I think that no perfect one is good.
could you upload this mod which is developed now?
Your mod is good to use coal, but creosote is stocked too much
And creosote doesn't use without making pole.
I think this is nonsense
(I destroy and build a tank to stock for unused creosote.
I think that it ...
Search found 7 matches
- Sun Oct 02, 2016 5:01 am
- Forum: PyMods
- Topic: pY Coal Processing - Discussion
- Replies: 1787
- Views: 743384
- Sat Oct 01, 2016 1:40 pm
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Addon PFW (obsolete)
- Replies: 56
- Views: 82157
Re: Yuoki Industries - Addon PFW (Profit From War/Weapons) - 0.4.14 (0.14.X)
I find some problem in pfw 0.4.14 version.
mod cant load because of not existing recipe.
< y_turret_flame_recipe.> and < Y_ammo_flame ammo.> and <rwtechsign_recipe>
another may be exist.
another way, yuoki 0.4.60 may have a problem.
if you solve this problem. it will be prefect mod to yuoki ...
mod cant load because of not existing recipe.
< y_turret_flame_recipe.> and < Y_ammo_flame ammo.> and <rwtechsign_recipe>
another may be exist.
another way, yuoki 0.4.60 may have a problem.
if you solve this problem. it will be prefect mod to yuoki ...
- Thu Sep 29, 2016 1:21 pm
- Forum: Atomic Power
- Topic: Uranium Power
- Replies: 307
- Views: 255124
Re: Uranium Power
THANK YOU SO MUCK.sore68 wrote:kab83 wrote:do you have a plan which update in 0.14 mod?
i wait a day by day your mod.
your mod is good to be stable electricity. last game i built 30 nuke reactors for my factory.
if you have a plan, talk to me please.
HAVE A GOOD DAY
- Wed Sep 28, 2016 6:22 am
- Forum: Atomic Power
- Topic: Uranium Power
- Replies: 307
- Views: 255124
Re: Uranium Power
do you have a plan which update in 0.14 mod?
i wait a day by day your mod.
your mod is good to be stable electricity. last game i built 30 nuke reactors for my factory.
if you have a plan, talk to me please.
i wait a day by day your mod.
your mod is good to be stable electricity. last game i built 30 nuke reactors for my factory.
if you have a plan, talk to me please.
- Wed Sep 21, 2016 2:26 pm
- Forum: Yuoki Industries
- Topic: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)
- Replies: 164
- Views: 123452
Re: From Player To Player (Theocrafting, Builds, Blueprints, Tips, Workarounds)
Boilers are modified pipes, so you do not need to put intervening pipes. In fact, doing so will reduce the heating efficiency per space and throughput (longer pipes lead to less throughput). Flow rate doesn't affect heating as fluid's temperature is modified each tick before it "flows." As long as ...
- Sat Jul 23, 2016 6:07 am
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Addon Engines 0.4.20 (0.14.X)
- Replies: 173
- Views: 153024
Re: Yuoki Industries - Addon Engines 0.3.17 (0.13)
thank you for your answer. i will try that at night.
- Fri Jul 22, 2016 10:52 am
- Forum: Yuoki Industries
- Topic: Yuoki Industries - Addon Engines 0.4.20 (0.14.X)
- Replies: 173
- Views: 153024
Re: Yuoki Industries - Addon Engines 0.3.17 (0.13)
Activate gearbox product. please.
I make system for the beast cage. But gearbox is not working normally.
gearbox don`t make hydraulic pressured water at <steam to MF> for DNA slicer.
DNA slice is not working because of a lack of hydraulic pressured water.
other system has a good working.
if you ...
I make system for the beast cage. But gearbox is not working normally.
gearbox don`t make hydraulic pressured water at <steam to MF> for DNA slicer.
DNA slice is not working because of a lack of hydraulic pressured water.
other system has a good working.
if you ...