I'm having a similar issue. I am running no mods.
0.002 2020-08-06 22:40:15; Factorio 0.18.43 (build 54329, win64, steam)
0.002 Operating system: Windows 10 (version 1903)
0.003 Program arguments: "E:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.004 Read data path: E:/Steam ...
Search found 7 matches
- Fri Aug 07, 2020 2:49 am
- Forum: Duplicates
- Topic: [Crash 0.18.43]
- Replies: 1
- Views: 788
- Sat Feb 01, 2020 9:52 pm
- Forum: Ideas and Suggestions
- Topic: New Achievement Ideas
- Replies: 120
- Views: 43437
Recommendations: More Achievements
Playing through Steam, there are 38 achievements. Please expand this... I would like to see maybe 50 new ones....
Some suggestions:
1) Kill X number of creatures using <YYY> technology - flame, laser, bullet, nuclear, etc.
2) Launch rocket without nuclear power
3) Expand the base to be XX wide
4 ...
Some suggestions:
1) Kill X number of creatures using <YYY> technology - flame, laser, bullet, nuclear, etc.
2) Launch rocket without nuclear power
3) Expand the base to be XX wide
4 ...
- Mon Dec 09, 2019 12:12 am
- Forum: Technical Help
- Topic: Error trying multiplayer: "CURL failed: code:28, 1c; Resolving timed out"
- Replies: 3
- Views: 2540
Re: Error trying multiplayer: "CURL failed: code:28, 1c; Resolving timed out"
I saved, then I tried going to Settings -> Other and log out and log back in. Logged off just fine. When I tried to log back in, I got the following error:
Couldn't parse the response from the auth server. This seems to be an internal server error
10327.429 Info AppManagerStates.cpp:1802: Saving ...
Couldn't parse the response from the auth server. This seems to be an internal server error
10327.429 Info AppManagerStates.cpp:1802: Saving ...
- Sun Dec 08, 2019 10:53 pm
- Forum: Technical Help
- Topic: Error trying multiplayer: "CURL failed: code:28, 1c; Resolving timed out"
- Replies: 3
- Views: 2540
Re: cannot multiplay - neither open games nor with a friend
As a follow up, I tried to host a public game. I did not change any settings. If failed with the following error:
Notice: Couldn't pares the response from the auth server. This seems to be an internal server error.
My choice was to click "confirm", which then kicked me back to the Multiplayer ...
Notice: Couldn't pares the response from the auth server. This seems to be an internal server error.
My choice was to click "confirm", which then kicked me back to the Multiplayer ...
- Sat Dec 07, 2019 11:56 pm
- Forum: Technical Help
- Topic: Error trying multiplayer: "CURL failed: code:28, 1c; Resolving timed out"
- Replies: 3
- Views: 2540
Error trying multiplayer: "CURL failed: code:28, 1c; Resolving timed out"
I played something like version .17.13 or 14. I just did an update to the current version. I tried connecting to my friend's game and it would not connect. I tried everything I could think of with no luck. I tried connecting to public servers and they would not load with a json error. After a few ...
- Fri Dec 09, 2016 6:03 am
- Forum: Technical Help
- Topic: [14.21] Crash on: "d3d_reset_state"
- Replies: 2
- Views: 1424
Re: [14.21] Crash on: "d3d_reset_state"
was the fix.--force-opengl
Thanks!
- Fri Dec 09, 2016 3:43 am
- Forum: Technical Help
- Topic: [14.21] Crash on: "d3d_reset_state"
- Replies: 2
- Views: 1424
[14.21] Crash on: "d3d_reset_state"
I've tried logging in a few times today. It errors out. It worked fine before the latest update. Below is the contents of the log file. FYI, this is running on display 3 - nvidia GeForce GTX 910 - it looks like the logs may be saying display 1, if I am reding it correctly.
0.002 2016-12-08 22 ...
0.002 2016-12-08 22 ...