I was switching from one MK2 armor to the other and then tried to remove a module from the armor and factorio died
if i repeat the action it crashes time and time again
the video of it crashing https://youtu.be/8RvBGoeqjXU
added the savegame that you see in the video
https://wetransfer.com ...
Search found 6 matches
- Mon Jun 24, 2019 3:33 pm
- Forum: Duplicates
- Topic: game crash to desktop, version 0.17.51
- Replies: 0
- Views: 557
- Wed Jan 16, 2019 4:38 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.16.51]Deconstructing larges areas of filled belts make UPS go way down
- Replies: 4
- Views: 2406
Re: [0.16.51]Deconstructing larges areas of filled belts make UPS go way down
kinda yes, deconstruction starts, robots go to work until 0 remain, robots start charching might be part of the issue, UPS goes down tahts for sure
When constructing things its works perfectly fine with not enough drones, only when there arent enough drones for deconstructing its slows down, is it ...
When constructing things its works perfectly fine with not enough drones, only when there arent enough drones for deconstructing its slows down, is it ...
- Tue Jan 15, 2019 3:29 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.16.51]Deconstructing larges areas of filled belts make UPS go way down
- Replies: 4
- Views: 2406
[0.16.51]Deconstructing larges areas of filled belts make UPS go way down
https://i.imgur.com/yeoI7Uw.jpg?1
I am in the middle of refactoring my base to be ready for 0.17 and large areas need to be cleaned so i can rebuild them.
AS soon as i deconstructed alot the UPS goes way down, from 60 to 21, deconstructing more doesnt seem to make it worse
cancelling the ...
I am in the middle of refactoring my base to be ready for 0.17 and large areas need to be cleaned so i can rebuild them.
AS soon as i deconstructed alot the UPS goes way down, from 60 to 21, deconstructing more doesnt seem to make it worse
cancelling the ...
- Sun Jan 07, 2018 11:30 am
- Forum: Duplicates
- Topic: [posila] [0.16.15] Using landfill makes unusable terrain
- Replies: 3
- Views: 1654
Re: 0.16.x Using landfill makes unusable terrain
I feel stupid now 
that worked , please lock/close this thread

that worked , please lock/close this thread
- Sun Jan 07, 2018 11:01 am
- Forum: Duplicates
- Topic: [posila] [0.16.15] Using landfill makes unusable terrain
- Replies: 3
- Views: 1654
[posila] [0.16.15] Using landfill makes unusable terrain
After i use landfill to place terrain i sometimes get little patches of 'bad' terrain, they look like normal landfilled terrain but i cannot place anything on the 'bad' square
Image of the situation:
https://imgur.com/Gr4sg8V
i added a savegame
Image of the situation:
https://imgur.com/Gr4sg8V
i added a savegame
- Wed Feb 15, 2017 6:31 pm
- Forum: Not a bug
- Topic: The Factorio steam desktop icon changes on renaming
- Replies: 1
- Views: 1122
The Factorio steam desktop icon changes on renaming
http://i.imgur.com/Zi0Do4b.png?1
To seperate my different version of factorio i renamed the desktop icon that was created by steam to "Factorio Steam" in stead of the default
Some time thereafter the icon changed to the thing you see in the link.
Changing it back to "Factorio" didnt do anyhting ...
To seperate my different version of factorio i renamed the desktop icon that was created by steam to "Factorio Steam" in stead of the default
Some time thereafter the icon changed to the thing you see in the link.
Changing it back to "Factorio" didnt do anyhting ...