Search found 205 matches
- Mon Oct 20, 2014 7:04 pm
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 290598
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
After playing a bit on the map I could really say that it was close to get to rocket defense (a second version would have probably raised the episodes to over 100). Even I ripped down nearly every module production, iron is the biggest problem (even I already get the half of the iron field in the ...
- Thu Oct 16, 2014 3:47 pm
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 290598
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
no, i'm not going ot post them again here. Took me freaking ages to format them for reddit :twisted:
Just two minutes of work and the magic of search an replace ;)
Episode 1
Episode 2
Episode 3
Episode 4
Episode 5
Episode 6
Episode 7
Episode 8
Episode 9
Episode 10
Episode ...
Just two minutes of work and the magic of search an replace ;)
Episode 1
Episode 2
Episode 3
Episode 4
Episode 5
Episode 6
Episode 7
Episode 8
Episode 9
Episode 10
Episode ...
- Mon Oct 13, 2014 3:34 pm
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 290598
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
Because this is the internet, and not face to face, it is difficult sometimes (or a lot of the time) to distinguish between something that is helpful, a joke, or an insult or negativity, sense we can't actually see the emotion and tone behind it.
This is the main problem. In real life you would ...
This is the main problem. In real life you would ...
- Sun Oct 12, 2014 9:10 pm
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 290598
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
@infectum:
It has nothing to do with a limit. It is just... :
You are such a positive guy who tries to give his best. It doesn't matter how bad the factory is, you bring the sunshine back to it. This is a real compliment and a kind of opposite to me. You make mistakes or also have no clou why ...
It has nothing to do with a limit. It is just... :
You are such a positive guy who tries to give his best. It doesn't matter how bad the factory is, you bring the sunshine back to it. This is a real compliment and a kind of opposite to me. You make mistakes or also have no clou why ...
- Sun Oct 12, 2014 5:31 pm
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 290598
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
@xterminator:
Yeah, it is an extremely boring episode
Perhaps it sounds mean, but it's not really meant to be. It is just the same story with you over and over again:
Apparently you still didn't learn to use belts, splitters and balancers. A whole episode with an improvement of little over zero ...
Yeah, it is an extremely boring episode
Perhaps it sounds mean, but it's not really meant to be. It is just the same story with you over and over again:
Apparently you still didn't learn to use belts, splitters and balancers. A whole episode with an improvement of little over zero ...
- Fri Oct 10, 2014 6:19 pm
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 290598
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
New episode is live here:
http://youtu.be/DRbw2ohOPaI
Feels like "Alex's Slowrun Weak Mode #79" ;)
What
If you had taken out the already delivered but in your setup not more needed circuits the waiting for inserters would have been much shorter.
Logistic system will be very happy about ...
http://youtu.be/DRbw2ohOPaI
Feels like "Alex's Slowrun Weak Mode #79" ;)
What
If you had taken out the already delivered but in your setup not more needed circuits the waiting for inserters would have been much shorter.
Logistic system will be very happy about ...
- Wed Oct 08, 2014 6:27 pm
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 290598
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
It is obvious that PharAway is more the combat guy ;)
Why do you run somewhere to see if turrets are active? Just watch the map!
Manual installation of solar. Did you see the series yourself? How do you get the idea that these things aren't automated yet? If a blueprint is missing... you knew ...
Why do you run somewhere to see if turrets are active? Just watch the map!
Manual installation of solar. Did you see the series yourself? How do you get the idea that these things aren't automated yet? If a blueprint is missing... you knew ...
- Tue Oct 07, 2014 1:56 pm
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 290598
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
Nice prank ;)
(Do you will play after Fish the next time again or will you switch places again? Because then he wouldn't be within your two episodes..)
The second line could be extended fully to the splitter of the balancer. Without it it could get a traffic jam on one line of the belt before ...
(Do you will play after Fish the next time again or will you switch places again? Because then he wouldn't be within your two episodes..)
The second line could be extended fully to the splitter of the balancer. Without it it could get a traffic jam on one line of the belt before ...
- Mon Oct 06, 2014 4:19 pm
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 290598
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
But now the next episode has to be the stinking fish instead of the sinking fish you had before. Because uuuuh. All that fish that was out it the sun for days must be smelling like hell. Do biters like the smell of stinking fish? Hope so ;) :lol:
Additional spoiling-comment:
To work against its ...
Additional spoiling-comment:
To work against its ...
- Sun Oct 05, 2014 9:28 pm
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 290598
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
Perhaps I found the misunderstanding. Examples:
"If 100 items go into a splitter, I want 50 items on the left output belt and 50 items on the right output belt" = The belts are balanced (that's what I am talking about)
"if 75 items on the left line and 25 items on the right line (on one or two ...
"If 100 items go into a splitter, I want 50 items on the left output belt and 50 items on the right output belt" = The belts are balanced (that's what I am talking about)
"if 75 items on the left line and 25 items on the right line (on one or two ...
- Sun Oct 05, 2014 5:43 pm
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 290598
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
You agree that it had no effect, right? But you also say that it was not already balanced?
Can you resolve that contradiction? I don't understand your point. What am I missing?
Can you resolve that contradiction? I don't understand your point. What am I missing?
- Sun Oct 05, 2014 4:05 pm
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 290598
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
So what was wrong about my graphical comment that the new splitter had no effect?
- Sun Oct 05, 2014 11:52 am
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 290598
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
@martc: Never heared of infectums "drive it around the block to make it more"-trick? 

- Sun Oct 05, 2014 9:54 am
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 290598
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
Definitely coming off a bit caustic there JL.
Also, neither of those belts in the pics is actually balanced, they're just resistant to overflow on one of the sides.
The belts are not balanced? Really? What is the definition of balanced belts for you? Try to count the items on the four upgoing ...
Also, neither of those belts in the pics is actually balanced, they're just resistant to overflow on one of the sides.
The belts are not balanced? Really? What is the definition of balanced belts for you? Try to count the items on the four upgoing ...
- Sat Oct 04, 2014 11:43 pm
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 290598
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
@xterminator:
Deconstruction planer (bonus: leave it in the place of the toolbelt where it is set to be ;) )
Fast corners (ok, at the end you found two of them)
Laser turrets
Oil barrels for oil storage (ok, the production of barrels could give some trouble now that iron is so short)
12:40 is ...
Deconstruction planer (bonus: leave it in the place of the toolbelt where it is set to be ;) )
Fast corners (ok, at the end you found two of them)
Laser turrets
Oil barrels for oil storage (ok, the production of barrels could give some trouble now that iron is so short)
12:40 is ...
- Fri Oct 03, 2014 9:44 pm
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 290598
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
-root wrote:You know, coming here and watching Josh rage is nearly as fun as actually playing in the hydra dilemma
Dude, that's not raging, that's sadnessJoshLittle wrote:This is so frustrating![]()
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- Fri Oct 03, 2014 11:07 am
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 290598
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
Who said that you need a line of roboports to protect an outpost? Alex did it, Infectum said it, ... :shock: :shock: :shock: Take one roboport, put 50 construction robots in it, set a storage chest in the area, put 2-3 stacks of walls and repair packs in it, done! (No automatic refilling, but ...
- Thu Oct 02, 2014 11:08 pm
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 290598
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
@pharaway:
You also waste capsules by overflowing the maximum follower count
Instead of just adding miners at the border of the field, the earnings would improve much longer by moving the middle miners and adding one there. Then the existing (and rebuilded) miner has still 25 oretiles and new ...
You also waste capsules by overflowing the maximum follower count
Instead of just adding miners at the border of the field, the earnings would improve much longer by moving the middle miners and adding one there. Then the existing (and rebuilded) miner has still 25 oretiles and new ...
- Thu Oct 02, 2014 2:04 pm
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 290598
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
Yeah post 500 :mrgreen:
Serious question: Does anyone know where to find a good "walkthrough" of making yt-videos? yt itself seems a bit shitty about explaining how to do it and that it's possible with a whole bunch of adobe programs is clear, but how does it the ordinary factorio ytber? I'm not ...
Serious question: Does anyone know where to find a good "walkthrough" of making yt-videos? yt itself seems a bit shitty about explaining how to do it and that it's possible with a whole bunch of adobe programs is clear, but how does it the ordinary factorio ytber? I'm not ...
- Mon Sep 29, 2014 9:39 am
- Forum: Videos
- Topic: The Hydra Dilemma - A Coop Factorio Playthrough!
- Replies: 647
- Views: 290598
Re: The Hydra Dilemma - A Coop Factorio Playthrough!
Hmm? What could be spoiling?
(And nearly everything of it happens from 15 min on.. :roll: sorry, but that was funny :lol: )
So there is nothing left that could be a todo-help-spoiler for other players
The only unsolved problems are: Protection (but that seems to not have a high priority in the ...
(And nearly everything of it happens from 15 min on.. :roll: sorry, but that was funny :lol: )
So there is nothing left that could be a todo-help-spoiler for other players
The only unsolved problems are: Protection (but that seems to not have a high priority in the ...