Search found 23 matches

by lenny27g
Fri Jul 29, 2016 4:18 pm
Forum: Pending
Topic: [0.13.10][pending] Constant Desync and Disconnects
Replies: 5
Views: 1770

Re: [0.13.10] Constant Desync and Disconnects

I suspected RAM issues actually and a few days ago my computer bluescreened and wouldn't start because one of the RAM sticks died. But... after removing the faulty stick and extensively testing the other ones, the problem still persists. And it only started after I updated the game. It seems to be t...
by lenny27g
Tue Jul 26, 2016 9:10 pm
Forum: Pending
Topic: [0.13.10][pending] Constant Desync and Disconnects
Replies: 5
Views: 1770

Re: [0.13.10] Constant Desync and Disconnects

mods.zip
(103.15 MiB) Downloaded 122 times
by lenny27g
Mon Jul 25, 2016 3:41 pm
Forum: Pending
Topic: [0.13.10][pending] Constant Desync and Disconnects
Replies: 5
Views: 1770

[0.13.10][pending] Constant Desync and Disconnects

I host a LAN server for myself and one other. Since we updated to 0.13.10 (from 0.13.06) we have had enormous desync problems and disconnects. We have found a few of the causes of desync, but the majority of it we simply cannot figure out what the problem is. If either of us mouse over an item being...
by lenny27g
Sun Jul 24, 2016 4:04 pm
Forum: Bob's mods
Topic: [0.13.x] Bob's Mods: General Discussion
Replies: 439
Views: 151473

Re: [0.13.x] Bob's Mods: General Discussion

Thanks for pointing out the issue with the migration there Lenny, I'll look into doing that myself for the next release. BTW, even earlier migration (I think 0.13.0) changes "smart" into "filter", you missed those. For the GUI, the Default has actually been changed to SHIFT + E ...
by lenny27g
Fri Jul 22, 2016 7:05 pm
Forum: Mods
Topic: [MOD 0.16.x] ShinyBob_0.16.x
Replies: 264
Views: 131779

Re: [MOD 0.12.35] ExtraChests v0.1.5 (Addon Shine Bobsmod)

fishycat wrote:
lenny27g wrote:You are looking at line 4378 instead of 4387 ;)
That was my first thought, too. But I found it in line 4448 instead.
Oh, thats odd. :|
by lenny27g
Fri Jul 22, 2016 7:04 pm
Forum: Mods
Topic: [MOD 0.16.x] ShinyBob_0.16.x
Replies: 264
Views: 131779

Re: [MOD 0.12.35] ExtraChests v0.1.5 (Addon Shine Bobsmod)

Awesome! Love the update! Well, after almost 3 hours, still not uploaded into mods.factorio.com!!! :o Oh well... Until they fix their server I won't try to upload it there again. Fine with me, I prefer forum downloads anyway ;) Be aware that updating from Factorio 0.12.x will cause few troubles. I d...
by lenny27g
Fri Jul 22, 2016 6:10 pm
Forum: Mods
Topic: [MOD 0.16.x] ShinyBob_0.16.x
Replies: 264
Views: 131779

Re: [MOD 0.12.35] ExtraChests v0.1.5 (Addon Shine Bobsmod)

I had to comment out the deforester line to get my version to load up. data-updates.lua:4387 --addon_subgroup_order("selection-tool","deforest-planner" ,"energy","a4") Had the same issue as fishycat, nice fix Nexela. Just watched my data-updates.lua:4387, it ...
by lenny27g
Fri Jul 22, 2016 5:27 pm
Forum: Bob's mods
Topic: [0.13.x] Bob's Mods: General Discussion
Replies: 439
Views: 151473

Re: [0.13.x] Bob's Mods: General Discussion

Hey bob, The game is unable to migrate items more than once when loading an updated mod. I was having problems with inserter migration destroying all express inserters except the base one when updating from logistics 0.13.2 to 0.13.7. At 0.13.4 it migrates all purple inserters to express inserters (...
by lenny27g
Fri Jul 22, 2016 4:06 pm
Forum: Mods
Topic: [MOD 0.16.x] ShinyBob_0.16.x
Replies: 264
Views: 131779

Re: [MOD 0.12.35] ExtraChests v0.1.5 (Addon Shine Bobsmod)

Just tried the new update, but unfortunatelly it keeps crashing while loading mods. https://picload.org/image/rrapprwl/shinybob_0.13.2.jpg I have no idea what could be the problem, only mods active are bobs only and shiny, but won´t work :( I looked in the prototypes/addon-functions.lua:53 but im n...
by lenny27g
Fri Jul 15, 2016 10:35 pm
Forum: Resolved Problems and Bugs
Topic: [Multiplayer] GUI reset when client performs actions
Replies: 5
Views: 3354

Re: [Multiplayer] GUI reset when client performs actions

Ok we finally found the exact circumstance that causes this issue and its weird. I checked the controls when I first noticed this happening to see if a key was causing it, and it wasn't. Turns out that in a way the controls are actually the cause though. After testing for about half an hour of just ...
by lenny27g
Fri Jul 15, 2016 9:42 pm
Forum: Resolved Problems and Bugs
Topic: [Multiplayer] GUI reset when client performs actions
Replies: 5
Views: 3354

[Multiplayer] GUI reset when client performs actions

For over a month now I have been hosting a Multiplayer LAN server (not headless) for myself and one other person. If the client is doing anything (nothing specific that I have found yet, simply doing things) then my GUI constantly resets its state. By this I mean: If I open the menu to set an item f...
by lenny27g
Fri Jul 08, 2016 2:58 pm
Forum: Mods
Topic: [MOD 0.16.x] ShinyBob_0.16.x
Replies: 264
Views: 131779

Re: [MOD 0.12.35] ExtraChests v0.1.5 (Addon Shine Bobsmod)

Can i make a suggestion for the new version? Please stop changing textures of vanilla buildings. It's quite distracting to see a "blue" assembler and think, oh that's MK2, but nope it's MK4 in this. There are other cases, like the oil refinery being different, etc. I would prefer that eve...
by lenny27g
Thu Jul 07, 2016 3:18 pm
Forum: Bob's mods
Topic: [0.13.x] Bob's Mods: General Discussion
Replies: 439
Views: 151473

Re: [0.13.x] Bob's Mods: General Discussion

The graphics in the post you keep linking aren't bad at all, but some of them arn't even needed anymore. I can't tell if he even made a change to the electrolysers, because those are the graphics I already use, and chemical plants, and furnaces, I already have unique coloured graphics for. I don't ...
by lenny27g
Thu Jul 07, 2016 3:03 pm
Forum: Mods
Topic: [MOD 0.16.x] ShinyBob_0.16.x
Replies: 264
Views: 131779

Re: [MOD 0.12.35] ExtraChests v0.1.5 (Addon Shine Bobsmod)

Hi guys, Thanks a lot for the feedback, I finally got to check Factorio 0.13.4 version, really happy with all the new stuff and updates they've added. As well, got Bob's mod updated and checked all new stuff he has modified and added, meaning there is a lot of things to change in my mod :? Most of ...
by lenny27g
Wed Jul 06, 2016 7:01 pm
Forum: Mods
Topic: [MOD 0.16.x] ShinyBob_0.16.x
Replies: 264
Views: 131779

Re: [MOD 0.12.35] ExtraChests v0.1.5 (Addon Shine Bobsmod)

Also noticed another change somewhere Nickel/sulfuric acid recipe is missing and I have duplicate Nickle/Sulfur dioxides, One in the Fluids tab and one in the Metals Tab. Also - Fill and Empty Nitric Acid barrels are not located correctly Bob removed nickel/sulfuric acid recipes, it is now nickel t...
by lenny27g
Tue Jul 05, 2016 4:53 pm
Forum: Bob's mods
Topic: [0.13.x] Bob's Mods: General Discussion
Replies: 439
Views: 151473

Re: [0.13.x] Bob's Mods: General Discussion

Yeah, that was one of my worried about removing the charging point from an LZE... the only solution I can think of is to put it back on... And inserters... I have a plan! I'm not going to recolour the base game inserters, filter will remain purple, but I will change the colour of mine, and a few ot...
by lenny27g
Tue Jul 05, 2016 4:41 pm
Forum: Bob's mods
Topic: [0.13.x] Bob's Mods: General Discussion
Replies: 439
Views: 151473

Re: [0.13.x] Bob's Mods: General Discussion

It took me a while to figure out the new 0.13 rail laying system too... Basically, put down a single piece of track, then click it again and drag, the rail will auto-place as best it can to your destination point. It does kind of lack finesse though, there's times I just want to put down a single c...
by lenny27g
Tue Jul 05, 2016 4:00 pm
Forum: Mods
Topic: [MOD 0.16.x] ShinyBob_0.16.x
Replies: 264
Views: 131779

Re: [MOD 0.12.35] ExtraChests v0.1.5 (Addon Shine Bobsmod)

Hi guys, sorry for the delay once again, life always manages to take over my time and it is becoming a standard in me, I am afraid :? Not yet tried 0.13 Factorio, not checked bob's update and really happy that lenny27g got it updated! Thanks a lot! I will have a look at it tonight and see what chan...
by lenny27g
Tue Jul 05, 2016 3:34 pm
Forum: Mods
Topic: [MOD 0.16.x] ShinyBob_0.16.x
Replies: 264
Views: 131779

Re: [MOD 0.12.35] ExtraChests v0.1.5 (Addon Shine Bobsmod)

Thank you for the updates lenny27g! Now on to the bugs that stop loading! But don't hate me as I don't have all of the details in front of me. My save is a 12.35 save with extra chests migrated to 13.4 without extrachests. extra_chests_titanium_tungsten = false causes game to not load addon-functio...
by lenny27g
Tue Jul 05, 2016 2:52 pm
Forum: Bob's mods
Topic: [0.13.x] Bob's Mods: General Discussion
Replies: 439
Views: 151473

Re: [0.13.x] Bob's Mods: General Discussion

http://imgur.com/a/tW6hl I can't figure out MK2 boilers/steam engines.. They don't get enough water? As you can see even two pumps (first pic) cannot supply the water to 14 MK2 boilers and 10 MK2 steam engines. I also tried the suggested 10 boilers and 13 engines but that doesn't work at all. I hav...

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