Search found 5 matches

by Sutremaine
Sun Sep 15, 2019 2:33 am
Forum: News
Topic: Friday Facts #312 - Fluid mixing saga & Landfill terrain
Replies: 144
Views: 71705

Re: Friday Facts #312 - Fluid mixing saga & Landfill terrain

Some random ideas: Detect fluid mixing as currently, but allow players to force-place an entity using the Shift key. Reverting to the old 'you messed up, now you have to purge the pipes' behaviour and adding a tutorial that teaches players how to purge the pipes. Reverting to the old behaviour and m...
by Sutremaine
Sun Jul 15, 2018 1:54 am
Forum: Gameplay Help
Topic: Vehicle stuck over resources
Replies: 6
Views: 2696

Re: Vehicle stuck over resources

Mr. Tact wrote:"flying fortress"?
"Aircraft" mod.
by Sutremaine
Wed Jun 13, 2018 2:05 am
Forum: Gameplay Help
Topic: A simple 'smart laser' switch (test setup only)
Replies: 1
Views: 1671

A simple 'smart laser' switch (test setup only)

Please pretend that lamp is a laser turret. https://i.imgur.com/MQCc7Ng.png 0eNqVlM1uozAQgN9lzlARSNIU7a2PsaqQgWkyWmOjsd1sGvHuHYeWpinZbC8Ye8bf/PsItQ7YMxkP5RGoscZB+fsIjrZG6XjmDz1CCeSxgwSM6uJuG0zqAzN6GBIg0+JfKBdDcvNib/fIqduTb3ZnV/PhKQE0njzh6MBpc6hM6GpkYU8E5xF12uzQecH21skda6JB4aSrBA6y5EP05YKRT4w6sBE3yDh...
by Sutremaine
Tue May 22, 2018 12:26 am
Forum: Mods
Topic: [MOD 0.16] Helicopters
Replies: 117
Views: 59700

Re: [MOD 0.16] Helicopters

Why can't I get it to power electrically? I have the following mods, on the latest stable release (16.36-2): Aircraft 1.4.1 ElectricVehicles3 0.5.1 Helicopters 0.2.16 Induction Charging 1.5.12 Vehicle Grid 0.2.0 And, probably not relevant: Bigger Batteries 1.0.2 Bottleneck 0.9.1 EvoGUI 0.4.302 Orbit...
by Sutremaine
Mon Oct 17, 2016 6:16 pm
Forum: Mods
Topic: [.13-1.1.109] Aircraft (1.8.9)
Replies: 191
Views: 137910

Re: [0.13.18|0.14.4] Aircraft (1.1.4) New Planes!

Lovely mod, and the new equipment grids make things much more interesting (I added a 3x4 grid to the cargo plane, just to be able to play with that. There's not much you can do with that space, or at least I haven't found anything particularly clever). I do have one question though -- why choose the...

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