Hello,
maybe change to Greenhouses ? -> https://forums.factorio.com/forum/vie ... greenhouse
Search found 44 matches
- Thu Oct 22, 2015 8:56 am
- Forum: Questions, reviews and ratings
- Topic: Bug Reports
- Replies: 200
- Views: 92809
- Wed Oct 21, 2015 4:24 pm
- Forum: Mods
- Topic: [MOD 0.12.x] SimpleTeleporters
- Replies: 81
- Views: 68149
Re: [MOD 0.12.x] SimpleTeleporters
Hello,
0.12.11+ any updated news ?
0.12.11+ any updated news ?
- Sat Oct 17, 2015 9:45 am
- Forum: Bob's mods
- Topic: [0.12.x][v0.12.10] Bob's Assembly Machines
- Replies: 122
- Views: 86193
Re: [0.11.22/0.12.x][v0.12.5] Bob's Assembly Machines
No problem i overread a line too
- Sat Oct 17, 2015 9:31 am
- Forum: Bob's mods
- Topic: [0.12.x][v0.12.10] Bob's Assembly Machines
- Replies: 122
- Views: 86193
Re: [0.11.22/0.12.x][v0.12.5] Bob's Assembly Machines
Hi,
@ PiggyWhiskey, you missed in my post the "boblibrary_0.12.2" under the list of used BobMod´s
@ SuperSandro2000, yep & there i missed a line of Bob´s post
btw. tested bobassembly_0.12.4 this load´s with 0.12.11 & look´s like it is working fine
@ PiggyWhiskey, you missed in my post the "boblibrary_0.12.2" under the list of used BobMod´s
@ SuperSandro2000, yep & there i missed a line of Bob´s post
btw. tested bobassembly_0.12.4 this load´s with 0.12.11 & look´s like it is working fine
- Sat Oct 17, 2015 9:22 am
- Forum: Mods
- Topic: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7
- Replies: 348
- Views: 270852
Re: [MOD 0.12.x] The Fat Controller. Remote train management
Hi, Tested it with 0.12.11 & it is working, after a few Second´s it, is updating the Train´s List, and is ready to work with :D The Text showing; Collapseded Button read´s : Unknown key:"text-trains-collapsed" & expanded : Unknown key:"text-trains" is Factorio 0.12.11 rel...
- Sat Oct 17, 2015 7:46 am
- Forum: Bob's mods
- Topic: [0.12.x][v0.12.10] Bob's Assembly Machines
- Replies: 122
- Views: 86193
Re: [0.11.22/0.12.x][v0.12.5] Bob's Assembly Machines
Hi, I have updated Factorio to 0.12.11 and now get the following error from bobassembly_0.12.5 @ loading screen ( 2%) __bobassembly__/data-updates.lua: 21: attempt to index field 'advanced-processing-unit' (a nil value) used Bob Mod´s; bobassembly_0.12.5 bobconfig_0.12.1 boblibrary_0.12.2 boblogisti...
- Mon Oct 05, 2015 4:24 am
- Forum: Bob's mods
- Topic: [0.12.x][v0.12.10] Bob's Modules.
- Replies: 205
- Views: 124530
Re: [0.11.22/0.12.x][v0.12.5] Bob's Modules.
Hello, First, Thank you for the update´s, but well.. i think i found a Bug; Tryed your new updated Mod´s and, get the following error Message, on loading Factorio 12.10. [ @ loading mods 2% ] Error in assignID, item with name'advanced-unit' does not exist if i remove bobmodules_0.12.5 no error messa...
- Sat Sep 19, 2015 4:11 pm
- Forum: Mods
- Topic: [MOD 0.17.x] WaiTex 1.3.5: A HD Texture Pack
- Replies: 238
- Views: 307162
Re: [MOD 0.12.x] WaiTex 0.8.1: A HD Texture Pack
Yep fixed & working, Thank you
& a big Thank you for, A.) This Mod & B.) Maintaining & expanding it
& a big Thank you for, A.) This Mod & B.) Maintaining & expanding it
- Fri Sep 18, 2015 6:14 pm
- Forum: Mods
- Topic: [MOD 0.17.x] WaiTex 1.3.5: A HD Texture Pack
- Replies: 238
- Views: 307162
Re: [MOD 0.12.x] WaiTex 0.8.0: A HD Texture Pack
Hello, I get here with, Factorio 12.8 & WaiTex 0.8.0 the following Error Message: __WaiTex__/data-final-fixes.lua:1: __WaiTex__/prototypes/Override-Functions.lua:29: bad argument #1 to 'gsub' (string expected, got nil) Used Mod´s : AdvancedEquipment 0.41 air-filtering 0.3.1 Aircraft 1.0.0 Alien ...
- Mon Sep 14, 2015 3:04 am
- Forum: Mods
- Topic: [MOD 0.12.x] Blueprint Flipper - mirror your blueprints!
- Replies: 25
- Views: 30302
Re: [MOD 0.12.x] Blueprint Flipper - mirror your blueprints!
Hello, Firstly, thank you for this very helpful Mod. It make´s many Restructuring Projekt´s that where before, a Pain in the A**, very easy & relaxing. :D Secondly, I found a Bug, if u make a Blueprint with only a Concrete Path on it, [I use a combo of Vanilla & Color Coding Concrete´s to ma...
- Sun Aug 23, 2015 1:33 am
- Forum: Mods
- Topic: [MOD 0.12.x] Alien Oil
- Replies: 25
- Views: 44168
Re: [MOD 0.12.x] Alien Oil
Thank you . It was a very nice mod, to create a .. well.. oil field, with oil pump´s all over a area, like real oil field´s use to be.
- Wed Jul 29, 2015 4:14 pm
- Forum: Mods
- Topic: [0.10.x] Terminal Chests
- Replies: 34
- Views: 28517
Re: [0.10.x] Terminal Chests
I'm.. not sure, actually. It's so old.... Probably though, especially if there's interest! " Slipstream Chests " is written by a guy who was inspired by Terminal Chests so I'd kind of let this fall into low priority, as his mod accomplishes most of what this one does (even if I disagree w...
- Tue Jul 28, 2015 4:00 pm
- Forum: Mods
- Topic: [0.10.x] Terminal Chests
- Replies: 34
- Views: 28517
Re: [0.10.x] Terminal Chests
Hello, any plan´s for updating this beautiful Mod for 0.12.x ?
if u try and create a map or load a save with it enabled, u get this message:
Notiz
_ _terminalcheast_ _/control.lua:8: attempt to index global 'glob' (a nil value)
if u try and create a map or load a save with it enabled, u get this message:
Notiz
_ _terminalcheast_ _/control.lua:8: attempt to index global 'glob' (a nil value)
- Mon Jul 27, 2015 9:20 pm
- Forum: Resolved Problems and Bugs
- Topic: [Twinsen]Loading 0.11.22 Save with 0.12.0 or 0.12.1 = Crash
- Replies: 3
- Views: 4013
Re: [Twinsen]Loading 0.11.22 Save with 0.12.0 or 0.12.1 = Crash
Hello, *phuh* Thank you, i am relieved now,that i dont lose that Factory :D Sure thing, ;) 0.11 -> Mod´s that where used in 0.11.22 (without 0.11.22 WaiTex 0.6.0: A HD Texture Pack) [Same topic -> Older Versions] -> https://www.dropbox.com/s/4ykgva1q2585i8n/0.11.zip?dl=0 0.12 -> Mod´s that where upd...
- Mon Jul 27, 2015 3:12 am
- Forum: Resolved Problems and Bugs
- Topic: [Twinsen]Loading 0.11.22 Save with 0.12.0 or 0.12.1 = Crash
- Replies: 3
- Views: 4013
[Twinsen]Loading 0.11.22 Save with 0.12.0 or 0.12.1 = Crash
Hello, I have updated today Factorio from 0.11.22 (with all mod´s) to 0.12.1, and loaded my 0.11.22 Save of my giant factory (414 Hr.) The Game load´s untill the green bar reaches it´s end, & then crashes, with the log message back to the Desktop. It happens with Mod´s & without any Mod This...
- Sun Jul 26, 2015 11:51 pm
- Forum: Mods
- Topic: [MOD 0.11.x] Peace Mod (With new way to get alien artifacts)
- Replies: 85
- Views: 85748
Re: [MOD 0.11.x] Peace Mod (With new way to get alien artifacts)
Hi after some trail and error i think i succesfully updated this mod. For anyone wanting a 0.12 working version i'll attach it. Fixed the issue with the typo Hello, i just updated to 0.12.1 & i get the following error message with your updated version, can u please look into this ?. Thank you. ...
- Fri Jul 24, 2015 5:49 pm
- Forum: General discussion
- Topic: Come and guess: Stable version of the 0.12
- Replies: 51
- Views: 36907
Re: Come and guess: Stable version of the 0.12
0.12.15 Because i think, you are still hide something from us, what u want to implement before 0.13 8-) " ...The whole non-dev department is away, kovarex is flying his paraglide somewhere over Macedonia..." Translation: -> They are on a Nasa Tour, study concept Space Station Blueprint´s :...
- Thu May 07, 2015 6:13 pm
- Forum: Mods
- Topic: [MOD 0.10.x] Robocharge - Robot Charging Station
- Replies: 42
- Views: 42289
Re: [MOD 0.10.x] Robocharge - Robot Charging Station
The 0.3.2 Version posted by JamesOFarrell @ Page 3 of this Thread -> https://forums.factorio.com/forum/viewtopic.php?f=14&t=3798&start=20#p52445 work´s with 11.22 Multiplayer ? Well i didnt play Multiplayer. So i cannot say. But i doubt, there will be anymore update´s, since Braddock has bee...
- Thu Apr 30, 2015 12:33 pm
- Forum: Mods
- Topic: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7
- Replies: 348
- Views: 270852
Re: [MOD 0.11.x] The Fat Controller. Remote train management
The first one was named " Joe Bacon ", was then renamed to "1 " and later to " Fluorite Harbor " but the error message is still there... The second one, is named " Jorik Seisveld " (I let the Trainstop name´s @ the mines, as they where named when placed). Deco...
- Thu Apr 30, 2015 9:22 am
- Forum: Mods
- Topic: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7
- Replies: 348
- Views: 270852
Re: [MOD 0.11.x] The Fat Controller. Remote train management
Hi, I recently started to use your mod, to manage my Train Routes, (atm. 9 Trains @ 6 Train Routes & 12 Train Stop´s). Yesterday all went without a problem, adding train´s etc. Today if i click @ -> " Trains + " -> " S " (Station´s) i get a error message: (Factorio 0.11.21) E...