Hello,
maybe change to Greenhouses ? -> https://forums.factorio.com/forum/vie ... greenhouse
Search found 44 matches
- Thu Oct 22, 2015 8:56 am
- Forum: Questions, reviews and ratings
- Topic: Bug Reports
- Replies: 200
- Views: 101043
- Wed Oct 21, 2015 4:24 pm
- Forum: Mods
- Topic: [MOD 0.12.x] SimpleTeleporters
- Replies: 81
- Views: 72483
Re: [MOD 0.12.x] SimpleTeleporters
Hello,
0.12.11+ any updated news ?
0.12.11+ any updated news ?
- Sat Oct 17, 2015 9:45 am
- Forum: Bob's mods
- Topic: [0.12.x][v0.12.10] Bob's Assembly Machines
- Replies: 122
- Views: 90763
Re: [0.11.22/0.12.x][v0.12.5] Bob's Assembly Machines
No problem i overread a line too
- Sat Oct 17, 2015 9:31 am
- Forum: Bob's mods
- Topic: [0.12.x][v0.12.10] Bob's Assembly Machines
- Replies: 122
- Views: 90763
Re: [0.11.22/0.12.x][v0.12.5] Bob's Assembly Machines
Hi,
@ PiggyWhiskey, you missed in my post the "boblibrary_0.12.2" under the list of used BobModĀ“s
@ SuperSandro2000, yep & there i missed a line of BobĀ“s post
btw. tested bobassembly_0.12.4 this loadĀ“s with 0.12.11 & lookĀ“s like it is working fine
@ PiggyWhiskey, you missed in my post the "boblibrary_0.12.2" under the list of used BobModĀ“s
@ SuperSandro2000, yep & there i missed a line of BobĀ“s post
btw. tested bobassembly_0.12.4 this loadĀ“s with 0.12.11 & lookĀ“s like it is working fine
- Sat Oct 17, 2015 9:22 am
- Forum: Mods
- Topic: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7
- Replies: 348
- Views: 289487
Re: [MOD 0.12.x] The Fat Controller. Remote train management
Hi, Tested it with 0.12.11 & it is working, after a few SecondĀ“s it, is updating the TrainĀ“s List, and is ready to work with :D The Text showing; Collapseded Button readĀ“s : Unknown key:"text-trains-collapsed" & expanded : Unknown key:"text-trains" is Factorio 0.12.11 rel...
- Sat Oct 17, 2015 7:46 am
- Forum: Bob's mods
- Topic: [0.12.x][v0.12.10] Bob's Assembly Machines
- Replies: 122
- Views: 90763
Re: [0.11.22/0.12.x][v0.12.5] Bob's Assembly Machines
Hi, I have updated Factorio to 0.12.11 and now get the following error from bobassembly_0.12.5 @ loading screen ( 2%) __bobassembly__/data-updates.lua: 21: attempt to index field 'advanced-processing-unit' (a nil value) used Bob ModĀ“s; bobassembly_0.12.5 bobconfig_0.12.1 boblibrary_0.12.2 boblogisti...
- Mon Oct 05, 2015 4:24 am
- Forum: Bob's mods
- Topic: [0.12.x][v0.12.10] Bob's Modules.
- Replies: 205
- Views: 132605
Re: [0.11.22/0.12.x][v0.12.5] Bob's Modules.
Hello, First, Thank you for the updateĀ“s, but well.. i think i found a Bug; Tryed your new updated ModĀ“s and, get the following error Message, on loading Factorio 12.10. [ @ loading mods 2% ] Error in assignID, item with name'advanced-unit' does not exist if i remove bobmodules_0.12.5 no error messa...
- Sat Sep 19, 2015 4:11 pm
- Forum: Mods
- Topic: [MOD 0.17.x] WaiTex 1.3.5: A HD Texture Pack
- Replies: 238
- Views: 320969
Re: [MOD 0.12.x] WaiTex 0.8.1: A HD Texture Pack
Yep fixed & working, Thank you
& a big Thank you for, A.) This Mod & B.) Maintaining & expanding it
& a big Thank you for, A.) This Mod & B.) Maintaining & expanding it
- Fri Sep 18, 2015 6:14 pm
- Forum: Mods
- Topic: [MOD 0.17.x] WaiTex 1.3.5: A HD Texture Pack
- Replies: 238
- Views: 320969
Re: [MOD 0.12.x] WaiTex 0.8.0: A HD Texture Pack
Hello, I get here with, Factorio 12.8 & WaiTex 0.8.0 the following Error Message: __WaiTex__/data-final-fixes.lua:1: __WaiTex__/prototypes/Override-Functions.lua:29: bad argument #1 to 'gsub' (string expected, got nil) Used ModĀ“s : AdvancedEquipment 0.41 air-filtering 0.3.1 Aircraft 1.0.0 Alien ...
- Mon Sep 14, 2015 3:04 am
- Forum: Mods
- Topic: [MOD 0.12.x] Blueprint Flipper - mirror your blueprints!
- Replies: 25
- Views: 31869
Re: [MOD 0.12.x] Blueprint Flipper - mirror your blueprints!
Hello, Firstly, thank you for this very helpful Mod. It makeĀ“s many Restructuring ProjektĀ“s that where before, a Pain in the A**, very easy & relaxing. :D Secondly, I found a Bug, if u make a Blueprint with only a Concrete Path on it, [I use a combo of Vanilla & Color Coding ConcreteĀ“s to ma...
- Sun Aug 23, 2015 1:33 am
- Forum: Mods
- Topic: [MOD 0.12.x] Alien Oil
- Replies: 25
- Views: 45457
Re: [MOD 0.12.x] Alien Oil
Thank you . It was a very nice mod, to create a .. well.. oil field, with oil pumpĀ“s all over a area, like real oil fieldĀ“s use to be.
- Wed Jul 29, 2015 4:14 pm
- Forum: Mods
- Topic: [0.10.x] Terminal Chests
- Replies: 34
- Views: 30293
Re: [0.10.x] Terminal Chests
I'm.. not sure, actually. It's so old.... Probably though, especially if there's interest! " Slipstream Chests " is written by a guy who was inspired by Terminal Chests so I'd kind of let this fall into low priority, as his mod accomplishes most of what this one does (even if I disagree w...
- Tue Jul 28, 2015 4:00 pm
- Forum: Mods
- Topic: [0.10.x] Terminal Chests
- Replies: 34
- Views: 30293
Re: [0.10.x] Terminal Chests
Hello, any planĀ“s for updating this beautiful Mod for 0.12.x ?
if u try and create a map or load a save with it enabled, u get this message:
Notiz
_ _terminalcheast_ _/control.lua:8: attempt to index global 'glob' (a nil value)
if u try and create a map or load a save with it enabled, u get this message:
Notiz
_ _terminalcheast_ _/control.lua:8: attempt to index global 'glob' (a nil value)
- Mon Jul 27, 2015 9:20 pm
- Forum: Resolved Problems and Bugs
- Topic: [Twinsen]Loading 0.11.22 Save with 0.12.0 or 0.12.1 = Crash
- Replies: 3
- Views: 4398
Re: [Twinsen]Loading 0.11.22 Save with 0.12.0 or 0.12.1 = Crash
Hello, *phuh* Thank you, i am relieved now,that i dont lose that Factory :D Sure thing, ;) 0.11 -> ModĀ“s that where used in 0.11.22 (without 0.11.22 WaiTex 0.6.0: A HD Texture Pack) [Same topic -> Older Versions] -> https://www.dropbox.com/s/4ykgva1q2585i8n/0.11.zip?dl=0 0.12 -> ModĀ“s that where upd...
- Mon Jul 27, 2015 3:12 am
- Forum: Resolved Problems and Bugs
- Topic: [Twinsen]Loading 0.11.22 Save with 0.12.0 or 0.12.1 = Crash
- Replies: 3
- Views: 4398
[Twinsen]Loading 0.11.22 Save with 0.12.0 or 0.12.1 = Crash
Hello, I have updated today Factorio from 0.11.22 (with all modĀ“s) to 0.12.1, and loaded my 0.11.22 Save of my giant factory (414 Hr.) The Game loadĀ“s untill the green bar reaches itĀ“s end, & then crashes, with the log message back to the Desktop. It happens with ModĀ“s & without any Mod This...
- Sun Jul 26, 2015 11:51 pm
- Forum: Mods
- Topic: [MOD 0.11.x] Peace Mod (With new way to get alien artifacts)
- Replies: 85
- Views: 90258
Re: [MOD 0.11.x] Peace Mod (With new way to get alien artifacts)
Hi after some trail and error i think i succesfully updated this mod. For anyone wanting a 0.12 working version i'll attach it. Fixed the issue with the typo Hello, i just updated to 0.12.1 & i get the following error message with your updated version, can u please look into this ?. Thank you. ...
- Fri Jul 24, 2015 5:49 pm
- Forum: General discussion
- Topic: Come and guess: Stable version of the 0.12
- Replies: 51
- Views: 39055
Re: Come and guess: Stable version of the 0.12
0.12.15 Because i think, you are still hide something from us, what u want to implement before 0.13 8-) " ...The whole non-dev department is away, kovarex is flying his paraglide somewhere over Macedonia..." Translation: -> They are on a Nasa Tour, study concept Space Station BlueprintĀ“s :...
- Thu May 07, 2015 6:13 pm
- Forum: Mods
- Topic: [MOD 0.10.x] Robocharge - Robot Charging Station
- Replies: 42
- Views: 45310
Re: [MOD 0.10.x] Robocharge - Robot Charging Station
The 0.3.2 Version posted by JamesOFarrell @ Page 3 of this Thread -> https://forums.factorio.com/forum/viewtopic.php?f=14&t=3798&start=20#p52445 workĀ“s with 11.22 Multiplayer ? Well i didnt play Multiplayer. So i cannot say. But i doubt, there will be anymore updateĀ“s, since Braddock has bee...
- Thu Apr 30, 2015 12:33 pm
- Forum: Mods
- Topic: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7
- Replies: 348
- Views: 289487
Re: [MOD 0.11.x] The Fat Controller. Remote train management
The first one was named " Joe Bacon ", was then renamed to "1 " and later to " Fluorite Harbor " but the error message is still there... The second one, is named " Jorik Seisveld " (I let the Trainstop nameĀ“s @ the mines, as they where named when placed). Deco...
- Thu Apr 30, 2015 9:22 am
- Forum: Mods
- Topic: [MOD 0.15.x] The Fat Controller. Remote train manager 2.0.7
- Replies: 348
- Views: 289487
Re: [MOD 0.11.x] The Fat Controller. Remote train management
Hi, I recently started to use your mod, to manage my Train Routes, (atm. 9 Trains @ 6 Train Routes & 12 Train StopĀ“s). Yesterday all went without a problem, adding trainĀ“s etc. Today if i click @ -> " Trains + " -> " S " (StationĀ“s) i get a error message: (Factorio 0.11.21) E...