Search found 508 matches

by Kyralessa
Fri Sep 13, 2024 3:31 pm
Forum: Ideas and Suggestions
Topic: Why doesn't multiplayer sync mods and go straight to the game like single-player does?
Replies: 5
Views: 236

Re: Why doesn't multiplayer sync mods and go straight to the game like single-player does?

Well, the idea isn't that it goes straight to hosting the game, but that it does straight to the dialog before hosting the game. The way it works now: Multiplayer Load game Click the button to sync mods Restart the game Multiplayer again Load game again And when I say "Load game", first I ...
by Kyralessa
Fri Sep 13, 2024 3:28 pm
Forum: Ideas and Suggestions
Topic: Rework of the game's trophies list
Replies: 22
Views: 771

Re: Rework of the game's trophies list

Forum search: "Trophies" - 27 matches "Achievements" - 3163 matches Your continuous use of the term "trophies" is a distraction from your main point. But more importantly, it's worth keeping in mind that anything the game developers work on means something else they can...
by Kyralessa
Fri Sep 13, 2024 9:55 am
Forum: Ideas and Suggestions
Topic: Why doesn't multiplayer sync mods and go straight to the game like single-player does?
Replies: 5
Views: 236

Re: Why doesn't multiplayer sync mods and go straight to the game like single-player does?

So I guess what I'm wondering is, if there's a "Join game after sync" and a "Load game after sync", why isn't there a "Host game after sync"?
by Kyralessa
Thu Sep 12, 2024 7:05 pm
Forum: Ideas and Suggestions
Topic: Why doesn't multiplayer sync mods and go straight to the game like single-player does?
Replies: 5
Views: 236

Re: Why doesn't multiplayer sync mods and go straight to the game like single-player does?

mmmPI wrote:
Thu Sep 12, 2024 3:55 pm
I think if you tick the 2 options at the bottom it works like single player, the last one seem like it was unticked in your game for some reasons or am i missing something ?
thisbox.png
What you're missing (because I neglected to mention it :D) is that I'm the host, and I don't have that option.
by Kyralessa
Thu Sep 12, 2024 7:04 am
Forum: Gameplay Help
Topic: Do I remove the chain signals in the middle?
Replies: 2
Views: 205

Re: Do I remove the chain signals in the middle?

The simple version: Use chain signals before shared track. Use normal signals after shared track. That's it. I think your tracks are way over-signaled. Start by removing all the signals. Then add chain signals before shared sections, and normal signals after. Then maybe you want to add more normal s...
by Kyralessa
Thu Sep 12, 2024 7:01 am
Forum: Ideas and Suggestions
Topic: Why doesn't multiplayer sync mods and go straight to the game like single-player does?
Replies: 5
Views: 236

Why doesn't multiplayer sync mods and go straight to the game like single-player does?

When I load a single-player game of Factorio, I have the option to sync mods, restart Factorio, and go straight into the loaded game with the correct mods. But when I load a multiplayer game, even if I sync mods, after the restart I have to find the game again, load it again, etc. I'd expect that fo...
by Kyralessa
Mon Sep 09, 2024 12:40 pm
Forum: News
Topic: Friday Facts #427 - Combat Balancing & Space Age LAN
Replies: 180
Views: 20192

Re: Friday Facts #427 - Combat Balancing & Space Age LAN

These are Alienware Aurora. Do not buy this. Alienware is crap. Agreed. Worst PC I've ever owned is an Alienware. Every so often it just forgets it has a hard drive. Like, it starts up and says there's no hard drive. So I shut it down, wait a while, boot it again, and it's fine. I think it's a non-...
by Kyralessa
Sun Sep 08, 2024 9:43 am
Forum: Ideas and Suggestions
Topic: Rework of the game's trophies list
Replies: 22
Views: 771

Re: Rework of the game's trophies list

In my opinion, 38 trophies is too few for the nature of Factorio. 38 is a good amount for an adventure game or a small indie game. Factorio is a strategy game with roguelike characteristics because the runs are repeated and the knowledge learned makes the player go further with each new game. Facto...
by Kyralessa
Sat Sep 07, 2024 8:41 pm
Forum: Ideas and Suggestions
Topic: Rework of the game's trophies list
Replies: 22
Views: 771

Re: Rework of the game's trophies list

Almost nothing in the game is rewarded with a trophy. Correct, and this is a good thing, actually. But if you want more custom "trophies," you can use mods like Milestones that track a number of stats and record how quickly you get there: https://mods.factorio.com/mod/Milestones It's cust...
by Kyralessa
Sat Sep 07, 2024 3:58 pm
Forum: Ideas and Suggestions
Topic: Rework of the game's trophies list
Replies: 22
Views: 771

Re: Rework of the game's trophies list

Please, no. Let's not go the way of Civ V, with an award for losing a game against each civ, and starting a game in each difficulty, and on and on tediously... The list of achievements in Factorio is reasonable. I'm sure it'll be expanded in some ways for Space Age. But it doesn't need to be expande...
by Kyralessa
Fri Sep 06, 2024 11:17 am
Forum: News
Topic: Friday Facts #427 - Combat Balancing & Space Age LAN
Replies: 180
Views: 20192

Re: Friday Facts #427 - Combat Balancing & Space Age LAN

I was a bit taken aback by this, but I guess what you're saying is:
  • Destroyed rocks won't drop stone.
  • But mined rocks (and deconstructed rocks) still will.
This makes sense in the context of the game, as destroyed trees don't drop wood and destroyed cliffs don't drop anything.
by Kyralessa
Tue Sep 03, 2024 7:27 pm
Forum: General discussion
Topic: Towns - Was this done before ?
Replies: 11
Views: 879

Re: Towns - Was this done before ?

You could use a mod like this to show the place names:

https://mods.factorio.com/mod/textplates
by Kyralessa
Sun Sep 01, 2024 7:21 pm
Forum: General discussion
Topic: Robots in player/spidertron inventory full
Replies: 2
Views: 270

Re: Robots in player/spidertron inventory full

The "Trash unrequested" feature in Factorio 2.0 may improve this situation for spidertrons, at least. It won't stop robots from collecting stuff, but it'll at least make it less likely that the spidertron inventory will fill up so quickly. You can read about it here (in the "Trash unr...
by Kyralessa
Sat Aug 31, 2024 7:22 pm
Forum: Ideas and Suggestions
Topic: Locomotives to provide driving power in both directions
Replies: 6
Views: 432

Re: Locomotives to provide driving power in both directions

SoShootMe wrote:
Sat Aug 31, 2024 5:14 pm
I think it's safe to say that learning from ChatGPT is at best ill-advised :).
One could say the same about randos from the internet. :)
by Kyralessa
Sun Aug 11, 2024 11:50 am
Forum: Gameplay Help
Topic: Train for construction.
Replies: 7
Views: 624

Re: Train for construction.

MichaelJCaboose wrote:
Sun Aug 11, 2024 11:01 am
pardon my french
Or, and hear me out here, if you notice yourself swearing, you could just remove that part before you post. :roll:
by Kyralessa
Mon Aug 05, 2024 8:14 pm
Forum: General discussion
Topic: Space Age general Questions
Replies: 20
Views: 2568

Re: save data space age

So I probably missed this or something but in space age can you use one of your current saves of factorio and continue from there or do you have to start from scratch Keep in mind that you can install the game from a .zip file. So if you have saves you're attached to, you can install 1.1 in one dir...
by Kyralessa
Sat Aug 03, 2024 8:47 pm
Forum: Implemented in 2.0
Topic: Would it be possible to make it harder to take off armor?
Replies: 35
Views: 8586

Re: Would it be possible to make it harder to take off armor?

I swear sometimes people have a microphone listening to office conversations. 3 days ago I changed it so the game won’t let you manually remove your armor if it would spill items and then this post gets bumped from 2021 about the same topic. Anyway, for 2.0 the game won’t let you manually remove yo...
by Kyralessa
Fri Aug 02, 2024 9:24 am
Forum: Ideas and Suggestions
Topic: stop rendering in the backround
Replies: 9
Views: 692

Re: stop rendering in the backround

i would like for the game to stop rendering the world if it is not visible. Are you saying the game does this if it's paused? Or do you mean you're just letting the game run in the background unpaused while you're doing something else? If the latter, well, to me it kind of makes sense that the devs...
by Kyralessa
Thu Aug 01, 2024 5:57 am
Forum: Gameplay Help
Topic: Refineries are only producing light oil
Replies: 5
Views: 534

Re: Refineries are only producing light oil

Are your refineries only producing light oil, or is it just that they're full of light oil?

If they produce all three products but the light oil has nowhere to go, then they'll remain stuck until you can move the light oil somewhere else.
by Kyralessa
Thu Jul 25, 2024 11:39 am
Forum: Ideas and Suggestions
Topic: Don't spill inventory when power armor is held in mouse
Replies: 4
Views: 442

Re: Don't spill inventory when power armor is held in mouse

...and preventing you from removing if your inventory is filled prevents intentional removal of the armour. Right, but remember the question I asked: Does anybody really ever intend to remove their armor without replacing it with a different armor? My feeling is: No, nobody ever does this on purpos...

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