Search found 60 matches

by DanielHall15
Sun Apr 26, 2015 4:51 pm
Forum: Show your Creations
Topic: Daniel's inherently futile contraptions
Replies: 15
Views: 16109

Re: Daniel's inherently futile contraptions

Planning a smelting expansion without any actual planning or general clue how to go about it! So, I walled in an attachment to my main base. No need for walls at the moment, since my little tank swiftly eradicated all native population in the wider vicinity and there has not been an attack since I c...
by DanielHall15
Sat Apr 25, 2015 11:55 pm
Forum: Show your Creations
Topic: Daniel's inherently futile contraptions
Replies: 15
Views: 16109

Re: Daniel's inherently futile contraptions

Silencio. http://i310.photobucket.com/albums/kk414/Westheim/stuff170_zpsgmlp105h.jpg Was surprisingly easy (like taking a plate with a piece of pie from a three-year old) to take the nest out once I had bothered to manufacture explosives and grenades for the tank, and cut a gap across the forest fur...
by DanielHall15
Sat Apr 25, 2015 11:32 pm
Forum: Show your Creations
Topic: Daniel's inherently futile contraptions
Replies: 15
Views: 16109

Re: Daniel's inherently futile contraptions

http://i310.photobucket.com/albums/kk414/Westheim/stuff169_zpsoxibbek9.jpg Tapped the second big iron deposit in the area (grey square). Also, the nest closeby is really annoying. They are attacking every two to three minutes in a sizeable force and occasionally manage to destroy a few turrets. Pai...
by DanielHall15
Sat Apr 25, 2015 1:28 pm
Forum: Show your Creations
Topic: Daniel's inherently futile contraptions
Replies: 15
Views: 16109

Re: Daniel's inherently futile contraptions

So, I am not building a big tree design. I always start small and compact and then I claim to myself that I will build a big proper factory next door once everything is up and running. I never do it. Boxed myself in here, and now that blue beakers are up and running, the fatal flaw was uncovered: no...
by DanielHall15
Wed Apr 22, 2015 5:51 pm
Forum: Show your Creations
Topic: Daniel's inherently futile contraptions
Replies: 15
Views: 16109

Re: Daniel's inherently futile contraptions

Played around after updating to 11.21, and got this map. It all LOOKED pretty neat at the beginning. http://i310.photobucket.com/albums/kk414/Westheim/stuff167_zps725oxxrz.jpg That biter nest up there in the NW? Plenty of spawners, at least one worm, and hardly accesible due to forest. Oh, and I hav...
by DanielHall15
Sun Apr 19, 2015 2:16 pm
Forum: Show your Creations
Topic: Daniel's inherently futile contraptions
Replies: 15
Views: 16109

Re: Daniel's inherently futile contraptions

Trains. The plan was to have an independent steam power production running at the new copper mine. But, well … there’s no coal close by. So that was another heavily miscarried brain fart. While the copper train station looks halfway decent … http://i310.photobucket.com/albums/kk414/Westheim/stuff164...
by DanielHall15
Sat Apr 18, 2015 5:24 pm
Forum: Show your Creations
Topic: Daniel's inherently futile contraptions
Replies: 15
Views: 16109

Re: Daniel's inherently futile contraptions

Problems. Blue beaker production died because I didn’t get copper plates through to my oil industry anymore, since the blue beaker production sucked it all up. Sounds hard, but Daniel can do it. If no one can, Daniel can! The copper belt is filled in the NW from six mines (more just won’t fit), feed...
by DanielHall15
Fri Apr 17, 2015 4:43 pm
Forum: Show your Creations
Topic: Daniel's inherently futile contraptions
Replies: 15
Views: 16109

Re: Daniel's inherently futile contraptions

Plugging along. Plugging? Ploughing? Oil extension: http://i310.photobucket.com/albums/kk414/Westheim/stuff159_zpsti3seowf.jpg Produces batteries and advanced circuits for blue beakers. I just have to set up smart inserter production, which might be a challenge given how hamstrung I am with iron pla...
by DanielHall15
Thu Apr 16, 2015 9:56 pm
Forum: Show your Creations
Topic: Daniel's inherently futile contraptions
Replies: 15
Views: 16109

Re: Daniel's inherently futile contraptions

Well, those biters suddenly appearing next door were just a bit too much for me. Especially being severely hamstrung with iron. They really attacked faster than I could come up with ammo and repair kits, and it made for some frantic, but desperate battling. It is a real shame because that oil field ...
by DanielHall15
Wed Apr 15, 2015 5:22 am
Forum: Show your Creations
Topic: Daniel's inherently futile contraptions
Replies: 15
Views: 16109

Re: Daniel's inherently futile contraptions

Um... This was NOT there five minutes ago ...! http://i310.photobucket.com/albums/kk414/Westheim/stuff153_zps8793zho5.jpg The plot thickens: - I have NO blue science running, which precludes certain amenities like ... uh ... poison capsules. So I can't take them out. - I am at max capacity with my i...
by DanielHall15
Tue Apr 14, 2015 9:31 pm
Forum: Show your Creations
Topic: Daniel's inherently futile contraptions
Replies: 15
Views: 16109

Re: Daniel's inherently futile contraptions

At 1:46, while I was just about to take care of a chocolate cookie, the screen started flashing red. Wut? A biter had crept into the (entirely defenseless) base and had started chewing on me. Well, I always knew I was just as sweet as a chocolate cookie… There IS a nest fairly close to the west. So ...
by DanielHall15
Tue Apr 14, 2015 7:16 pm
Forum: Show your Creations
Topic: Daniel's inherently futile contraptions
Replies: 15
Views: 16109

Re: Daniel's inherently futile contraptions

It works! And it is ugly!

“Dan.”

And I have built it all on my own!

“Dan.”

I’m so proud of myself!

“Dan.”

(sigh) Yes?

“You gotta actually research something.”

Image
by DanielHall15
Tue Apr 14, 2015 6:51 pm
Forum: Show your Creations
Topic: Daniel's inherently futile contraptions
Replies: 15
Views: 16109

Daniel's inherently futile contraptions

Yesterday in the office, I had this moment where I suddenly thought of this game after not touching it for about four months. I forgot by the time I got home. Today, I remembered again and went through the last few months’ Friday Facts. Once home, I couldn’t be bothered to update (also 0.11 doesn’t ...
by DanielHall15
Sun Oct 19, 2014 10:10 pm
Forum: Show your Creations
Topic: Looks like I will never learn (caution: noob at work)
Replies: 34
Views: 18723

Re: Looks like I will never learn (caution: noob at work)

Between the lines I sense that you guys are disapproving of my design? :? This afternoon I spent an hour to connect a copper supply to the southwest of the iron expansion and have an extra train run there. But, since I have designed everything without any planning so cleverly, the train lines cross ...
by DanielHall15
Sun Oct 19, 2014 9:23 am
Forum: Show your Creations
Topic: Looks like I will never learn (caution: noob at work)
Replies: 34
Views: 18723

Re: Looks like I will never learn (caution: noob at work)

Daniel never learns his lessons. Wanna see?

Image

Not enough copper wire. By far.

I'm gonna cry now.
by DanielHall15
Sun Oct 19, 2014 8:08 am
Forum: Show your Creations
Topic: Looks like I will never learn (caution: noob at work)
Replies: 34
Views: 18723

Re: Looks like I will never learn (caution: noob at work)

After some fails with the ore unloading I finally went with a double fast belt away from there. I need high throughput for my next project: manufacturing processing units. I want to do that right here, at the old factory, which is still partly messy from the beginnings (notice the dump boxes strewn ...
by DanielHall15
Sat Oct 18, 2014 8:21 pm
Forum: Show your Creations
Topic: Looks like I will never learn (caution: noob at work)
Replies: 34
Views: 18723

Re: Looks like I will never learn (caution: noob at work)

Not a bad expansion process. Only got two main points I'd point out: 1) That seems like a very small amount of accumulators for the new mine if it's not connected to the base. Any moderate night time attack seems like it would overwhelm their capacitance capacity. :P Yeah, I realized that already. ...
by DanielHall15
Sat Oct 18, 2014 6:56 pm
Forum: Show your Creations
Topic: Looks like I will never learn (caution: noob at work)
Replies: 34
Views: 18723

Re: Looks like I will never learn (caution: noob at work)

I *never* destroy *anything*. I always have a trash chest for burner inserters and the like, and several chests with wood or small iron or copper ore deposits that have been mined without feeding them somewhere at that point. Sometimes I melt them down at the spot to get plates right away, and I wil...
by DanielHall15
Sat Oct 18, 2014 5:03 pm
Forum: Show your Creations
Topic: Looks like I will never learn (caution: noob at work)
Replies: 34
Views: 18723

Re: Looks like I will never learn (caution: noob at work)

Your tree is obviously more efficient and prettier than anything I can do. Then again, it must be ton of pain to set up initially. Also, I started in this cramped location because all ressources were close by. The wide open area to the east would have been better for that, obviously. I'm not a multi...
by DanielHall15
Sat Oct 18, 2014 3:41 pm
Forum: Show your Creations
Topic: Looks like I will never learn (caution: noob at work)
Replies: 34
Views: 18723

Re: Looks like I will never learn (caution: noob at work)

Started to suffer from power outages right after I posted here. I'm not dead yet because of two things: no biter attacks for hours (they always came from the south and I eradicated them), and no laser turrets built at all. Right now my problem is readily identified. While I have hundreds of solar pa...

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