Search found 7 matches

by Tyvin
Sat Mar 09, 2013 9:53 pm
Forum: Ideas and Suggestions
Topic: Splitter: Configure split ratio
Replies: 9
Views: 11052

Re: Splitter: Configure split ratio

Ya, i thought about that. It can be done, it's just space consuming, and hard to fit into an existing layout, which I found myself pretty far along (automating blue potions) when I had resource starvation issues.
by Tyvin
Sat Mar 09, 2013 5:03 pm
Forum: Ideas and Suggestions
Topic: Suggest: advanced mining drills and changeable craft order
Replies: 10
Views: 13361

Re: Suggest: advanced mining drills and changeable craft ord

I agree that some control over the ordering could be helpful. Perhaps a simpler implementation is just something like shift-clicking on the item to build would put it at the front of the build queue, instead of at the end. That way if you have 10 rockets in the queue or something and all you need is...
by Tyvin
Sat Mar 09, 2013 4:42 pm
Forum: Ideas and Suggestions
Topic: Splitter: Configure split ratio
Replies: 9
Views: 11052

Splitter: Configure split ratio

I'd like to suggest that Splitter's have a configuration setting to control the ratio at which items are split. Perhaps buttons to set the Splitter to - 1:1, 1:2, 1:3, etc. I have several cases where I want to pull a portion of a commodity out off a belt, without starving downstream production. Such...
by Tyvin
Sat Mar 09, 2013 3:43 pm
Forum: Resolved Problems and Bugs
Topic: [Resolved 0.3.2] Splitter error - not splitting
Replies: 12
Views: 16001

Re: Splitter error - not splitting

Could that me configurable?
Might be neat if you could configure a split ratio on the splitter itself, like 1:1, up to 1:10 or something.
by Tyvin
Fri Mar 08, 2013 3:00 pm
Forum: Resolved Problems and Bugs
Topic: Crash when opening research
Replies: 2
Views: 3266

Re: Crash when opening research

FYI, if anyone else encounters this, the crash is resolved in the new v0.2.10
Thanks!
by Tyvin
Thu Mar 07, 2013 12:56 pm
Forum: Resolved Problems and Bugs
Topic: Crash when opening research
Replies: 2
Views: 3266

Crash when opening research

I have a single save-game that crashes when I attempt to open the research panel. The game itself loads fine, I can continue building, and open building panels, including the lab panel. As soon as I hit 't', the game crashes. Reverting to autosaves from the same "game" also crash. Loading ...
by Tyvin
Mon Mar 04, 2013 12:20 am
Forum: Implemented Suggestions
Topic: Tributes and Mandates
Replies: 2
Views: 4649

Tributes and Mandates

This is my 1st post, I have to say I've been too engrossed in the alpha to spend much time here, hehe. Very well done game so far! And now for my suggestion: I'm a big fan of making dynamic / psuedo random events on players requiring players to adjust strategies to compensate. I had a thought that i...

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