Search found 4 matches

by oisyn
Fri Dec 08, 2023 11:06 pm
Forum: News
Topic: Friday Facts #388 - Smaller things for 2.0
Replies: 151
Views: 33204

Re: Friday Facts #388 - Smaller things for 2.0

FactorioBot wrote: ↑
Fri Dec 08, 2023 12:00 pm
Here it is! (beep boop)

https://factorio.com/blog/post/fff-388
I noticed a small mistake. The maximum integer a double can represent contiguously is 2^53, not 2^52, which makes it playable for ~4.75 million years ;)
by oisyn
Thu Jul 20, 2017 9:40 am
Forum: Gameplay Help
Topic: 13.x train loading design
Replies: 2
Views: 8474

Re: 13.x train loading design

Sorry to kick this old thread, but since this post is referred to by the Factorio wiki page of the stack inserter : Reddit is currently full with train loading and unloading stations: Edit: The stack inserter can move 766 items per minute at full tech (from a chest to an express belt). I was wonderi...
by oisyn
Thu Jun 22, 2017 1:54 pm
Forum: Resolved Problems and Bugs
Topic: [Twinsen] [0.15.18] - Disabled/Unpowered Inserter Inserts Hand Content
Replies: 75
Views: 49665

Re: [Twinsen] [0.15.18] - Disabled/Unpowered Inserter Inserts Hand Content

Having an option in the inserter settings is also completely analoguous to the hand read mode option. It, too, could have a "pulse" and "hold" setting.
by oisyn
Thu Jun 22, 2017 12:49 pm
Forum: Resolved Problems and Bugs
Topic: [Twinsen] [0.15.18] - Disabled/Unpowered Inserter Inserts Hand Content
Replies: 75
Views: 49665

Re: [Twinsen] [0.15.18] - Disabled/Unpowered Inserter Inserts Hand Content

So, to convince an inserter to move a single item, this means we need to know the rotation timings. But this is a function of where on the arc of motion the inserter was rotated to when it was disabled. As this information is not available to the circuit network directly, I guess this means we must...

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