Search found 73 matches

by Splitframe
Tue Oct 29, 2024 4:44 pm
Forum: General discussion
Topic: Cliff Explosives Feels Terrible
Replies: 9
Views: 8722

Re: Cliff Explosives Feels Terrible

It's not resource efficient, but if you have a cliff that really grinds your gears you can just Chernobyl it.
by Splitframe
Sat Oct 26, 2024 12:04 pm
Forum: Ideas and Suggestions
Topic: Add "quality priority" to inserters
Replies: 3
Views: 642

Add "quality priority" to inserters

Similar to the spoilage priority, please let us select "high quality first" and "low quality first".
by Splitframe
Fri Oct 25, 2024 11:23 am
Forum: News
Topic: Friday Facts #434 - Galaxy of Fame
Replies: 47
Views: 12759

Re: Friday Facts #434 - Galaxy of Fame

Rumors have it that the Switch successor will be downward compatible with the Switch.

Assuming the game library is carried over under a single Nintendo account, does Wube consider releasing Space Age as "Switch 2 only DLC"?
by Splitframe
Thu Oct 24, 2024 11:20 am
Forum: Releases
Topic: Version 2.0.10
Replies: 9
Views: 11848

Re: Version 2.0.10

Kovarex teasing us with that 2.0.11 entry.
by Splitframe
Fri Oct 18, 2024 10:11 am
Forum: News
Topic: Friday Facts #418 - Space Age release date
Replies: 185
Views: 55624

Re: Friday Facts #418 - Space Age release date

Inb4 "Suprise! Release is Today! Got you!"
by Splitframe
Fri Oct 11, 2024 3:14 pm
Forum: General discussion
Topic: Factorio price in Poland
Replies: 45
Views: 10505

Re: Factorio price in Poland

Hey, I know it's a little off topic in terms of the title, but here is also a lot discussion about Steam itself here already.
I just want to say that Factorio is not the only game hosted on Steam and that Steam offers a lot of convenience
out of the box for many developers, I know many were already ...
by Splitframe
Fri Oct 04, 2024 12:46 pm
Forum: News
Topic: Friday Facts #431 - Gleba & Captivity
Replies: 158
Views: 39756

Re: Friday Facts #431 - Gleba & Captivity

FactorioBot wrote: Fri Oct 04, 2024 11:00 am Here it is! (beep boop)

https://factorio.com/blog/post/fff-431
Wait, do I understand it right that the lab in the last video with the pulsing biter spawner got discarded? The wording is somewhat ambiguous.
Because that one is absolutely metal I love it.
by Splitframe
Wed Aug 21, 2024 10:22 pm
Forum: News
Topic: Friday Facts #424 - Gleba Pentapod Enemies
Replies: 205
Views: 44732

Re: Friday Facts #424 - Gleba Pentapod Enemies


Yea, I do agree that the guy above might have some harsh view on it, but I also think he is not entirely wrong or without a point either. There is also always a certain self-determination in life as well. It may be hard to swallow, but the truth. ^^

And while acknowledging that you are afraid of ...
by Splitframe
Wed Aug 21, 2024 3:52 pm
Forum: News
Topic: Friday Facts #424 - Gleba Pentapod Enemies
Replies: 205
Views: 44732

Re: Friday Facts #424 - Gleba Pentapod Enemies


I would just like to say to the Factorio devs: PLEASE don't compromise your artistic vision by pandering to the absurd safetyism of incredibly niche phobias. There is a huge difference between "I don't like spiders/holes" and having an actual clinical disability that would be reasonable to ...
by Splitframe
Sat Aug 17, 2024 11:25 am
Forum: News
Topic: Friday Facts #424 - Gleba Pentapod Enemies
Replies: 205
Views: 44732

Re: Friday Facts #424 - Gleba Pentapod Enemies

The devs really should at least make a minimum effort to help people with arachnophobia play the game.
In my opinion it's enough to have the warning that there are spider(like) creatures in the settings beside the spider related options.
It should be prominent and eye catching there though and not ...
by Splitframe
Fri Aug 09, 2024 12:25 pm
Forum: News
Topic: Friday Facts #423 - Research info tooltip & Online players GUI
Replies: 64
Views: 14820

Re: Friday Facts #423 - Research info tooltip & Online players GUI


Next step - multimonitor support, with the ability to pin remote views to separate game windows and put it on different screens.


Absolute +1, I love multi monitor in supreme commander and with multiple planets it would be an absolute banger.
Also maybe even a "single player split screen" so the ...
by Splitframe
Fri Aug 02, 2024 11:38 am
Forum: News
Topic: Friday Facts #422 - Tesla Turret
Replies: 112
Views: 27307

Re: Friday Facts #422 - Tesla Turret

Okay so this is the first serious suggestion from me I think.
I like the Tesla Turret in terms of visual design.
But the actual "shot" is very uninspired in my opinion.

Please consider having the Tesla Turret fire like this:

It locks onto a target, like it does now.
It "shoots" the electricity ...
by Splitframe
Mon Jul 22, 2024 8:08 pm
Forum: General discussion
Topic: When can we expect 2.0?
Replies: 18
Views: 48325

Re: When can we expect 2.0?

October 21st 2024, no need to thank me.
My work here is done.
by Splitframe
Sun Jul 21, 2024 2:10 pm
Forum: News
Topic: Friday Facts #420 - Fusion Reactor
Replies: 108
Views: 29552

Re: Friday Facts #420 - Fusion Reactor


The tokamak is certainly a very recognizable and "sci fi" fusion design, but there was another one in the works that was pretty cool in a brutish way.
It worked by taking small fuel pellets, dropping them, and shooting them mid air with a cannon. Shockwave magic happens, it explodes, and the ...
by Splitframe
Sat Jul 20, 2024 1:07 pm
Forum: News
Topic: Friday Facts #420 - Fusion Reactor
Replies: 108
Views: 29552

Re: Friday Facts #420 - Fusion Reactor


Since we are going with toroidal plasma generation, any chance for the rather bland and uninterestingly named "Fusion Reactor" to be a Tokamak in game?
Let's pay some respect (of homage if you will) to the irl people actually working towards this reality.


+1 to including Tokamak somewhere in ...
by Splitframe
Fri Jul 12, 2024 11:06 am
Forum: News
Topic: Friday Facts #419 - Display Panel & Inserter pickup fixes
Replies: 119
Views: 26744

Re: Friday Facts #419 - Display Panel & Inserter pickup fixes

What benefit do legendary quality Display Panels provide?
by Splitframe
Fri Jul 05, 2024 1:10 pm
Forum: News
Topic: Friday Facts #418 - Space Age release date
Replies: 185
Views: 55624

Re: Friday Facts #418 - Space Age release date

Slightly disappointed by the price, but exited for the game.
by Splitframe
Fri Jun 28, 2024 12:59 pm
Forum: News
Topic: Friday Facts #417 - Space Age development
Replies: 103
Views: 30623

Re: Friday Facts #417 - Space Age development

Do I smell early access / beta next week together with the release date announcement?
by Splitframe
Fri May 03, 2024 11:00 am
Forum: News
Topic: Friday Facts #409 - Diminishing beacons
Replies: 180
Views: 43332

Re: Friday Facts #409 - Diminishing beacons

Release when?
by Splitframe
Fri Apr 12, 2024 12:52 pm
Forum: News
Topic: Friday Facts #406 - Space Age Music
Replies: 157
Views: 40435

Re: Friday Facts #406 - Space Age Music

Listening to the last part a bit more I think it's going into a water direction.
But the very first impression I had was life and movement, and I was kind of hyped for a planet with friendly foreign life.

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