Search found 80 matches

by fractalman
Fri Nov 05, 2021 11:10 pm
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1787
Views: 665367

Re: pY Coal Processing - Discussion

Hi! Backfilling in the mods of Pyanadons on chernozem disappears. The soil is constantly growing. What can be done about it? This is very likely from a tailings pond filled with something yucky. Use tanks instead once you can afford them. Only way to fix that after the source is removed is a comman...
by fractalman
Mon Oct 11, 2021 7:57 am
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 890
Views: 336800

Re: pY Alien Life - Discussion

That works for a lot of animal pens. Probably all of them and all plantations, technically, though the latter usually also uses seeds or spores in the recipe.
by fractalman
Thu Sep 30, 2021 5:52 pm
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 890
Views: 336800

Re: pY Alien Life - Discussion

Liquid waste? You mean tailings?

You only need one research to get raw nexelit from tailings
by fractalman
Fri Sep 24, 2021 1:44 am
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 890
Views: 336800

Re: pY Alien Life - Discussion

Ah, so itll be fixed when/if we update?

Thanks!
by fractalman
Fri Sep 24, 2021 12:50 am
Forum: PyMods
Topic: pY Alien Life - Discussion
Replies: 890
Views: 336800

Re: pY Alien Life - Discussion

Mukmoux manure- I noticed that there is a lack of better mukmoux manure recipes amongst the more advanced mukmoux research options (iirc mukmoux 2, 3, and 4). Is this 1. intentional, and they will never have additional manure recipes 2. something that will be added with a big future update, 3. or so...
by fractalman
Sat Sep 11, 2021 1:10 am
Forum: PyMods
Topic: Power options at green science
Replies: 7
Views: 3473

Re: Power options at green science

I've tended to find that hydrogen based combustion mixture, and coke oven gas, tend to be THE ways to go at green science. Coke oven gas just has sooo much energy density to it, though actually tapping into it seems to require an annoying amount of space and the gens ARE a touch expensive, while hyd...
by fractalman
Sat Sep 11, 2021 12:26 am
Forum: PyMods
Topic: Amount of items to put in a closed loop
Replies: 7
Views: 3804

Re: Amount of items to put in a closed loop

To uuse a closed loop and the logistic's system, you put the output-e.g. the empty barrel-into an active provider chest. It will then be taken to either a requester directly or a storage chest, where it will be pulled from before a passive provider Then, when making the "input"item, e..g. ...
by fractalman
Wed Aug 26, 2020 3:54 am
Forum: PyMods
Topic: PyBlock (alpha)
Replies: 230
Views: 82364

Re: PyBlock (alpha)

Indeed, stone->tar is definitely your best goal, but splitting coal gas into tar and syngas is a useful sidegrade for your glassworks, as syngas has 2x the fuel value of coalgas (so you go from 10 megawatts of coal gas to 28 megawatts of syngas).
by fractalman
Tue Aug 25, 2020 10:41 pm
Forum: PyMods
Topic: PyBlock (alpha)
Replies: 230
Views: 82364

Re: PyBlock (alpha)

Hey, I've been trying to get into the modpack; I love pymods, I love seablock, I love spreadsheets! I've been trying to plan out earlygame, but have noticed that powering glass furnaces is a ***massive*** bottleneck (I cannot emphasize how little coal gas is produced early game relative to the coal...
by fractalman
Mon Dec 02, 2019 2:22 pm
Forum: PyMods
Topic: PY POWER ANALISIS
Replies: 48
Views: 16637

Re: PY POWER ANALISIS

so i did a look in the other syngas recipes: cal dust - NO I treat that one as a way of voiding my excess coal dust. I just don't have the facilities set up to get any real use out of the ridiculous amount I get from across my factory (from tailings dust to coal quenching)-even briquettes barely ev...
by fractalman
Sat Nov 30, 2019 12:13 pm
Forum: PyMods
Topic: PY POWER ANALISIS
Replies: 48
Views: 16637

Re: PY POWER ANALISIS

so i did a look in the other syngas recipes: cal dust - NO I treat that one as a way of voiding my excess coal dust. I just don't have the facilities set up to get any real use out of the ridiculous amount I get from across my factory (from tailings dust to coal quenching)-even briquettes barely ev...
by fractalman
Sat Nov 30, 2019 12:05 pm
Forum: PyMods
Topic: Finally got the big mines! Ooooh wait...
Replies: 15
Views: 5848

Re: Finally got the big mines! Ooooh wait...

i made facilities like that tho i think there are a lot more tailing dust out there also orvanics>CO2 >vent that is made n the spot chromite sant as waste where? coarse >sort to graver sand+oxide on the spot stone>grave>sand gravel>sand then ship them to the sand waste facility limestine waste wher...
by fractalman
Sat Nov 30, 2019 10:30 am
Forum: PyMods
Topic: Finally got the big mines! Ooooh wait...
Replies: 15
Views: 5848

Re: Finally got the big mines! Ooooh wait...

Ouch. Regolith is painful just because it gives iron ore and copper ore. Amusingly, that wouldn't be a problem for me, that would be a nice little bonus! Honestly, there's a big list of common solid byproducts for which you should probably set up a dedicated facility that sorts and handles all of t...
by fractalman
Wed Oct 11, 2017 7:35 am
Forum: Not a bug
Topic: [0.15.36] Deconstruction planner behavior
Replies: 8
Views: 3117

Re: [0.15.36] Deconstruction planner behavior

Y'know, in principle, it SHOULD be possible to make it work that way-when (ab)using the upgrade planner mod, if you tell it to replace "wood" with "deconstruction planner", it successfully deletes all trees highlighted, and sends the wood to your inventory.
by fractalman
Sun Sep 24, 2017 11:07 pm
Forum: Angels Mods
Topic: what i must to do with unwanted ore ?
Replies: 1
Views: 1415

Re: what i must to do with unwanted ore ?

Coke+co2 becomes carbon, which you can turn into carbon monoxide which you can flare stack.
by fractalman
Sun Sep 24, 2017 11:05 pm
Forum: Angels Mods
Topic: Show me yours...
Replies: 62
Views: 59649

Re: Show me yours...

aklesey1 wrote:
Hellatze wrote: the water quarry
What u mean& purified water quarry? Or mean tar from PYCP?
it uses water-sourced by the pumps from the waterwell mod-and then makes all the ores from there.
by fractalman
Mon Sep 18, 2017 11:50 pm
Forum: Angels Mods
Topic: what the purpose thermal water ?
Replies: 9
Views: 8110

Re: what the purpose thermal water ?

I use it extensively to create mineral catalysts. It is super important in my bases, pretty much on the same level as iron: once mineral catalysts stop, everything else stops and thermal water is my sole source of mineral catalysts. Just a quick note, you can use dirt water electrolysis to get infi...
by fractalman
Mon Sep 18, 2017 6:25 pm
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1787
Views: 665367

Re: [MOD 0.15.x] pY Coal Processing

Oh, and I did some more playing around, and...tailings ponds DO void some gasses, especially flue gas (which is fortunate, becuase IIRC flare stack doesn't work on flue gas), but not all gases. Any particular reason for this? A fluid must be set as a gas to the tailing pond understand to void it. A...
by fractalman
Mon Sep 18, 2017 7:30 am
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1787
Views: 665367

Re: [MOD 0.15.x] pY Coal Processing

60 degree steam: this stuff is a pain to deal with. It won't get voided by most voiding items, and it won't go into a steam engine. You can use cooling towers to turn it back into water for closed circuits or use water elsewhere. :) Well, yes, that is an option... but when combining your mod with b...
by fractalman
Sun Sep 17, 2017 8:02 pm
Forum: PyMods
Topic: pY Coal Processing - Discussion
Replies: 1787
Views: 665367

Re: [MOD 0.15.x] pY Coal Processing

So... I don't know about a walkthrough per se, but some advice: You'll want to spend extra long in the burner-drill stage. You're going to need quite a bit of stuff to really set up even a hand-crafted batch of red science. You'll want a dedicated area for...basically anything that uses water as a m...

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