the Factorio Devs take any responsibility for someone editing their Registry. Just posting this for people who search DXGI_ERROR_DEVICE_REMOVED ...
- Mon Feb 08, 2021 7:10 am
- Forum: Mods
- Topic: Change Map Settings Mod?
- Replies: 1
- Views: 1410
Re: Change Map Settings Mod?
/editor in game and check out the setting in surface.
- Mon Feb 08, 2021 7:00 am
- Forum: General discussion
- Topic: Some ideas for the "One big expansion pack"
- Replies: 44
- Views: 17459
Re: Some ideas for the "One big expansion pack"
Ships and planes would definitely make me not want to buy the expansion. I highly doubt that would end up showing up.
- Fri Feb 05, 2021 11:23 am
- Forum: News
- Topic: Friday Facts #365 - Future plans
- Replies: 298
- Views: 179762
Re: Friday Facts #365 - Future plans
Are we there yet?
- Wed Feb 03, 2021 11:37 pm
- Forum: Ideas and Requests For Mods
- Topic: Curser Item Count Hook
- Replies: 0
- Views: 928
Curser Item Count Hook
There might be an option that I have missed, but could we have a hook into the item count via the curser? For example with the Yemto's Item Count Mod I want to see how many of an item I actually have not what is at my curser.
What we do right now to display it:
What we do right now to display it:
- Wed Feb 03, 2021 1:49 am
- Forum: Ideas and Suggestions
- Topic: The ability to see other forces Production Stats.
- Replies: 0
- Views: 879
The ability to see other forces Production Stats.
I have always been fascinated in Factorio for Separate forces co-opish play style. So not PvP and not shared research and starting area's. But I like the idea sort like Minecraft 2 people can walk their separate ways or maybe end up trading and working on the same rail network, etc. So long story sh...
- Sun Feb 10, 2019 10:42 pm
- Forum: Multiplayer
- Topic: Is there any mods these days to allow people to spread out and play co-op doing rail systems?
- Replies: 4
- Views: 2903
Is there any mods these days to allow people to spread out and play co-op doing rail systems?
In the past a lot of scripts, mods, etc could not deal with biters well and was more of a copy/paste messy setup. I was wondering if it was possible to setup a game say for 4 friends where we spawn say 1000's of tiles away from each other and overtime we build towards each other and build a big tran...
- Fri Mar 09, 2018 11:18 pm
- Forum: News
- Topic: Friday Facts #233 - Wiki admin
- Replies: 23
- Views: 15343
Re: Friday Facts #233 - Wiki admin
Sorry Gangsir lol
- Thu Feb 15, 2018 5:59 pm
- Forum: Releases
- Topic: Version 0.16.24
- Replies: 106
- Views: 57978
Re: Version 0.16.24
Sending crash logs to the developers in Minecraft is opt-out, too. On the other hand noone will/can use this since noone plays vanilla Minecraft. Sadly you are beyond wrong number wise on this. Most people play Vanilla Minecraft I think the numbers were really low when someone actually took a count...
- Thu Feb 15, 2018 5:46 pm
- Forum: Releases
- Topic: Version 0.16.24
- Replies: 106
- Views: 57978
Re: Version 0.16.24
Should be Opt-out not Opt-In. But I agree there needs to be an option.
- Fri Jan 19, 2018 7:23 pm
- Forum: News
- Topic: Friday Facts #226 - New mod portal & other news
- Replies: 93
- Views: 44887
Re: Friday Facts #226 - New mod portal & other news
How do you sort the mod portal by versions of factorio For example show only mods for version 0.15.* or 0.16.*?
- Fri Jan 05, 2018 10:38 pm
- Forum: News
- Topic: Friday Facts #224 - Bots versus belts
- Replies: 905
- Views: 383656
Re: Friday Facts #224 - Bots versus belts
Mass Kill Bots!