Search found 4 matches
- Fri Apr 28, 2017 9:56 pm
- Forum: Logistic Train Network
- Topic: old LTN discussion thread
- Replies: 858
- Views: 322672
Re: [Mod 0.14/0.15] Logistic Train Network 1.1.2
I'm getting this error when loading my server, any of the cause? Started since I updated to 0.15.3 18.423 Error ServerMultiplayerManager.cpp:93: MultiplayerManager failed: "Error while running the on_load: Unknown virtual signal name: LTN-fluid-wagon stack traceback: __LogisticTrainNetwork__/c...
- Sat Feb 18, 2017 7:16 pm
- Forum: Logistic Train Network
- Topic: old LTN discussion thread
- Replies: 858
- Views: 322672
Re: [Mod 0.14] Logistic Train Network 0.9.1
Hi i seem to be having an issue with my logistics stations and tank trains. i have my tanks connected properly to be set as supply and requesting stations but my L-T train will not automate, i have also sent it to both stations in hopes of it creating a schedule? With that amount of information I c...
- Fri Feb 17, 2017 5:08 am
- Forum: Logistic Train Network
- Topic: old LTN discussion thread
- Replies: 858
- Views: 322672
Re: [Mod 0.14] Logistic Train Network 0.9.1
Hi i seem to be having an issue with my logistics stations and tank trains. i have my tanks connected properly to be set as supply and requesting stations but my L-T train will not automate, i have also sent it to both stations in hopes of it creating a schedule?
- Tue Nov 01, 2016 5:23 pm
- Forum: Ideas and Suggestions
- Topic: Train Go-To Conditions
- Replies: 2
- Views: 3075
Re: Train Go-To Conditions
Created to a forum account just to bump this suggestion, was thinking about the same thing, good thing you already made a post. Would like to see this in non modded factorio