Steam version?
Edit write-data= in %appdata%\Factorio\config\config.ini
Copy everything(saves/mods/scenarios/...) to new destination (write-data=____) from ( %appdata%\Factorio )
Search found 8 matches
- Tue Jun 11, 2024 4:26 pm
- Forum: Technical Help
- Topic: Is there a way to change where Factorio saves games to on Windows 11?
- Replies: 3
- Views: 749
- Sat Jan 19, 2019 9:36 pm
- Forum: News
- Topic: Friday Facts #278 - The new quickbar
- Replies: 176
- Views: 82023
- Fri Mar 30, 2018 9:54 pm
- Forum: News
- Topic: Friday Facts #236 - Building a rollup
- Replies: 63
- Views: 48849
Re: Friday Facts #236 - Building a rollup
imgur album link is broken at steam post
Code: Select all
http://%20https://imgur.com/a/FmoBY
- Sat May 20, 2017 2:50 pm
- Forum: News
- Topic: Friday Facts #191 - Gui improvements
- Replies: 380
- Views: 188878
Re: Friday Facts #191 - Gui improvements
F1, F2, F3
- This keys must not(IMHO?) be used as a main shortcuts because they are hard to reach for fingers.
E or F3
Inventory + Crafting (Always)
SHIFT + E or F2
Inventory + Logistics
CTRL + E or F1
Inventory + Character
- This keys must not(IMHO?) be used as a main shortcuts because they are hard to reach for fingers.
E or F3
Inventory + Crafting (Always)
SHIFT + E or F2
Inventory + Logistics
CTRL + E or F1
Inventory + Character
- Fri May 19, 2017 6:39 pm
- Forum: Resolved Problems and Bugs
- Topic: [0.15.12] Desync LuaPlayer.cursor_position
- Replies: 3
- Views: 2388
[0.15.12] Desync LuaPlayer.cursor_position
Steps:
1. Invoke: game.players[1].cursor_position = {0,0}
2. Insta-desync.
2017-05-19 21:33:25 [COMMAND] befzz 1 (command): game.players[1].cursor_position = {1,1}
2017-05-19 21:33:25Cannot execute command. Error: Player doesn't have a game view.
stack traceback:
[string "game.players[1].cursor ...
1. Invoke: game.players[1].cursor_position = {0,0}
2. Insta-desync.
2017-05-19 21:33:25 [COMMAND] befzz 1 (command): game.players[1].cursor_position = {1,1}
2017-05-19 21:33:25Cannot execute command. Error: Player doesn't have a game view.
stack traceback:
[string "game.players[1].cursor ...
- Sat Apr 29, 2017 10:18 pm
- Forum: Implemented Suggestions
- Topic: Allowing windowed-mode resolution to be specified externally
- Replies: 4
- Views: 3463
Re: Allowing windowed-mode resolution to be specified externally
there is a 3rd party free tools like Autosizer that do that things (resize windows)
- Fri Apr 28, 2017 1:55 pm
- Forum: Translations
- Topic: Terminology: Light oil, Heavy oil, Petroleum gas
- Replies: 0
- Views: 2113
Terminology: Light oil, Heavy oil, Petroleum gas
In real life we can't get a Light oil and Heavy oil from crude oil.
But we can get:
light distillates (LPG, gasoline, naphtha),
middle distillates (kerosene, jet fuel, diesel),
heavy distillates and residuum (heavy fuel oil, lubricating oils, wax, asphalt
Currently its mixed:
word-by-word ...
But we can get:
light distillates (LPG, gasoline, naphtha),
middle distillates (kerosene, jet fuel, diesel),
heavy distillates and residuum (heavy fuel oil, lubricating oils, wax, asphalt
Currently its mixed:
word-by-word ...
- Mon Jul 18, 2016 5:25 pm
- Forum: Cheatsheets / Calculators / Viewers
- Topic: Recipes depth overview (tree)
- Replies: 2
- Views: 4408
Recipes depth overview (tree)
Game: 0.13.6
Big number - depth level.
Small number - times used in other recipes.
---------------------------------------------------------------
Created semi-automated:
Mod: to dump recipes, icon names.
HTML+JS: to sort/render data.
Image will go under SPOILER after few comments :roll ...
Big number - depth level.
Small number - times used in other recipes.
---------------------------------------------------------------
Created semi-automated:
Mod: to dump recipes, icon names.
HTML+JS: to sort/render data.
Image will go under SPOILER after few comments :roll ...