Search found 4 matches
- Mon May 29, 2017 4:14 am
- Forum: Technical Help
- Topic: UPS problems in large base.
- Replies: 13
- Views: 7124
Re: UPS problems in large base.
I have a game with 180000 active entities and have run into this limit too. It looks like a contradicting goal to have a large base and not have so many active entities. In the debug (f4, f5) there is show-active-state, and I am guessing every entities that does not have a red circle on it are activ...
- Sun May 07, 2017 10:33 pm
- Forum: Ideas and Requests For Mods
- Topic: [Request] Solar panel heat pipe
- Replies: 2
- Views: 1322
Re: [Request] Solar panel heat pipe
In real life, solar panels don't generate heat, they turn light into electricity.
To go from solar to heat, a mirror has to be used.
The realism of the game is not perfect and I don't think this mod would help in this regard.
To go from solar to heat, a mirror has to be used.
The realism of the game is not perfect and I don't think this mod would help in this regard.
- Sun May 07, 2017 10:25 pm
- Forum: Ideas and Suggestions
- Topic: avatar head should follow mouse position
- Replies: 5
- Views: 2111
avatar head should follow mouse position
The head of the player avatar just scans left and right.
Have the head of the player follow the mouse.
Have the head of the player follow the mouse.
- Wed Aug 24, 2016 12:53 am
- Forum: General discussion
- Topic: Map generation - Only one map - Seed defines pos
- Replies: 56
- Views: 26513
Re: Map generation - Only one map - Seed defines pos
Is it possible to map this "Only one map", 2^32, if I keep on going in one direction, what kind of computer hardware would best support such a quest the longest?