Game fails to load when the _only_ enabled mod is Angel's Mass Transit. (Despite its prerequsite Angel's Industry being optional.)
Search found 6 matches
- Tue Sep 01, 2020 7:38 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3897
- Views: 1765720
- Sun Apr 14, 2019 8:29 am
- Forum: Mods
- Topic: [MOD 1.1] Loader Redux
- Replies: 132
- Views: 94283
Re: [MOD 0.16 / 0.17] Loader Redux 1.4.9
i updated to 1.4.9 today, loaders aren't loading INTO anything, tho i only checked your warehouses, and a brass chest. dropped down to 1.4.8, and things work correctly again. not sure what happened, or if it is for everyone, but i have the issue, Im using .17.24
Had same problem using .17.24 ...
- Sun Mar 10, 2019 8:46 pm
- Forum: Angels Mods
- Topic: Development and Discussion
- Replies: 3794
- Views: 1939225
Re: Development and Discussion
Any plans to update Ore Silos to include buffer version?
I prefer them to warehouses because of their smaller footprint.
I prefer them to warehouses because of their smaller footprint.
- Fri Mar 01, 2019 11:14 am
- Forum: Angels Mods
- Topic: Bugs & FAQ
- Replies: 3897
- Views: 1765720
Re: Bugs & FAQ
Not as easy as just updating info.lua
couple of commands have either been renamed or removed, so you have to go through a few more files in the prototype folder.
Even in mods as simple as Ore Silos / Warehouses seem to be ?!
Yes, you need to remove all instances of this line (buildings ...
- Wed Feb 27, 2019 2:31 am
- Forum: Technical Help
- Topic: [0.17] Not loading certain graphics
- Replies: 11
- Views: 4473
Re: [0.17] Not loading certain graphics
Had the same problem.
Changing this line in config.ini to what is below fixed the problem with black screen(textures not showing up) while standing still
system: win 10
gpu: rx 480, drivers: 19.1.1
Changing this line in config.ini to what is below fixed the problem with black screen(textures not showing up) while standing still
Code: Select all
force-opengl=false
gpu: rx 480, drivers: 19.1.1
- Wed Apr 25, 2018 7:37 pm
- Forum: Mods
- Topic: [1.0] Sea Block Pack 0.4.10
- Replies: 1732
- Views: 1263405
Re: [0.16] Sea Block Pack 0.2.7
There seems to be an issue after last update (0.2.7) where "Basic circuit board" can not be hand crafted if you have it's all base materials in inventory.
Having both "Alginic acid" and "Cellulose Fiber" in inventory allows you to craft "Cellulose Pulp" but not "Paper". Cellulose Pulp step needs to ...
Having both "Alginic acid" and "Cellulose Fiber" in inventory allows you to craft "Cellulose Pulp" but not "Paper". Cellulose Pulp step needs to ...