Search found 213 matches

by SupplyDepoo
Tue Oct 03, 2023 1:08 pm
Forum: Ideas and Suggestions
Topic: Clarify Spidertron toggle "Enable logistics while moving"
Replies: 0
Views: 49

Clarify Spidertron toggle "Enable logistics while moving"

The label should be changed to "Enable roboports while moving".

The current label made me think that this option refers to logistic requests (in the logistics tab).

Alternatively, it should have a tooltip explaining what it does.
by SupplyDepoo
Sun Oct 01, 2023 2:17 pm
Forum: Minor issues
Topic: [1.1.4] [Spoilers] Can't insert item stacks simultaneously in rocket silo payload
Replies: 7
Views: 4394

Re: [1.1.4] [Spoilers] Can't insert item stacks simultaneously in rocket silo payload

+1 I want to efficiently automate fish to be able to make more legendary spidertrons/fish in the expansion (assuming quality modules work in this case).
by SupplyDepoo
Fri Sep 29, 2023 7:40 am
Forum: News
Topic: Friday Facts #377 - New new rails
Replies: 208
Views: 32397

Re: Friday Facts #377 - New new rails

I love this! :lol:
fff377.png
fff377.png (43.25 KiB) Viewed 291 times
2020.png
2020.png (159.79 KiB) Viewed 291 times
by SupplyDepoo
Sat Aug 27, 2022 2:16 pm
Forum: Ideas and Suggestions
Topic: 'Paste' button in 'Map generator' dialog
Replies: 3
Views: 518

Re: 'Paste' button in 'Map generator' dialog

Genuine question: wouldn't it be simpler to just import the map exchange string when you click the import button? If there's no recognizable map exchange string in the clipboard, the button can just be disabled. Similarly for export, why doesn't it just copy to the clipboard directly instead of open...
by SupplyDepoo
Sat Aug 27, 2022 2:00 pm
Forum: Ideas and Requests For Mods
Topic: Blueprint Book Search
Replies: 0
Views: 375

Blueprint Book Search

When you pick up a blueprint book under your mouse cursor, a button or shortcut could bring up a text search field. After typing your search text, it would find all matching blueprints (including ones nested in other blueprint books) and put a new blueprint book containing all of the matches in your...
by SupplyDepoo
Sat Aug 27, 2022 12:14 pm
Forum: Ideas and Requests For Mods
Topic: Pressure-Controlled Fluid Flow Valve
Replies: 0
Views: 407

Pressure-Controlled Fluid Flow Valve

Add a small fluid valve with four fluid connections, which controls fluid flow by pressure difference. Details: Two fluid connections (A and B) on opposite sides allowing fluid to flow from either side to the other, at a rate that is proportional to the valve aperture. Two valve controls: One fluid ...
by SupplyDepoo
Thu Aug 25, 2022 4:32 pm
Forum: Ideas and Requests For Mods
Topic: Blueprint Slicer
Replies: 0
Views: 423

Blueprint Slicer

Make a mod which can break a blueprint up into independent slices. A slice is a collection of any number of entities that are interacting with each other in any way, directly or indirectly. Every slice can become its own blueprint. (Typically a finished blueprint is made up of only one slice.) Examp...
by SupplyDepoo
Tue Aug 23, 2022 2:42 pm
Forum: Ideas and Requests For Mods
Topic: Logistic Request Templates
Replies: 2
Views: 534

Re: Logistic Request Templates

Thanks for the tip!
by SupplyDepoo
Tue Aug 23, 2022 2:01 pm
Forum: Ideas and Requests For Mods
Topic: Logistic Request Templates
Replies: 2
Views: 534

Logistic Request Templates

Make a mod that lets you save and restore your preferred logistic requests (for character, spidertron, etc) similar to the Quickbar Templates mod.
by SupplyDepoo
Tue Aug 23, 2022 1:59 pm
Forum: Ideas and Requests For Mods
Topic: Compound Walls
Replies: 0
Views: 384

Compound Walls

Add a new artificial cliff type in the style of a big compound wall.
by SupplyDepoo
Tue Aug 23, 2022 1:58 pm
Forum: Ideas and Requests For Mods
Topic: Fireworks Rocket
Replies: 2
Views: 682

Fireworks Rocket

Make a mod that lets you place a mini rocket and launch it to create a little fireworks show!
by SupplyDepoo
Sat Aug 20, 2022 11:59 am
Forum: Outdated/Not implemented
Topic: New types of rails (curves, s-curves ...)
Replies: 29
Views: 20939

Re: New types of rails (curves, s-curves ...)

When driving manually you would not be able to choose some directions since you can at most go left (holding left when crossing junction), straight (holding nothing) or right (holding right when crossing junction). This would be an issue, but honestly a new S-bend would be well worth it. Please con...
by SupplyDepoo
Thu Aug 18, 2022 2:18 pm
Forum: Ideas and Suggestions
Topic: Shortcut to navigate 1 level up out of blueprint books
Replies: 1
Views: 434

Shortcut to navigate 1 level up out of blueprint books

Add a shortcut to navigate to the containing blueprint book. Currently there are 3 keys, all of which do the same (goes to the blueprint library top level): ESC E B I suggest making one of them go up one level. It could be a configurable shortcut. Related suggestion: automatically return to the cont...
by SupplyDepoo
Wed Aug 17, 2022 7:11 am
Forum: Modding interface requests
Topic: Train/Rail API Additions
Replies: 0
Views: 383

Train/Rail API Additions

I'm thinking of making a mod for a new rail signal type, and some other train-related stuff, but looking at the modding API is not giving me much hope. I would like to have the following APIs: Find best rail path from A to B Optional list of rail pieces or signals to exclude from the path finding Pr...
by SupplyDepoo
Tue Aug 16, 2022 2:39 pm
Forum: Implemented Suggestions
Topic: Apple silicon optimization
Replies: 27
Views: 6275

Re: Apple silicon optimization

I did some napkin math. I've seen that electricity price cap in the UK is 0.28£ per kWh ( I used this source ). One would need about 1.786 kWh to achieve an additional cost of 0.50£, which, at 50W, would take around 35 hours and 40 minutes. I'm wondering how you can squeeze over 35 hours of Factori...
by SupplyDepoo
Tue Aug 16, 2022 11:47 am
Forum: Implemented Suggestions
Topic: Apple silicon optimization
Replies: 27
Views: 6275

Re: Apple silicon optimization

The Efficiency_module_3.png of the M1 is quite nice. A few years ago I got a Windows laptop with the intention of switching from Mac to Windows to get away from Apple's walled garden and anti-repair practices. Long story short, I'm still a Mac user because I couldn't get used to the way Windows does...
by SupplyDepoo
Mon Aug 15, 2022 11:14 am
Forum: Resolved Problems and Bugs
Topic: [1.1.34] Mod sorting order by #Downloads count is wrong when using filter
Replies: 6
Views: 1645

Re: [1.1.34] Mod sorting order by #Downloads count is wrong when using filter

+1 for improving the filtering/sorting in the mod browser. It's currently too fuzzy and unclear why certain (many) results are displayed for a given string of text. Whole word matches in the mod title should be top results, then in description and then fuzzy matches (stemming?), but fuzzy matching n...
by SupplyDepoo
Sat Aug 13, 2022 11:59 am
Forum: Ideas and Suggestions
Topic: Improve the clarity of location pings
Replies: 2
Views: 621

Improve the clarity of location pings

Just look at this screenshot from my game yesterday: chat-pings.png Can you understand who's pinging where? (There were more pings that aren't shown in the chat window when I took this screenshot.) It's not made easier by the fact that clicking on the chat link automatically hides the chat, and that...
by SupplyDepoo
Wed Aug 10, 2022 4:08 pm
Forum: Not a bug
Topic: [1.1.61] No enemy bases
Replies: 2
Views: 689

[1.1.61] No enemy bases

On a multiplayer server I joined recently the host said he had enabled biters but we never found any (even after venturing out 1000s of meters). I made a copy of the savegame and grabbed the map exchange string and imported it into the new freeplay setup screen and confirmed there are no biters in t...

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