Search found 5 matches
- Tue Aug 19, 2014 6:28 pm
- Forum: Mods
- Topic: [MOD 0.10.x] Tanks 0.1.1
- Replies: 21
- Views: 20338
Re: [MOD 0.10.x] Tanks
Help! I'm being a noob! I copied the mod into the mod folder and get this error --------------------------- Error --------------------------- Filename of mod C:/Users\Paul\AppData\Roaming\Factorio\mods\tanks doesn't match the expected Tanks_0.1.0 (case sensitive!) --------------------------- OK ---...
- Mon Aug 18, 2014 8:58 pm
- Forum: Mods
- Topic: [MOD 0.10.x] Tanks 0.1.1
- Replies: 21
- Views: 20338
Re: [MOD 0.10.x] Tanks
Help! I'm being a noob! I copied the mod into the mod folder and get this error --------------------------- Error --------------------------- Filename of mod C:/Users\Paul\AppData\Roaming\Factorio\mods\tanks doesn't match the expected Tanks_0.1.0 (case sensitive!) --------------------------- OK ----...
- Sat Jul 26, 2014 10:15 am
- Forum: News
- Topic: Friday Facts #44 - Decision making
- Replies: 62
- Views: 50674
Re: Friday Facts #44 - Decision making
I Like #3 then #8 and finally #7. Tanks should definitely be modular, that way you could build a lumbering behemoth with amour and heavy weaponry (large caliber or lasers?) or a smaller, lighter recon tank, like the car, but not as fast. also the concept of artillery would be nice in multiplayer gam...
- Wed Jun 25, 2014 5:15 pm
- Forum: Ideas and Suggestions
- Topic: Shield bubbles!
- Replies: 0
- Views: 1859
Shield bubbles!
See I was thinking a shield bubble would be good - obviously it would come at a huge power cost and possibly tie into drawing more and more aggro from the biters. Also, to make it less OP some kind of flying biter/biters that will spawn either as a kind of mobile biter nest/brood mother or just larg...
- Wed Jun 25, 2014 5:09 pm
- Forum: Releases
- Topic: Factorio Roadmap for 1.0.
- Replies: 801
- Views: 1051669
Re: Factorio Roadmap for 0.10 + 0.11 + 0.12
Tanks (not storage tanks).
That is all i neeeeeeed
That is all i neeeeeeed