Search found 230 matches

by Turtle
Thu Aug 29, 2019 1:18 am
Forum: Ideas and Suggestions
Topic: Wheel Scrolling on Blueprint Book
Replies: 13
Views: 607

Re: Wheel Scrolling on Blueprint Book

Part of the confusion comes from the book being rows and not a pure vertical list. So there is no "natural" scroll direction to select "next in row" or "previous in row". That's where I strongly disagree, next in row is to the right and if it reaches the end of a row, it's to the bottom on the left...
by Turtle
Wed Aug 28, 2019 8:35 pm
Forum: Ideas and Suggestions
Topic: Wheel Scrolling on Blueprint Book
Replies: 13
Views: 607

Re: Wheel Scrolling on Blueprint Book

Be aware that this is what "natural scrolling" is all about, and thanks to macOS making the switch, and Android/iOS, we have plenty of evidence that about half of people will find this is entirely natural and intuitive, and half will not. There is no "natural" direction that people will expect that...
by Turtle
Wed Aug 28, 2019 6:44 pm
Forum: Ideas and Suggestions
Topic: Wheel Scrolling on Blueprint Book
Replies: 13
Views: 607

Wheel Scrolling on Blueprint Book

Right click to open your blueprint book. Now, Shift + scroll up, and you will move down through your blueprints. Shift + scroll down, and you will move up through your blueprints. It's very counter-intuitive and it should be switched.
by Turtle
Sun May 21, 2017 3:54 am
Forum: News
Topic: Friday Facts #191 - Gui improvements
Replies: 380
Views: 71480

Re: Friday Facts #191 - Gui improvements

While I really like the changes proposed, I'd really rather see a customizable UI. That, in itself, is almost a game within a game. :) I too played WoW and spent A LOT of time on my UI. My UI in WoW adjusted depending on what class I was playing thanks to kgPanels and a lot of lua scripting I put in...
by Turtle
Mon May 01, 2017 7:32 am
Forum: Not a bug
Topic: [0.15.5] Advanced oil processing [Never mind!]
Replies: 2
Views: 1166

Re: [0.15.5] Advanced oil processing

Sorry, forgot to put in the version.

I totally forgot about checking mods! Found the mod and fixed it.
by Turtle
Mon May 01, 2017 7:03 am
Forum: Not a bug
Topic: [0.15.5] Advanced oil processing [Never mind!]
Replies: 2
Views: 1166

[0.15.5] Advanced oil processing [Never mind!]

I believe this is a bug: Advanced oil processing produces h: 3.5 l: 2 p: 5.5 vs Basic oil processing produces h: 30 l: 30 p: 40.
by Turtle
Sun Jul 17, 2016 5:04 pm
Forum: General discussion
Topic: Is loop based train design totally broken?
Replies: 21
Views: 16041

Re: Is loop based train design totally broken?

I don't understand why you're using double-headed trains in a loop design. I think you're mixing Loop-based rail networks with single-rail networks. In a loop-based network, you should only have one direction in and one direction out for every station. Are you using single track or double track? Per...
by Turtle
Sat May 14, 2016 12:55 am
Forum: News
Topic: Friday Facts #138 - Better Circuit Network III
Replies: 59
Views: 17270

Re: Friday Facts #138 - Better Circuit Network III

Congrats on your awards! They are well deserved.
by Turtle
Sun Apr 24, 2016 5:46 pm
Forum: Multiplayer
Topic: [Whitelist|0.12.35|US] Whitelist Dedicated Server (OFFLINE)
Replies: 111
Views: 16768

Re: [Whitelist|0.12.30|US] Whitelist Dedicated Server

1. Factorio IGN:
Turtle

2. How long have you been playing factorio:
about a year

3. Have you read and agree to our rules (yes/no):
yes

4. Your IP address you can find it here:
172.250.218.85

5. Screenshot showing your ping to the server.
ping.png
ping.png (16.06 KiB) Viewed 2375 times
by Turtle
Sat Apr 16, 2016 4:53 pm
Forum: General discussion
Topic: Come and Guess #2: Stable Version of 0.13
Replies: 78
Views: 26547

Re: Come and Guess #2: Stable Version of 0.13

So in 0.12.x I guessed 0.12.9 and I believe it was declared stable at 0.12.20, but here we are at 0.12.30.

For 0.13.x I will increase my guess by A LOT:
0.13.57
by Turtle
Wed Oct 28, 2015 4:51 pm
Forum: Releases
Topic: Version 0.12.15
Replies: 21
Views: 30387

Re: Version 0.12.15

Also in regards to updating, I would also recommend making a backup of your saves too just in case. :) Usually I just download the newest version in ZIP form and make an entirely new folder for that version so I still have the older ones just in case. ^this I always keep at least two copies install...
by Turtle
Fri Sep 25, 2015 7:55 pm
Forum: Releases
Topic: Version 0.12.8
Replies: 36
Views: 37675

Re: Version 0.12.8

Ha! I might win a whole bunch of... nothing. I had forgotten about my guess.
by Turtle
Thu Sep 24, 2015 9:52 pm
Forum: Modding discussion
Topic: Bidirectional belt
Replies: 5
Views: 11090

Bidirectional belt

Is it possible to mod belts to be bidirectional? Meaning one side of the belt goes one way and the other goes the other way.
by Turtle
Mon Sep 21, 2015 11:58 pm
Forum: Ideas and Suggestions
Topic: Change Default Auto Save 2min to 15min.
Replies: 18
Views: 10802

Re: Change Default Auto Save 2min to 15min.

I change my autosave time depending on the stability of the version. When a new major version is released, I set it to like 2 min. As the version becomes more stable, I increase the time. As ssilk stated, if the youtuber doesn't even know how to change this setting, shame on him.
by Turtle
Wed Sep 09, 2015 7:24 pm
Forum: News
Topic: Friday Facts #101 - The players are real people
Replies: 96
Views: 43768

Re: Friday Facts #101 - The players are real people

@kovarex Not a joke, you don't have to write anything specifically against any race to be racially offensive. Says the guy who calls himself "the rapist." THIS is evil !!! therapist is a medical occupation. I do not like what therapist wrote. He overreacts, like the germans with their history. So I...
by Turtle
Wed Sep 09, 2015 5:34 am
Forum: News
Topic: Friday Facts #101 - The players are real people
Replies: 96
Views: 43768

Re: Friday Facts #101 - The players are real people

therapist wrote:@kovarex

Not a joke, you don't have to write anything specifically against any race to be racially offensive.
Says the guy who calls himself "the rapist."
by Turtle
Thu Aug 27, 2015 3:46 pm
Forum: Ideas and Suggestions
Topic: Logistics bots (and presumably construction bots) should drain chests right-to-left
Replies: 3
Views: 1312

Re: Logistics bots (and presumably construction bots) should drain chests right-to-left

TuckJohn wrote:Yes. And inserters too.
Intersections already do this in 0.12.4.
by Turtle
Wed Aug 26, 2015 8:10 pm
Forum: Gameplay Help
Topic: A small "taker" area for the early game
Replies: 10
Views: 10587

Re: A small "taker" area for the early game

I've been doing something like this since day one ;) I also research assemblers ASAP so I can make belts and start boxing belts AND gear wheels.

Go to advanced search