Search found 7 matches

by Bylo
Mon Oct 28, 2024 6:10 pm
Forum: Ideas and Requests For Mods
Topic: "HeroTurrets" is dead.
Replies: 0
Views: 209

"HeroTurrets" is dead.

Could someone familiar with LUA programming resurrect the mod:

https://mods.factorio.com/mod/heroturrets

Also for this to work this library has to be updated:

https://mods.factorio.com/mod/liborio
by Bylo
Tue Mar 06, 2018 7:58 am
Forum: Mods
Topic: [0.13] FLAN - the mod formerly known as Wireless Networks
Replies: 13
Views: 8089

Re: [0.13] FLAN - the mod formerly known as Wireless Networks

when upgrade to ver. 16.X? pls Pls PLS.

In EvoGUI on 10,000 "Y" grids connecting everything with red or green USB cable, means horror and wasting materials.
by Bylo
Wed Sep 27, 2017 5:21 am
Forum: Mods
Topic: [MOD 0.12.x] Stainless Steel wagon - a larger cargo wagon
Replies: 22
Views: 46183

Re: [MOD 0.12.x] Stainless Steel wagon - a larger cargo wagon

Good idea to update to ver. 15.x: 1. unzip Stainless Steel Wagon_1.0.2.zip 2. enter to folder Stainless Steel Wagon_1.0.2 3. edit "info.json" 4. go to line "factorio_version": "0.14" 5. change this line to "factorio_version": "0.15" 6. save file 7. m...
by Bylo
Mon Aug 21, 2017 4:54 pm
Forum: Mods
Topic: [0.13] FLAN - the mod formerly known as Wireless Networks
Replies: 13
Views: 8089

Re: [0.13] FLAN - the mod formerly known as Wireless Networks

Hello. Any chance to update that mod on 0.15? Thank you. :)
by Bylo
Tue Feb 21, 2017 2:50 am
Forum: Ideas and Suggestions
Topic: Chemical Production Optimization by Temperature (Tempo produkcji zalezne o temperatury płynu.)
Replies: 8
Views: 4514

Chemical Production Optimization by Temperature (Tempo produkcji zalezne o temperatury płynu.)

Translation by Dury: OP's suggesting that heating up chemicals to a specific temperature (i.e. 80C) would provide a crafting speed bonus since chemical reactions realistically occur faster at higher temperatures, optionally destroying the assembler/chemplant if the temperature gets too high. It's a...
by Bylo
Wed Dec 28, 2016 12:20 am
Forum: Mods
Topic: [MOD 0.14] AAI Programmable Vehicles
Replies: 877
Views: 587354

Re: [MOD 0.14] AAI Programmable Vehicles

1. I've placed Your (mining) blueprints in my factory. // na stronie gdzie Earendel opisuje swoje instalacje, podał sumy kontrolne do stworzenia schematów w grze, co by szybko układ chałupek z ich ustawieniami w grze postawić 2. I've built miner and Hauler, and place it on terrain. // stworzyłem i p...
by Bylo
Mon Dec 26, 2016 8:20 pm
Forum: Mods
Topic: [MOD 0.17] Crafting Combinator
Replies: 179
Views: 82680

Re: [MOD 0.14] Crafting Combinator

Can you create pictured instruction?
(Me english language it poor)

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