Hello,
maybe change to Greenhouses ? -> https://forums.factorio.com/forum/vie ... greenhouse
Search found 44 matches
- Thu Oct 22, 2015 8:56 am
- Forum: Questions, reviews and ratings
- Topic: Bug Reports
- Replies: 200
- Views: 108737
- Wed Oct 21, 2015 4:24 pm
- Forum: Mods
- Topic: [MOD 0.12.x] SimpleTeleporters
- Replies: 81
- Views: 75525
Re: [MOD 0.12.x] SimpleTeleporters
Hello,
0.12.11+ any updated news ?
0.12.11+ any updated news ?
- Sat Oct 17, 2015 9:45 am
- Forum: Bob's mods
- Topic: [0.12.x][v0.12.10] Bob's Assembly Machines
- Replies: 122
- Views: 94529
Re: [0.11.22/0.12.x][v0.12.5] Bob's Assembly Machines
No problem
i overread a line too 


- Sat Oct 17, 2015 9:31 am
- Forum: Bob's mods
- Topic: [0.12.x][v0.12.10] Bob's Assembly Machines
- Replies: 122
- Views: 94529
Re: [0.11.22/0.12.x][v0.12.5] Bob's Assembly Machines
Hi,
@ PiggyWhiskey, you missed in my post the "boblibrary_0.12.2" under the list of used BobModĀ“s
@ SuperSandro2000, yep & there i missed a line of BobĀ“s post
btw. tested bobassembly_0.12.4 this loadĀ“s with 0.12.11 & lookĀ“s like it is working fine
@ PiggyWhiskey, you missed in my post the "boblibrary_0.12.2" under the list of used BobModĀ“s

@ SuperSandro2000, yep & there i missed a line of BobĀ“s post

btw. tested bobassembly_0.12.4 this loadĀ“s with 0.12.11 & lookĀ“s like it is working fine
- Sat Oct 17, 2015 9:22 am
- Forum: Mods
- Topic: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7
- Replies: 348
- Views: 302071
Re: [MOD 0.12.x] The Fat Controller. Remote train management
Hi, Tested it with 0.12.11 & it is working, after a few SecondĀ“s it, is updating the TrainĀ“s List, and is ready to work with :D
The Text showing;
Collapseded Button readĀ“s : Unknown key:"text-trains-collapsed"
& expanded : Unknown key:"text-trains"
is Factorio 0.12.11 related & reported --> https ...
The Text showing;
Collapseded Button readĀ“s : Unknown key:"text-trains-collapsed"
& expanded : Unknown key:"text-trains"
is Factorio 0.12.11 related & reported --> https ...
- Sat Oct 17, 2015 7:46 am
- Forum: Bob's mods
- Topic: [0.12.x][v0.12.10] Bob's Assembly Machines
- Replies: 122
- Views: 94529
Re: [0.11.22/0.12.x][v0.12.5] Bob's Assembly Machines
Hi,
I have updated Factorio to 0.12.11 and now get the following error from bobassembly_0.12.5 @ loading screen ( 2%)
__bobassembly__/data-updates.lua: 21: attempt to index field 'advanced-processing-unit' (a nil value)
used Bob ModĀ“s;
bobassembly_0.12.5
bobconfig_0.12.1
boblibrary_0.12.2 ...
I have updated Factorio to 0.12.11 and now get the following error from bobassembly_0.12.5 @ loading screen ( 2%)
__bobassembly__/data-updates.lua: 21: attempt to index field 'advanced-processing-unit' (a nil value)
used Bob ModĀ“s;
bobassembly_0.12.5
bobconfig_0.12.1
boblibrary_0.12.2 ...
- Mon Oct 05, 2015 4:24 am
- Forum: Bob's mods
- Topic: [0.12.x][v0.12.10] Bob's Modules.
- Replies: 205
- Views: 140456
Re: [0.11.22/0.12.x][v0.12.5] Bob's Modules.
Hello,
First, Thank you for the updateĀ“s, but well.. i think i found a Bug;
Tryed your new updated ModĀ“s and, get the following error Message, on loading Factorio 12.10. [ @ loading mods 2% ]
Error in assignID, item with name'advanced-unit' does not exist
if i remove bobmodules_0.12.5 no error ...
First, Thank you for the updateĀ“s, but well.. i think i found a Bug;
Tryed your new updated ModĀ“s and, get the following error Message, on loading Factorio 12.10. [ @ loading mods 2% ]
Error in assignID, item with name'advanced-unit' does not exist
if i remove bobmodules_0.12.5 no error ...
- Sat Sep 19, 2015 4:11 pm
- Forum: Mods
- Topic: [MOD 0.17.x] WaiTex 1.3.5: A HD Texture Pack
- Replies: 238
- Views: 329676
Re: [MOD 0.12.x] WaiTex 0.8.1: A HD Texture Pack
Yep fixed & working, Thank you
& a big Thank you for, A.) This Mod & B.) Maintaining & expanding it

& a big Thank you for, A.) This Mod & B.) Maintaining & expanding it

- Fri Sep 18, 2015 6:14 pm
- Forum: Mods
- Topic: [MOD 0.17.x] WaiTex 1.3.5: A HD Texture Pack
- Replies: 238
- Views: 329676
Re: [MOD 0.12.x] WaiTex 0.8.0: A HD Texture Pack
Hello,
I get here with, Factorio 12.8 & WaiTex 0.8.0 the following Error Message:
__WaiTex__/data-final-fixes.lua:1:
__WaiTex__/prototypes/Override-Functions.lua:29: bad
argument #1 to 'gsub' (string expected, got nil)
Used ModĀ“s :
AdvancedEquipment 0.41
air-filtering 0.3.1
Aircraft 1.0.0
Alien ...
I get here with, Factorio 12.8 & WaiTex 0.8.0 the following Error Message:
__WaiTex__/data-final-fixes.lua:1:
__WaiTex__/prototypes/Override-Functions.lua:29: bad
argument #1 to 'gsub' (string expected, got nil)
Used ModĀ“s :
AdvancedEquipment 0.41
air-filtering 0.3.1
Aircraft 1.0.0
Alien ...
- Mon Sep 14, 2015 3:04 am
- Forum: Mods
- Topic: [MOD 0.12.x] Blueprint Flipper - mirror your blueprints!
- Replies: 25
- Views: 33063
Re: [MOD 0.12.x] Blueprint Flipper - mirror your blueprints!
Hello,
Firstly, thank you for this very helpful Mod. It makeĀ“s many Restructuring ProjektĀ“s that where before, a Pain in the A**, very easy & relaxing. :D
Secondly, I found a Bug, if u make a Blueprint with only a Concrete Path on it,
[I use a combo of Vanilla & Color Coding ConcreteĀ“s to make a ...
Firstly, thank you for this very helpful Mod. It makeĀ“s many Restructuring ProjektĀ“s that where before, a Pain in the A**, very easy & relaxing. :D
Secondly, I found a Bug, if u make a Blueprint with only a Concrete Path on it,
[I use a combo of Vanilla & Color Coding ConcreteĀ“s to make a ...
- Sun Aug 23, 2015 1:33 am
- Forum: Mods
- Topic: [MOD 0.12.x] Alien Oil
- Replies: 25
- Views: 46276
Re: [MOD 0.12.x] Alien Oil
Thank you
. It was a very nice mod, to create a .. well.. oil field, with oil pumpĀ“s all over a area, like real oil fieldĀ“s use to be.

- Wed Jul 29, 2015 4:14 pm
- Forum: Mods
- Topic: [0.10.x] Terminal Chests
- Replies: 34
- Views: 31317
Re: [0.10.x] Terminal Chests
I'm.. not sure, actually. It's so old....
Probably though, especially if there's interest!
" Slipstream Chests " is written by a guy who was inspired by Terminal Chests so I'd kind of let this fall into low priority, as his mod accomplishes most of what this one does (even if I disagree with its ...
Probably though, especially if there's interest!
" Slipstream Chests " is written by a guy who was inspired by Terminal Chests so I'd kind of let this fall into low priority, as his mod accomplishes most of what this one does (even if I disagree with its ...
- Tue Jul 28, 2015 4:00 pm
- Forum: Mods
- Topic: [0.10.x] Terminal Chests
- Replies: 34
- Views: 31317
Re: [0.10.x] Terminal Chests
Hello, any planĀ“s for updating this beautiful Mod for 0.12.x ?
if u try and create a map or load a save with it enabled, u get this message:
Notiz
_ _terminalcheast_ _/control.lua:8: attempt to index global 'glob' (a nil value)
if u try and create a map or load a save with it enabled, u get this message:
Notiz
_ _terminalcheast_ _/control.lua:8: attempt to index global 'glob' (a nil value)
- Mon Jul 27, 2015 9:20 pm
- Forum: Resolved Problems and Bugs
- Topic: [Twinsen]Loading 0.11.22 Save with 0.12.0 or 0.12.1 = Crash
- Replies: 3
- Views: 4648
Re: [Twinsen]Loading 0.11.22 Save with 0.12.0 or 0.12.1 = Crash
Hello,
*phuh* Thank you, i am relieved now,that i dont lose that Factory :D
Sure thing, ;)
0.11 -> ModĀ“s that where used in 0.11.22 (without 0.11.22 WaiTex 0.6.0: A HD Texture Pack) [Same topic -> Older Versions]
-> https://www.dropbox.com/s/4ykgva1q2585i8n/0.11.zip?dl=0
0.12 -> ModĀ“s that ...
*phuh* Thank you, i am relieved now,that i dont lose that Factory :D
Sure thing, ;)
0.11 -> ModĀ“s that where used in 0.11.22 (without 0.11.22 WaiTex 0.6.0: A HD Texture Pack) [Same topic -> Older Versions]
-> https://www.dropbox.com/s/4ykgva1q2585i8n/0.11.zip?dl=0
0.12 -> ModĀ“s that ...
- Mon Jul 27, 2015 3:12 am
- Forum: Resolved Problems and Bugs
- Topic: [Twinsen]Loading 0.11.22 Save with 0.12.0 or 0.12.1 = Crash
- Replies: 3
- Views: 4648
[Twinsen]Loading 0.11.22 Save with 0.12.0 or 0.12.1 = Crash
Hello,
I have updated today Factorio from 0.11.22 (with all modĀ“s) to 0.12.1, and loaded my 0.11.22 Save of my giant factory (414 Hr.)
The Game loadĀ“s untill the green bar reaches itĀ“s end, & then crashes, with the log message back to the Desktop. It happens with ModĀ“s & without any Mod
This ...
I have updated today Factorio from 0.11.22 (with all modĀ“s) to 0.12.1, and loaded my 0.11.22 Save of my giant factory (414 Hr.)
The Game loadĀ“s untill the green bar reaches itĀ“s end, & then crashes, with the log message back to the Desktop. It happens with ModĀ“s & without any Mod
This ...
- Sun Jul 26, 2015 11:51 pm
- Forum: Mods
- Topic: [MOD 0.11.x] Peace Mod (With new way to get alien artifacts)
- Replies: 85
- Views: 92983
Re: [MOD 0.11.x] Peace Mod (With new way to get alien artifacts)
Hi after some trail and error i think i succesfully updated this mod.
For anyone wanting a 0.12 working version i'll attach it.
Fixed the issue with the typo
Hello, i just updated to 0.12.1 & i get the following error message with your updated version, can u please look into this ?. Thank you ...
For anyone wanting a 0.12 working version i'll attach it.
Fixed the issue with the typo
Hello, i just updated to 0.12.1 & i get the following error message with your updated version, can u please look into this ?. Thank you ...
- Fri Jul 24, 2015 5:49 pm
- Forum: General discussion
- Topic: Come and guess: Stable version of the 0.12
- Replies: 51
- Views: 40568
Re: Come and guess: Stable version of the 0.12
0.12.15
Because i think, you are still hide something from us, what u want to implement before 0.13 8-)
" ...The whole non-dev department is away, kovarex is flying his paraglide somewhere over Macedonia..."
Translation: -> They are on a Nasa Tour, study concept Space Station BlueprintĀ“s :idea:
Because i think, you are still hide something from us, what u want to implement before 0.13 8-)
" ...The whole non-dev department is away, kovarex is flying his paraglide somewhere over Macedonia..."
Translation: -> They are on a Nasa Tour, study concept Space Station BlueprintĀ“s :idea:
- Thu May 07, 2015 6:13 pm
- Forum: Mods
- Topic: [MOD 0.10.x] Robocharge - Robot Charging Station
- Replies: 42
- Views: 47467
Re: [MOD 0.10.x] Robocharge - Robot Charging Station
The 0.3.2 Version posted by JamesOFarrell @ Page 3 of this Thread -> https://forums.factorio.com/forum/viewtopic.php?f=14&t=3798&start=20#p52445 workĀ“s with 11.22
Multiplayer ? Well i didnt play Multiplayer. So i cannot say.
But i doubt, there will be anymore updateĀ“s, since Braddock has been ...
Multiplayer ? Well i didnt play Multiplayer. So i cannot say.
But i doubt, there will be anymore updateĀ“s, since Braddock has been ...
- Thu Apr 30, 2015 12:33 pm
- Forum: Mods
- Topic: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7
- Replies: 348
- Views: 302071
Re: [MOD 0.11.x] The Fat Controller. Remote train management
The first one was named " Joe Bacon ", was then renamed to "1 " and later to " Fluorite Harbor " but the error message is still there...
The second one, is named " Jorik Seisveld " (I let the Trainstop nameĀ“s @ the mines, as they where named when placed).
Deconstruction of the first stop ("1" aka ...
The second one, is named " Jorik Seisveld " (I let the Trainstop nameĀ“s @ the mines, as they where named when placed).
Deconstruction of the first stop ("1" aka ...
- Thu Apr 30, 2015 9:22 am
- Forum: Mods
- Topic: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7
- Replies: 348
- Views: 302071
Re: [MOD 0.11.x] The Fat Controller. Remote train management
Hi,
I recently started to use your mod, to manage my Train Routes, (atm. 9 Trains @ 6 Train Routes & 12 Train StopĀ“s). Yesterday all went without a problem, adding trainĀ“s etc.
Today if i click @ -> " Trains + " -> " S " (StationĀ“s) i get a error message: (Factorio 0.11.21)
Error while running ...
I recently started to use your mod, to manage my Train Routes, (atm. 9 Trains @ 6 Train Routes & 12 Train StopĀ“s). Yesterday all went without a problem, adding trainĀ“s etc.
Today if i click @ -> " Trains + " -> " S " (StationĀ“s) i get a error message: (Factorio 0.11.21)
Error while running ...