Mod is Ultracube: Age of Cube. Anyone here who can help me to configure decider combinators and filter inserter please? If I configure them they work only in one way...
Search found 9 matches
- Wed Feb 28, 2024 8:14 pm
- Forum: Gameplay Help
- Topic: Need help with configuration of desider combinator
- Replies: 1
- Views: 444
- Wed Jan 17, 2024 10:27 pm
- Forum: Mods
- Topic: [MOD 1.1] Squeak Through 1.8.2
- Replies: 119
- Views: 129705
Re: [MOD 1.1] Squeak Through 1.8.2
Hi there, any chances to get it work on IR3 (Industrial Revolution 3)?
- Mon Aug 26, 2019 1:54 pm
- Forum: Mods
- Topic: [MOD 0.15-1.0] Modular Turrets
- Replies: 8
- Views: 11781
Re: [MOD 0.16] Modular Turrets
Please could you update your mod please, it's not more playable with 0.17.66 (game will not start) and it's not more fun to start every new week new savegame, because of updates! There is an error in data-updates.lua on line 148 (in main chunk).
Thank you!
Thank you!
- Fri Jul 14, 2017 9:25 pm
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3791
- Views: 1575630
Re: Development and Discussion
Is there a light way to get Nitric Acid (without green and red catalysts)? Please, can someone add some screenshots from his own setup to get Nitric Acid?
- Thu Jul 13, 2017 7:13 pm
- Forum: Angels Mods
- Topic: Guide: Seafloor Pump & Mud Water
- Replies: 25
- Views: 18819
Re: Guide: Seafloor Pump & Mud Water
@eloquentJane
What is this mod you're using for burning slag and crushed stones?
I found it by myself, it's Flare Stack.
I found it by myself, it's Flare Stack.
- Tue May 16, 2017 5:00 am
- Forum: Mods
- Topic: [MOD 0.18.X] Air Filtering
- Replies: 134
- Views: 179770
Re: [MOD 0.15.X] Air Filtering
@Captain NeL
Just play with Lasso Tool and Color Balance in Photoshop. I made this in few minutes, if you use more time you can make it better, and then standard colors will be harmonize.
Just play with Lasso Tool and Color Balance in Photoshop. I made this in few minutes, if you use more time you can make it better, and then standard colors will be harmonize.
- Fri May 05, 2017 11:22 am
- Forum: Mods
- Topic: [MOD 0.14] General Improvements 0.4.4 - More of late game
- Replies: 45
- Views: 38454
Re: [MOD 0.14] General Improvements 0.4.4 - More of late game
Just came here to write, I can't wait until you make your mod compatible with new Factorio version 0.15. and of course it's very nice mod!
- Tue May 02, 2017 4:33 am
- Forum: Angels Mods
- Topic: Show me yours...
- Replies: 62
- Views: 59650
Re: Show me yours...
https://i.redd.it/pnyl0z00k21y.jpg https://www.reddit.com/r/factorio/comments/5g0xet/large_plate_of_spaghetti_1st_time_bobs_angels/ I would like to see more from this spaghetti build, with more details and better resolution please. This is one of the finest designs I've ever seen. Or maybe you can ...
- Fri Jan 27, 2017 4:49 pm
- Forum: Bob's mods
- Topic: [0.12.x][v0.12.8] Bob's Ore Mod.
- Replies: 608
- Views: 398299
Re: [0.12.x][v0.12.8] Bob's Ore Mod.
Hi there. Any chance to get the ores on my standard map I played on vanila client? I used /c remote.call("bobores", "Regenerate") but nothing happend.