Search found 18 matches

by monty1510
Tue Oct 22, 2024 12:10 pm
Forum: General discussion
Topic: 2.0 Thumbs down
Replies: 5
Views: 1578

2.0 Thumbs down

Devs you need to do better. Stop making things pretty ( in your mind) and add some options to get rid of crap that is not needed.

I have never been so disappointed in and an update as i was with 2.0.
by monty1510
Tue Oct 22, 2024 11:49 am
Forum: Ideas and Requests For Mods
Topic: Re-adding the ability to disable belt placement locking
Replies: 2
Views: 365

Re: Re-adding the ability to disable belt placement locking

+1 " I find it most annoying trying to connect anything to a medium-size balancer"
by monty1510
Fri Oct 11, 2024 2:37 pm
Forum: Gameplay Help
Topic: Ghost replacement objects
Replies: 5
Views: 524

Re: Ghost replacement objects

astroshak wrote: Fri Oct 11, 2024 9:44 am Not sure why you want to get rid of those though. They remind you of what was there, and are construction orders for any bots that find the ghosts in network.
That is why i need them gone. i dont have bots yet and need to see whats has been destroyed. Plus it would reduce clutter.
by monty1510
Fri Oct 11, 2024 7:28 am
Forum: Gameplay Help
Topic: Ghost replacement objects
Replies: 5
Views: 524

Ghost replacement objects

Hello All.

Is there away to turn off the ghost replacement objects. When a object is destroyed there is a purple time count and the object stays ghosted. is there a way to turn that off and just leave the empty space?

thank you

monty1510
by monty1510
Sun Apr 25, 2021 12:47 pm
Forum: Off topic
Topic: Copyright?? Devs maybe should look into this
Replies: 7
Views: 6796

Copyright?? Devs maybe should look into this

Hello All

I was watching and movie and trying to find out how they should rounds, in semi auto's out of rifles and pistols. Having survived basic in the Canadian Reserves I know that all gas powered semis, need the round to go down the barrel and block some of the gas, to go back towards the bolt ...
by monty1510
Thu Jan 28, 2021 9:45 am
Forum: Gameplay Help
Topic: Armour & Gun quickbar location question
Replies: 35
Views: 16838

1.1.19

So something has move and, is really throwing me off. I dont know what is called but it is where the weapons are stored, and the body armour. its on the wrong side of the screen. how do i move it back to right corner.

thank you

paulq
by monty1510
Sun Dec 30, 2018 7:17 pm
Forum: Modding discussion
Topic: Land Mover by lovely_santa
Replies: 2
Views: 1726

Re: Land Mover by lovely_santa

Cool Thank you. This was driving me crazy.
by monty1510
Sun Dec 30, 2018 3:40 am
Forum: Modding discussion
Topic: Land Mover by lovely_santa
Replies: 2
Views: 1726

Land Mover by lovely_santa

Hey All

I have used the land mover , and now have a bunch of compressed land, but for the life of me i can not figure out how to place it back.Any ideas?

monty1510
by monty1510
Sat Dec 15, 2018 11:09 am
Forum: Off topic
Topic: You know you play Factorio too much when...
Replies: 166
Views: 332060

Re: You know you play Factorio too much when...

When you are working on excel and when your cursor is not moving, and then you look at the cell and see you typed dw

monty1510
by monty1510
Fri Nov 30, 2018 9:54 am
Forum: Medium/Big/Gigantic Sized Structures
Topic: I have sent over 50,000 satellites.
Replies: 41
Views: 32227

Re: I have sent over 50,000 satellites.

BigTrains wrote: Mon Nov 26, 2018 8:11 am It's also fun to batch 'em up for simultaneous launches. (This 750-rocket launch took me from 65144 satellites to 65894 :) ...)


BigLaunch-01.jpg
How do you batch lauch the rocket if you cant use red or green cable to add it to the circut netowork???
by monty1510
Fri Nov 30, 2018 9:42 am
Forum: Gameplay Help
Topic: Why train is not entering empty space?
Replies: 9
Views: 4752

Re: Why train is not entering empty space?


To fix the problem you need to basically force the train to recalculate its path right before the stations. Good solution to this is having 2 consecutive signals right before the first chain signal (where the train is waiting on your screenshot), with last one set to close whenever the first one ...
by monty1510
Fri Oct 12, 2018 10:58 pm
Forum: Gameplay Help
Topic: Sandbox and Avatar
Replies: 2
Views: 4990

Re: Sandbox and Avatar

Thank you . its nice to see the little guy again :)
by monty1510
Fri Oct 12, 2018 9:48 pm
Forum: Gameplay Help
Topic: Sandbox and Avatar
Replies: 2
Views: 4990

Sandbox and Avatar

Hey,
Just curious if, when in sandbox mode can you have the avatar running around?

Monty1510
by monty1510
Fri Jun 08, 2018 1:28 am
Forum: General discussion
Topic: DevKit
Replies: 6
Views: 3428

DevKit

Hello

Is there a dev kit or a place i may obtain the models used in Factorio.. Models=inserters,belts, poles, assembly machine, trains...etc.


monty1510
by monty1510
Sat Mar 17, 2018 10:17 pm
Forum: Gameplay Help
Topic: Train taking blocked exit
Replies: 9
Views: 4550

Train taking blocked exit

Hello All

I have a double train system and a 6 spot parking lot. My train when full wont goto the empty line and tried to take a blocked line. how do i fix it. see graphic
by monty1510
Tue Feb 06, 2018 8:29 am
Forum: Technical Help
Topic: Nuclear Rocket performace hit.
Replies: 3
Views: 2113

Nuclear Rocket performace hit.

Hey all

1st off DEVS, are you bent on world domination. hopping on getting world leaders addicted to this little game. All i think about is my next factorio map phew thats done.

I just finished map with a huge bitter presence, and was using nuc's to clear the area's after the impact and the ...
by monty1510
Sun Aug 06, 2017 9:45 am
Forum: Gameplay Help
Topic: replacing, swaping.
Replies: 4
Views: 2324

replacing, swaping.

Hey All.

So i have been playing Factorio for some time now. I have watched a lot of videos. I am having issue with moving belt and replacing or inserting a splitter. I have to right click to remove the belt, the place the spitter. is ther a better way to do this. Have look at this video. https ...
by monty1510
Mon Dec 12, 2016 4:16 pm
Forum: 1 / 0 magic
Topic: [posila] Factorio crashes when loading a saved game 0.14.21
Replies: 5
Views: 2943

Re: [posila] Factorio crashes when loading a saved game 0.14.21

So what is the fix here. could some one provided a little more detail. I have to feed my addiction.

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