Search found 9 matches

by The_Mell
Sat May 11, 2024 7:06 am
Forum: News
Topic: Friday Facts #410 - Rocket turret & Target priorities
Replies: 112
Views: 37835

Re: Friday Facts #410 - Rocket turret & Target priorities

Some thoughts without having red what others wrote (too early):

Cheaper missile recipe but still guided - why not introduce dumb fire missile below expensive guided missile? Turrets could use worm logic for targets which should work on asteroids quite well. Those irrational bugs might have a ...
by The_Mell
Fri Jan 05, 2024 2:43 pm
Forum: News
Topic: Friday Facts #392 - Parametrised blueprints
Replies: 145
Views: 65885

Re: Friday Facts #392 - Parametrised blueprints

Suggestion 1: included array of parameters

Instead of having to select manually parameters, why not 'automate' it by having a bunch stored in the blueprint and scroll through different setups similar to blueprint books' scroll function.
When i looked at the intro video, i expected a feature ...
by The_Mell
Fri Sep 13, 2019 12:20 pm
Forum: News
Topic: Friday Facts #312 - Fluid mixing saga & Landfill terrain
Replies: 144
Views: 86523

Re: Friday Facts #312 - Fluid mixing saga & Landfill terrain

I just came here from Steam and tried hard to remember my login to tell the author what a good read this was.
I once spent back at university 2,5h making a 'simple' recursive function work which ended with just 4 lines of code... :cry:


I applaud the effort to give landfill it's own unique texture ...
by The_Mell
Fri Aug 11, 2017 3:27 pm
Forum: Ideas and Suggestions
Topic: Tech tree: no hidden technologies and still readable
Replies: 0
Views: 1201

Tech tree: no hidden technologies and still readable

I would like to have all technologies fully integrated in the tech tree and keep it readable by using colors and/or limited steps.

Problem:
Right now technologies are partially erased from tech tree to avoid clutter and spaghetti, but this confuses players (or at least me and some others who have ...
by The_Mell
Fri Aug 11, 2017 2:56 pm
Forum: General discussion
Topic: Tech tree: struggle of hidden technologies
Replies: 7
Views: 6406

Tech tree: struggle of hidden technologies

Tech tree and its implemention should be revisited in my opinion.
Problem: hidden technologies
In my case i stumbled over processing unit - oh, you little purple b******.
And it's not a bug - it's a feature... :o

To quote a developer from a bug report topic:
Thanks for the report however this ...
by The_Mell
Tue Oct 04, 2016 3:14 pm
Forum: Ideas and Suggestions
Topic: Suggestion about a water pump.
Replies: 173
Views: 57929

Re: Poll: Offshore Pump Should Need Energy

For an alternative setup i could think of a small windmill pump like this:
http://www.ironmanwindmill.com/how-windmills-work.htm

It would be automated, so no additional player interaction needed like current 'magically' pump, but it would also be a weak pump.
So it could be balanced vs an ...
by The_Mell
Sun Aug 14, 2016 9:36 am
Forum: Implemented Suggestions
Topic: Barrels "Fluid handling" - ver. 0.13.0+
Replies: 12
Views: 6640

Re: Barrels "Fluid handling" - ver. 0.13.0+

Liquid wagon and universal fluid handling are on the to-do list for 0.14:
https://www.factorio.com/blog/post/fff-151
by The_Mell
Sun Aug 14, 2016 8:10 am
Forum: Ideas and Suggestions
Topic: [0.14] Nuclear reactor as part of advanced steam setup
Replies: 8
Views: 5848

Re: [0.14] Nuclear reactor as part of advanced steam setup

At least I think the above concept covers the part for the fluid (water/steam) processing/reprocessing quite well indeed.
That's what it is.

Originally i wanted to post a complete concept for nuclear power but then i decided to go small, split things up and start with the easy and good looking ...
by The_Mell
Sat Aug 13, 2016 11:03 am
Forum: Ideas and Suggestions
Topic: [0.14] Nuclear reactor as part of advanced steam setup
Replies: 8
Views: 5848

[0.14] Nuclear reactor as part of advanced steam setup

Nuclear reactor becomes part of an advanced steam setup that features superheated steam, advanced boilers, steam turbines and cooling towers.

Advanced Steam.jpg

For me a nuclear reactor is nothing more than a huge boiler. So it's only logically to make it a part of already existing steam setup ...

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