Search found 4 matches

by noobula
Mon May 29, 2017 4:14 am
Forum: Technical Help
Topic: UPS problems in large base.
Replies: 13
Views: 7124

Re: UPS problems in large base.

I have a game with 180000 active entities and have run into this limit too. It looks like a contradicting goal to have a large base and not have so many active entities. In the debug (f4, f5) there is show-active-state, and I am guessing every entities that does not have a red circle on it are activ...
by noobula
Sun May 07, 2017 10:33 pm
Forum: Ideas and Requests For Mods
Topic: [Request] Solar panel heat pipe
Replies: 2
Views: 1322

Re: [Request] Solar panel heat pipe

In real life, solar panels don't generate heat, they turn light into electricity.
To go from solar to heat, a mirror has to be used.
The realism of the game is not perfect and I don't think this mod would help in this regard.
by noobula
Sun May 07, 2017 10:25 pm
Forum: Ideas and Suggestions
Topic: avatar head should follow mouse position
Replies: 5
Views: 2111

avatar head should follow mouse position

The head of the player avatar just scans left and right.
Have the head of the player follow the mouse.
by noobula
Wed Aug 24, 2016 12:53 am
Forum: General discussion
Topic: Map generation - Only one map - Seed defines pos
Replies: 56
Views: 26513

Re: Map generation - Only one map - Seed defines pos

Is it possible to map this "Only one map", 2^32, if I keep on going in one direction, what kind of computer hardware would best support such a quest the longest?

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