Every week I'm reminded of how good a game can be when its developers play it and love it.
And I'm champing at the bit to play it with these changes.
Search found 437 matches
- Fri Mar 01, 2024 1:26 pm
- Forum: News
- Topic: Friday Facts #400 - Chart search and Pins
- Replies: 72
- Views: 10553
- Mon Feb 19, 2024 7:15 am
- Forum: Gameplay Help
- Topic: Simple Questions and Short Answers
- Replies: 1639
- Views: 485744
Re: Simple Questions and Short Answers
There's an option called Smart belt dragging that enables that. So if you don't like it, you can uncheck that option to disable it.FritzHugo3 wrote: ↑Sun Feb 18, 2024 3:00 pmAlso i hate that underground belts build automaticle or the "smart" build mode.
- Mon Feb 05, 2024 8:17 am
- Forum: General discussion
- Topic: Expansion hype thread - Any updates on when/if there will be an expansion?
- Replies: 113
- Views: 24352
Re: Expansion hype thread - Any updates on when/if there will be an expansion?
As a software developer myself, I've never seen software with a firm, no-compromise release date actually be good when it's released.
"It'll be ready when it's ready" simply produces better software...when it's ready.
"It'll be ready when it's ready" simply produces better software...when it's ready.
- Sat Feb 03, 2024 5:45 pm
- Forum: Ideas and Suggestions
- Topic: Easier deselection in Blueprint mode!!!
- Replies: 6
- Views: 280
Re: Easier deselection in Blueprint mode!!!
It's also possible to remove tiles or items by right-clicking in the Components...but that only works if you want to remove all of them, or none.
- Fri Feb 02, 2024 8:01 am
- Forum: Technical Help
- Topic: [1.1.100] Updating will not work
- Replies: 14
- Views: 1255
Re: [1.1.100] Updating will not work
A few questions for the devs: What exactly is this archive.zip and why is it so important to updating Factorio? I get the impression that it's just a collection of HTML pages or images or something. Why does updating fail without it? On my PC, the only way I can update right now is to download the w...
- Tue Jan 30, 2024 6:22 pm
- Forum: Technical Help
- Topic: [1.1.103] Error updating to 1.1.104
- Replies: 6
- Views: 567
Re: [1.1.103] Error updating to 1.1.104
I'm having, not exactly the same problem, but similar:
This has happened with every version since 1.1.101. The only way I can update is to download the whole thing again and reinstall.
This has happened with every version since 1.1.101. The only way I can update is to download the whole thing again and reinstall.
- Fri Jan 26, 2024 6:43 am
- Forum: Multiplayer
- Topic: Learn-a-Language Special (Ft. Factorio) [GER]
- Replies: 8
- Views: 492
Re: Learn-a-Language Special (Ft. Factorio) [GER]
9 hours ahead, actually. Currently I'm writing this at 7:39am, and in Brisbane it's 16:39 (4:39pm). It's 9 hours later in Brisbane. We do Daylight Saving Time in Germany. Since we "spring forward" by setting our clocks an hour later, in that period your time would be 8 hours later. So duri...
- Thu Jan 25, 2024 11:42 am
- Forum: Multiplayer
- Topic: Learn-a-Language Special (Ft. Factorio) [GER]
- Replies: 8
- Views: 492
Re: Learn-a-Language Special (Ft. Factorio) [GER]
Germany's all in one time zone. What time zone are you in, in Australia?
- Wed Jan 24, 2024 8:11 pm
- Forum: Multiplayer
- Topic: Learn-a-Language Special (Ft. Factorio) [GER]
- Replies: 8
- Views: 492
Re: Learn-a-Language Special (Ft. Factorio) [GER]
I'd be interested as well, though I'm not a fluent German speaker; I'm somewhere between B1 and B2. But same problem, what hours of the day would cover everybody?
- Mon Jan 22, 2024 7:41 pm
- Forum: General discussion
- Topic: Is there a specific reason why wood is so useless? [edit: I was wrong, it's not]
- Replies: 21
- Views: 1817
Re: Is there a specific reason why wood is so useless?
I guess there isn't a real (automated) use for wood, because there isn't an automated way to acquire wood and wood isn't growing back. This precisely. The game is about automation, so why would the devs include a required ingredient whose acquisition can't be automated? As others have mentioned, th...
- Sun Jan 21, 2024 2:53 pm
- Forum: Ideas and Suggestions
- Topic: One of my few UI complaints and inconsistency. My idea for a simple change.
- Replies: 6
- Views: 385
Re: One of my few UI complaints and inconsistency. My idea for a simple change.
But you don't have to have your most common items on 1, you would then have them on 2 or 4 depending on how many bars you use. The idea or point I was trying to make is the default layout feels backward when you look at the full list of taskbars in the background. If you completely removed the numb...
- Sun Jan 21, 2024 8:48 am
- Forum: Ideas and Suggestions
- Topic: One of my few UI complaints and inconsistency. My idea for a simple change.
- Replies: 6
- Views: 385
Re: One of my few UI complaints and inconsistency. My idea for a simple change.
The first thing is the taskbar; I think it should be defaulted to the reverse order than what it currently is when you start a new game. Right now they start with 1 at the top and increase as it goes down, Whereas I think 1 should be at the bottom and increase as it goes up I completely disagree. 1...
- Thu Jan 18, 2024 2:39 pm
- Forum: Technical Help
- Topic: construction manager ?
- Replies: 13
- Views: 572
Re: construction manager ?
Not sure what your native language is, but you might consider writing in that language, and then using DeepL or Google Translate to render your post into English. That might be easier for us to understand.
- Thu Jan 18, 2024 12:29 pm
- Forum: Technical Help
- Topic: construction manager ?
- Replies: 13
- Views: 572
Re: construction manager ?
Can you elaborate more about what you're trying to do? It might also help to include screen shots.
- Mon Jan 15, 2024 6:28 pm
- Forum: Gameplay Help
- Topic: Automated train stations. How do I "store" my idle trains?
- Replies: 13
- Views: 731
Re: Automated train stations. How do I "store" my idle trains?
Not sure how much oil you can store at your stations, but if you can store multiples of 150,000, then you can put in an arithmetic combinator, divide your total oil by 150,000, and set the resulting value to your station's train limit, because it's one train load. So 150,000 would give you 1, 300,00...
- Fri Jan 12, 2024 4:32 pm
- Forum: News
- Topic: Friday Facts #393 - Putting things on top of other things
- Replies: 226
- Views: 42554
Re: Friday Facts #393 - Putting things on top of other things
General Shrooms wrote: ↑Fri Jan 12, 2024 2:59 pmBulk inserters move items in stacks and stack inserters move items in bulk. This update will make the game unplayable
It's true, though, the names are backwards. If this change is made, then a stack inserter should become the one that...stacks.
- Fri Jan 12, 2024 2:35 pm
- Forum: News
- Topic: Friday Facts #393 - Putting things on top of other things
- Replies: 226
- Views: 42554
Re: Friday Facts #393 - Putting things on top of other things
I think the green belts should be a more vibrant green.
Currently they look rather washed-out, especially when compared with blue belts.
Currently they look rather washed-out, especially when compared with blue belts.
- Fri Jan 12, 2024 12:55 pm
- Forum: Not a bug
- Topic: [1.1.101] can't manually craft
- Replies: 6
- Views: 840
Re: [1.1.101] can't manually craft
- search by key (there are already many boxes which, when clicked, let you enter a key. there needs to be a search box (could be to the left of search) which, when clicked, searches for the key you enter) This already exists. You just type in the key combination you're looking for. If you're lookin...
- Tue Jan 02, 2024 12:36 pm
- Forum: General discussion
- Topic: About new things in shop :D
- Replies: 6
- Views: 1013
- Sat Dec 09, 2023 2:11 pm
- Forum: Technical Help
- Topic: Factorio does not launch
- Replies: 22
- Views: 1512
Re: Factorio does not launch
The next thing I would try is to download it directly from the Factorio.com web site (do you have a user name there?) and then try the standalone version. This would help you know whether it's a Factorio issue or a Factorio+Steam issue.