Search found 10 matches

by numerials
Fri Jan 26, 2018 6:00 pm
Forum: Resolved Problems and Bugs
Topic: 16.19 - Unable to open blueprint books from game storage
Replies: 13
Views: 1467

Re: 16.19 - Unable to open blueprint books from game storage

Came here to report this. Saw this post, and left loving the fact that I can see other people's reports, and the devs fix this lickety split! bravo for looking! so many just blindly post without checking if it's been reported already. have a cookie. :) cookie.png This post is rude, condescending, a...
by numerials
Fri Jan 26, 2018 5:53 pm
Forum: Duplicates
Topic: 16.19 Blueprint Book Bug & Alt Tab Desktop Bug
Replies: 3
Views: 341

Re: 16.19 Blueprint Book Bug & Alt Tab Desktop Bug

Bilka wrote:Duplicate: 57122 and 57126
Nothing to do with blueprint strings.
But yes, duplicate of 57122. that post did not pop in my search, apologies.

However I still have the specific bug of alt tabbing issue which is new to 19
by numerials
Fri Jan 26, 2018 7:05 am
Forum: Duplicates
Topic: 16.19 Blueprint Book Bug & Alt Tab Desktop Bug
Replies: 3
Views: 341

Re: 16.19 Blueprint Book Bug & Alt Tab Desktop Bug

Just discovered I also can no longer delete blueprints either.
by numerials
Fri Jan 26, 2018 1:05 am
Forum: Duplicates
Topic: 16.19 Blueprint Book Bug & Alt Tab Desktop Bug
Replies: 3
Views: 341

16.19 Blueprint Book Bug & Alt Tab Desktop Bug

With the latest update I can no longer drop blueprints into "Game Blueprints" and I also cannot right click blueprint books from within the blueprint manager. FactorioBug1.png Also while Im at it, in this newest update ONLY, when I alt tab from factorio to desktop factorio goes away but as soon as I...
by numerials
Fri Nov 10, 2017 8:04 pm
Forum: General discussion
Topic: My guide to "There is no spoon" (15.X version)
Replies: 48
Views: 44176

Re: My guide to "There is no spoon" (15.X version)

I'm still struggling, have tried about 5 times now. Im trying to get There is no spoon on RSO default settings resources (I feel like having classic resources on bigger than default is cheating), and I ALWAYS run out of iron almost RIGHT after getting red circuits going (note I run out of iron not c...
by numerials
Sun Apr 02, 2017 5:22 pm
Forum: Implemented Suggestions
Topic: Logistic network, Storage Infoscreen
Replies: 27
Views: 5916

Re: Logistic network, Storage Infoscreen

Just discovered a temporary work around. Don't know if this is in a different thread but every post seems to point to this one so I'll post work-around here. I was trying to find out how much copper plate I have, but overflow problem, so, to view a single item from logistics network do this: Connect...
by numerials
Sat Nov 19, 2016 5:35 pm
Forum: Resolved Problems and Bugs
Topic: [Kovarex] MP Crash on quit and start new game
Replies: 3
Views: 1237

[Kovarex] MP Crash on quit and start new game

Reproducible Steps: While joining a server in 'Browse for Public Game' I selected a server that displayed 50kbps rate for giant file (i.e. it would take forever to actually join) so I pressed esc. This took be back to the browse for servers window, but the downloading modal was still visible and do...
by numerials
Mon Sep 26, 2016 12:04 am
Forum: Mods
Topic: [MOD 0.13.15+] Surfaces 0.0.7
Replies: 57
Views: 12289

Walls

Hey am I missing something or are people mining these walls by hand one at a time? I can understand for early game.... but.. lategame? Tried grenades but they didn't do anything. I don't mind if it costs tons of energy or even resources, I just want the abilitiy to automate mining (as in, mine west ...
by numerials
Sun Sep 25, 2016 7:24 pm
Forum: Mods
Topic: [MOD 0.13] Black Market (sell and buy on the market)
Replies: 387
Views: 68814

MK2

A "Search this post" of "MK" or "MK2" yields no results, and the instructions on the page don't show info on this, and the in-game description when hovering over the research never explained this, so here I ask on the forum: What is the difference between regular buy sell chest, and MK2 or 3 or 4 or...
by numerials
Mon Aug 15, 2016 9:08 pm
Forum: Modding help
Topic: Processing Inventory size not matching inserter?
Replies: 1
Views: 396

Processing Inventory size not matching inserter?

I can't seem to figure out how to increase the size of an entity's inventory size. That is: I have a furnace with a crafting speed of 64, but inserters place items into it only until it's receiving inventory is at 4, then they stop. The time it takes even the stack inserter to swivel around, the sme...

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