I personally use mostly belts, but do use bots occasionally. I reserve them for "quick hacks" when I just can't be arsed to build a belt setup for whatever reason. For this reason I'd love them to stay. Some reasons include:
Assemblers for stuff I only need for myself to build, and need rarely ...
Search found 12 matches
- Mon Jan 08, 2018 11:26 pm
- Forum: General discussion
- Topic: Belts vs Bots - A response to FFF #224
- Replies: 98
- Views: 56356
- Fri Jan 05, 2018 4:03 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] Inserters take wrong material from belt (for furnace)
- Replies: 7
- Views: 5143
Re: [Rseding91] Inserters take wrong material from belt (for furnace)
I actually ran into this kind of behavior when using a single belt for iron ore input and iron plate output. I didn't care whether the ore was smelted to iron or steel, but I did get annoyed when the furnaces got stuck. Now I could actually make a mixed smelting setup capable of smelting stone and ...
- Sat Jun 24, 2017 11:22 am
- Forum: News
- Topic: Friday Facts #196 - Back on track
- Replies: 42
- Views: 26582
Re: Friday Facts #196 - Back on track
Tutorials taught me HOW to do something, but now WHY should I do it, as I think. Sorry, I can't explain better.
For a concrete example, I will use the chain signal tutorial (I don't know if you did that tutorial, but I hope it will help communicate the problem).
What I suspect you are saying ...
For a concrete example, I will use the chain signal tutorial (I don't know if you did that tutorial, but I hope it will help communicate the problem).
What I suspect you are saying ...
- Sat May 27, 2017 7:08 pm
- Forum: Energy Production
- Topic: Kovarex w/ feedback loop
- Replies: 22
- Views: 14363
Re: Kovarex w/ feedback loop
I decided to do kovarex using a 40:1 splitter chain to filter the U-235.
Can be expanded to support multiple centrifuges, but wasn't needed for me.

Can be expanded to support multiple centrifuges, but wasn't needed for me.
- Mon Aug 15, 2016 7:08 pm
- Forum: General discussion
- Topic: Self-Intersecting train?
- Replies: 2
- Views: 1868
Self-Intersecting train?
I was wondering whether or not it is possible for an automatic train to crash into itself. To answer this question I created the following setup:
http://images.akamai.steamusercontent.com/ugc/491276577390950107/506DFDB0BCF7A3F2150CC38DD7818DD595BFE6D6/
I created a little (signaled) loop, made a ...
http://images.akamai.steamusercontent.com/ugc/491276577390950107/506DFDB0BCF7A3F2150CC38DD7818DD595BFE6D6/
I created a little (signaled) loop, made a ...
- Sat Aug 13, 2016 11:51 am
- Forum: General discussion
- Topic: Landmines: stealth buffed?
- Replies: 5
- Views: 2245
Re: Landmines: stealth buffed?
It'd be great if landmines would benefit from the grenade damage upgrade.
I can think of one unique use of landmines though: detect biters. Put some mines down and a provider chest with mines next to a roboport covering the mines. When a biter comes and triggers the mine a bot will come and replace ...
I can think of one unique use of landmines though: detect biters. Put some mines down and a provider chest with mines next to a roboport covering the mines. When a biter comes and triggers the mine a bot will come and replace ...
- Sat Aug 13, 2016 11:28 am
- Forum: Gameplay Help
- Topic: Smart Filter Inserter
- Replies: 4
- Views: 3286
Re: Smart Filter Inserter
For pulling stuff off a belt or chest you could use a setup like below. Hook up your chest to a decider that outputs 1 for each item that is in the chest. (top decider). Then hook up that decider to a multiplier that multiplies that 1 or 0 with the maximum value of a 32-bit signed integer (which is ...
- Sun Jul 17, 2016 9:26 pm
- Forum: Ideas and Suggestions
- Topic: Underground: Mining in Caverns, Burrows, and Tunnels
- Replies: 2
- Views: 2599
Re: Underground: Mining in Caverns, Burrows, and Tunnels
I love the idea, but I think most of it is better suited in mod form. I like the mechanic of having to dig the tunnels yourself with such a boring machine, which will need to be managed.
If I look at minecarts by themselves, I would love to have some zooming around on surface rails as a lightweight ...
If I look at minecarts by themselves, I would love to have some zooming around on surface rails as a lightweight ...
- Mon Jul 11, 2016 5:49 pm
- Forum: This Forum
- Topic: Cursor hard to see on textbox when creating post
- Replies: 2
- Views: 1579
Cursor hard to see on textbox when creating post
I personally find it really hard to find my cursor in the typing window to the point that I often lose track of it. When the textbox is not selected, the cursor is visible, but if I select the textbox I regularly lose track of the cursor.
I was gonna post a screenshot of how well the cursor blends ...
I was gonna post a screenshot of how well the cursor blends ...
- Mon Jul 11, 2016 5:35 pm
- Forum: Implemented Suggestions
- Topic: [0.13.x] Make Chain Signal connectable to circuit network
- Replies: 20
- Views: 10364
Re: [0.13.x] Make Chain Signal connectable to circuit network
I agree that chain signals should be connectable (to read them out and to force them on red). While I could make a pedestrian crossing mimicking chain signal behiavior, other things are not really possible. For example, I would like to make a priority crossing where one direction receives priority ...
- Thu Jul 07, 2016 8:21 pm
- Forum: Ideas and Suggestions
- Topic: Thick walls as visual for multi-layered walls
- Replies: 3
- Views: 1628
Thick walls as visual for multi-layered walls
This is just a visual change. When you build two walls back-to-back it currently turns into an ugly wall-grid of sorts. It would look better if the gaps in these walls are filled to create one solid, thick wall. So if there are four walls placed in a square, the empty space between them should be ...
- Thu Jul 07, 2016 8:07 pm
- Forum: Ideas and Suggestions
- Topic: Build pipes like rails
- Replies: 1
- Views: 1126
Build pipes like rails
The main reason is to make it intuitive to build pipes adjacent to eachother without them autoconnecting. This is annoying because it forces a lot of empty space between pipes (or a lot of underground pipes because they dont autoconnect). I've seen that topic before, but the discussions were old and ...