Search found 8 matches

by robinde67
Tue Aug 12, 2014 9:31 am
Forum: Translations
Topic: Translation guide
Replies: 65
Views: 53735

Re: Translation guide

3. __ITEM__%item-name%__ works, __FLUIDS__%fluid-name%__ doesnt work. I wrote about it. 4. Yes, the description of a mod is in info.json. But I want to have the way for translate this. Any the way. 5. The vanilla game has no recipe's descriptions. [recipe-description] coaltoliquid-bergius=Coal To L...
by robinde67
Fri Aug 08, 2014 12:05 am
Forum: 1 / 0 magic
Topic: [0.10.6] GUI brightness error (can't reproduce)
Replies: 2
Views: 4103

Re: [0.10.6] GUI brightness error (can't reproduce)

It hasn't happened since, so it might've been my GPU that acted up because it was running on battery (being a laptop, it sometimes change the active GPU from the dedicated to the integrated when on battery). But I'm 100% sure it wasn't an illusion, I had noticed the GUI was painfully bright during n...
by robinde67
Wed Aug 06, 2014 11:52 pm
Forum: Translations
Topic: Translation guide
Replies: 65
Views: 53735

Re: Translation guide

Thank you very much. I have understood. As I see this tread already not only "Translation guide" but also "Questions&Answers" and "Bug reports" :D So I have a new portion of things about translating: * Descriptions of damage/shooting-speed researche's effects arent...
by robinde67
Tue Aug 05, 2014 8:36 pm
Forum: Translations
Topic: Translation guide
Replies: 65
Views: 53735

Re: Translation guide

Hi, devs! I ran into some problems. What is the difference/mean between/of "demand" and "reqired"? They are very similiar as for me. :? Or just give me a screenshot with using this words. P. S. It contained in scenario-pack (company Tight spot) and I can not see myself :( In the...
by robinde67
Tue Aug 05, 2014 7:37 pm
Forum: Duplicates
Topic: [Spawn] Started on an island, can't go anywhere.
Replies: 10
Views: 10676

Re: [Spawn] Started on an island, can't go anywhere.

ssilk, two of those are true for this particular case. It is unplayable: you can't go anywhere and odds are high there are no resources on the patch of land you spawn on, that is reason enough to classify it as a bug. And it does strike most users as odd behavior when you spawn on a tiny island. To ...
by robinde67
Tue Aug 05, 2014 7:13 pm
Forum: 1 / 0 magic
Topic: [0.10.6] GUI brightness error (can't reproduce)
Replies: 2
Views: 4103

[0.10.6] GUI brightness error (can't reproduce)

It could just be because my laptop was on battery, or it could be because I was playing around with the new light render quality gauge. Either way, I can't seem to reproduce it right now. The bug caused the GUI to become brighter during nighttime (same time as the lamps turn on) and return to normal...
by robinde67
Sun Jul 27, 2014 11:32 am
Forum: Questions, reviews and ratings
Topic: Swedish translation for Treefarm [1.1.6]
Replies: 0
Views: 4702

Swedish translation for Treefarm [1.1.6]

I translated Treefarm to Swedish, not that you can use it without my other translation. EDIT: Since They've added my Swedish translation to the mix now, you only have to have version 0.10.5+ of Factorio to use this translation (The zip file only contains the translation, you have to move the files t...
by robinde67
Mon Jul 21, 2014 12:39 pm
Forum: Translations
Topic: [0.10.2] Swedish translation
Replies: 2
Views: 5839

[0.10.2] Swedish translation

Since my grandpa isn't very good at English, I thought I should translate it for him. My question now would be, how do I upload the translation? I already made it work on his version of the game (zip attached). EDIT: fixed some typos and better translations. As a side note "Electric demand sati...

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