Search found 3 matches
- Mon Jul 30, 2018 3:29 pm
- Forum: PyMods
- Topic: pY HighTech Discussion
- Replies: 790
- Views: 308881
Re: pY HighTech Discussion
Just as an opposite view of the game, I'm currently running Angelbobs + Pyanodon and really really like the added complexity and cost-heavy application of the game. I've never had to make a base quite this elaborate and it's great.
- Mon Apr 16, 2018 3:45 pm
- Forum: PyMods
- Topic: pY HighTech Discussion
- Replies: 790
- Views: 308881
Re: pY HighTech Discussion
Hello, playing through the mod and slowly progressing, this is amazing.
I was trying to get into your early game construction robots, but wasn't sure how to supply them with materials.
Probably missing something, but I can't find any provider chests in research buildable before circuit 2?
Running ...
I was trying to get into your early game construction robots, but wasn't sure how to supply them with materials.
Probably missing something, but I can't find any provider chests in research buildable before circuit 2?
Running ...
- Thu Apr 05, 2018 3:54 pm
- Forum: PyMods
- Topic: pY HighTech Discussion
- Replies: 790
- Views: 308881
Re: pY HighTech Discussion
This mod is awesome, the added steps, the amazing graphics and the sounds are all amazing.
Short question:
When using bob's, PCS 1 automation requires 40+ circuit board 1's, in turn requiring you to make hundreds if not more PCS 1's the old 25 second fashioned way. Is this intentional?
Thanks ...
Short question:
When using bob's, PCS 1 automation requires 40+ circuit board 1's, in turn requiring you to make hundreds if not more PCS 1's the old 25 second fashioned way. Is this intentional?
Thanks ...