Search found 489 matches
- Thu Jul 25, 2024 11:39 am
- Forum: Ideas and Suggestions
- Topic: Don't spill inventory when power armor is held in mouse
- Replies: 3
- Views: 179
Re: Don't spill inventory when power armor is held in mouse
...and preventing you from removing if your inventory is filled prevents intentional removal of the armour. Right, but remember the question I asked: Does anybody really ever intend to remove their armor without replacing it with a different armor? My feeling is: No, nobody ever does this on purpos...
- Tue Jul 23, 2024 7:22 am
- Forum: General discussion
- Topic: How is factorio on the legion go ?
- Replies: 1
- Views: 171
Re: How is factorio on the legion go ?
For others unclear on what he's talking about, here is what the Legion Go is:
https://www.lenovo.com/us/en/p/handheld ... t.com%252F
https://www.lenovo.com/us/en/p/handheld ... t.com%252F
- Tue Jul 23, 2024 7:20 am
- Forum: Technical Help
- Topic: let people who don't have factorio on steam add mods to their bookmarks
- Replies: 9
- Views: 356
Re: let people who don't have factorio on steam add mods to their bookmarks
Do you own the game for PC, or only for Switch?
- Mon Jul 22, 2024 8:42 am
- Forum: Ideas and Suggestions
- Topic: The Blueprint Hub
- Replies: 34
- Views: 1007
Re: The Blueprint Hub
I like the "local, small scale" sharing, like if my friend and I play together, comparing our builds through our blueprints, "Here, take this chemplant blueprint, and I'll take your beaconed furnace array", or whatever. What I don't like, is to make things so easy, so convenient...
- Sun Jul 21, 2024 9:26 am
- Forum: Ideas and Suggestions
- Topic: The Blueprint Hub
- Replies: 34
- Views: 1007
Re: The Blueprint Hub
Please don't vote no just because someone wants to have fun in a different way with an accessibility feature. This will have a more widespread effect than you think. Sure, I can decide in my own one-player game not to use other people's blueprints. But in a multiplayer game, it's that much more lik...
- Mon Jul 15, 2024 10:12 am
- Forum: General discussion
- Topic: Quality level run-off poll
- Replies: 40
- Views: 3788
Re: Quality level run-off poll
Upon reflection, I like the original names (including "Legendary") as I find the alternatives pretty boring.
"Legendary" sounds much more enticing to me than "Perfect."
"Legendary" sounds much more enticing to me than "Perfect."
- Sat Jul 13, 2024 8:16 pm
- Forum: News
- Topic: Friday Facts #419 - Display Panel & Inserter pickup fixes
- Replies: 113
- Views: 14793
Re: Friday Facts #419 - Display Panel & Inserter pickup fixes
For the inserter missing items problem... I had this problem years ago with burner inserters. Here's the thought I had back then... I think the inserter movement speed is fine as-is, but they should detect upcoming items on the previous belt segment so they have time to line-up to grab the items. T...
- Sat Jul 13, 2024 6:35 am
- Forum: News
- Topic: Friday Facts #419 - Display Panel & Inserter pickup fixes
- Replies: 113
- Views: 14793
Re: Friday Facts #419 - Display Panel & Inserter pickup fixes
I'm glad there aren't ugly scanlines or lense flares on the Display Panel. Am I correct that Remote View removes the ugly scanline "vignette" currently on the map view? (I hacked the shader to remove it years ago, so actually I have no idea if it still exists. But I assume it isn't gone y...
- Sat Jul 13, 2024 6:30 am
- Forum: Ideas and Suggestions
- Topic: Rail-like smooth wall building.
- Replies: 7
- Views: 487
Re: Rail-like smooth wall building.
What do you mean "horizontally or vertically"? Also not that dynamic, wouldn't simple segment fragments make do? They could also use some "look at" time, the shadows don't match with sun position guessed from other buildings as well (just like oil refinery and so on). The way be...
- Fri Jul 12, 2024 1:13 pm
- Forum: News
- Topic: Friday Facts #419 - Display Panel & Inserter pickup fixes
- Replies: 113
- Views: 14793
Re: Friday Facts #419 - Display Panel & Inserter pickup fixes
Or better yet, big cracks across them like everybody's mobile phone. Mod idea?
![Laughing :lol:](./images/smilies/icon_lol.gif)
- Fri Jul 12, 2024 12:21 pm
- Forum: News
- Topic: Friday Facts #419 - Display Panel & Inserter pickup fixes
- Replies: 113
- Views: 14793
Re: Friday Facts #419 - Display Panel & Inserter pickup fixes
Goodbye to my boiler/steam blueprints with blue belts, except yellow where the inserters are.
Goodbye, and good riddance!![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
Goodbye, and good riddance!
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
- Fri Jul 12, 2024 8:32 am
- Forum: Ideas and Suggestions
- Topic: Rail-like smooth wall building.
- Replies: 7
- Views: 487
Re: Rail-like smooth wall building.
Should it lock horizontally or vertically, or allow Bezier curves?
- Sat Jul 06, 2024 9:37 am
- Forum: General discussion
- Topic: Factorio price
- Replies: 8
- Views: 740
Re: Factorio price
I agree completely. I paid $20 for Factorio back in 2016, and I quickly found the price I paid embarrassingly low for what I got. $35 for the expansion is a bargain. And that's just talking about the base game. Given the number of mods people have donated their time to make, it's hard to imagine run...
- Fri Jul 05, 2024 11:22 am
- Forum: News
- Topic: Friday Facts #418 - Space Age release date
- Replies: 163
- Views: 29841
Re: Friday Facts #418 - Space Age release date
Will you be selling on GOG too?
- Thu Jul 04, 2024 4:08 pm
- Forum: General discussion
- Topic: Expansion hype thread - Any updates on when/if there will be an expansion?
- Replies: 140
- Views: 37338
Re: 2.0 Release Date
After a year off I'm about to come back and play some more Factorio, but I see 2.0 is due any day based on the blog, is there a firm release date set yet? Not yet, but there's supposed to be an announcement about it in tomorrow's FFF: https://www.factorio.com/blog/post/fff-418 (This link won't work...
- Thu Jul 04, 2024 4:04 pm
- Forum: Ideas and Suggestions
- Topic: Enhancement to the selection of items in the hotbar
- Replies: 9
- Views: 521
Re: Enhancement to the selection of items in the hotbar
So to boil it down, what you'd be looking for is a setting where when you hit Shift-# to switch hotbars, and then hit a # to pick an item, it would then immediately restore your default (1 2 3 4) hotbars without you having to switch back. I'd like both. Sometimes you do want to switch to a differen...
- Thu Jul 04, 2024 9:50 am
- Forum: News
- Topic: Friday Facts #417 - Space Age development
- Replies: 103
- Views: 20611
Re: Friday Facts #417 - Space Age development
This one just made me sad. It basically made it official that the add-on was never headed in a direction that I would have liked. Factorio isn't the only game in its genre, but I kept on coming back to it for three reasons. Well, there's no pleasing everyone. ...It is just, I get a joy out of solvi...
- Thu Jul 04, 2024 6:43 am
- Forum: Ideas and Suggestions
- Topic: Enhancement to the selection of items in the hotbar
- Replies: 9
- Views: 521
Re: Enhancement to the selection of items in the hotbar
So to boil it down, what you'd be looking for is a setting where when you hit Shift-# to switch hotbars, and then hit a # to pick an item, it would then immediately restore your default (1 2 3 4) hotbars without you having to switch back.
- Fri Jun 28, 2024 4:41 pm
- Forum: News
- Topic: Friday Facts #417 - Space Age development
- Replies: 103
- Views: 20611
Re: Friday Facts #417 - Space Age development
kovarex, thank you for posting this. I always enjoy peeking behind the curtains to see how a game or expansion goes from a vague idea to a finished product.
I'm very much looking forward to playing it. Already got my credit card in hand.![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
I'm very much looking forward to playing it. Already got my credit card in hand.
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
- Wed Jun 26, 2024 5:53 pm
- Forum: Gameplay Help
- Topic: How to reset achievements
- Replies: 11
- Views: 624
Re: How to reset achievements
However, each achievement can be gotten twice: Once in a "vanilla" game, and once in a modded game.
Unfortunately I don't think it's possible to delete the achievements from only one type of game.
Unfortunately I don't think it's possible to delete the achievements from only one type of game.