
Search found 6 matches
- Fri Sep 27, 2019 10:30 am
- Forum: News
- Topic: Friday Facts #314 - 0.17 stable
- Replies: 105
- Views: 57438
Re: Friday Facts #314 - 0.17 stable
Now let's wait for the next pi FFF, you might get something ready for it - #3141 

- Fri Apr 26, 2019 4:33 pm
- Forum: News
- Topic: Friday Facts #292 - Inching closer to stable
- Replies: 41
- Views: 25911
Re: Friday Facts #292 - Inching closer to stable
Can we have a blueprint for this beauty? 

- Fri Dec 07, 2018 12:23 pm
- Forum: News
- Topic: Friday Facts #272 - Mod GUI
- Replies: 78
- Views: 38986
Re: Friday Facts #272 - Mod GUI
I love it that you made a typo in this sentence

After all - programmers and human and we make mistakes.
- Fri Jun 01, 2018 3:14 pm
- Forum: News
- Topic: Friday Facts #245 - Campaign concept
- Replies: 167
- Views: 74708
Re: Friday Facts #245 - Campaign concept
Hey!
Are you planning on allowing a co-op experience in the campaign? It would be very cool to bring over your friends and play through the whole campaign together.
Are you planning on allowing a co-op experience in the campaign? It would be very cool to bring over your friends and play through the whole campaign together.
- Sun Jul 03, 2016 5:56 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [0.13.1] Crash on train logic condition doubleclick
- Replies: 3
- Views: 3038
Re: [Rseding91] [0.13.1] Crash on train logic condition doubleclick
I've now run the same game on 13.4.
http://i.imgur.com/lpeKtb0.png
Okay, we've reproduced the crash!
This isn't related to doubleclick (that was just an action that synchronised with the real cause)
Steps to reproduce:
Have both players open the train GUI of the same train.
Have player1 ...
http://i.imgur.com/lpeKtb0.png
Okay, we've reproduced the crash!
This isn't related to doubleclick (that was just an action that synchronised with the real cause)
Steps to reproduce:
Have both players open the train GUI of the same train.
Have player1 ...
- Thu Jun 30, 2016 9:44 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [0.13.1] Crash on train logic condition doubleclick
- Replies: 3
- Views: 3038
[Rseding91] [0.13.1] Crash on train logic condition doubleclick
Hi,
I was playing with a friend via LAN using Evolve;
We've managed to create a trainstation and start playing with a train positioned on a short straight line of rails with a single stop. (one end of rails was on water)
I was the server, and when playing with conditions I thought that I'd like ...
I was playing with a friend via LAN using Evolve;
We've managed to create a trainstation and start playing with a train positioned on a short straight line of rails with a single stop. (one end of rails was on water)
I was the server, and when playing with conditions I thought that I'd like ...