Loaded same save to reproduce. Replaced quite a few poles in same way, but when I got to (what I think was) the same pole as last time, it crashed again.
Attached logs.
Search found 7 matches
- Wed Dec 13, 2017 9:38 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [16.0] Crash when replacing small with medium pole
- Replies: 3
- Views: 1308
- Wed Dec 13, 2017 9:20 pm
- Forum: Resolved Problems and Bugs
- Topic: [Rseding91] [16.0] Crash when replacing small with medium pole
- Replies: 3
- Views: 1308
[Rseding91] [16.0] Crash when replacing small with medium pole
Had a crash to desktop when placing a medium electric pole over a small electric pole.
version 0.6.0 (Windows)
Attached crash dump and log.
version 0.6.0 (Windows)
Attached crash dump and log.
- Sun Jul 23, 2017 11:31 am
- Forum: Mods
- Topic: [MOD 0.16] Helicopters
- Replies: 117
- Views: 61845
Re: [MOD 0.15] Helicopters
This is an amazing mod, Kumpu! It's incredible how superior this is to the other current flying vehicle mods.
I really hope you'll continue with this, and as others have suggested, make some variations (a more basic, slower, more lightly armed and armoured one, perhaps a cargo helicopter)
I read ...
I really hope you'll continue with this, and as others have suggested, make some variations (a more basic, slower, more lightly armed and armoured one, perhaps a cargo helicopter)
I read ...
- Sat Oct 01, 2016 9:17 am
- Forum: Mods
- Topic: [MOD 0.14.x] Additional-turret
- Replies: 119
- Views: 70753
Re: [MOD 0.14.x] Additional-turret
Thanks for reverting to the old icons! New turrets and turret concepts look awesome.
Regarding the Enhanced Laser Turret: Is it meant to do damage to your own structures? Anything in the path of the projectile seems to be getting damaged, and because the area of fire is 360 degrees around the ...
Regarding the Enhanced Laser Turret: Is it meant to do damage to your own structures? Anything in the path of the projectile seems to be getting damaged, and because the area of fire is 360 degrees around the ...
- Thu Sep 22, 2016 5:18 pm
- Forum: Mods
- Topic: [MOD 0.14.x] Additional-turret
- Replies: 119
- Views: 70753
Re: [MOD 0.14.x] Additional-turret
While new version brings a lot of good stuff, I'd like to have old descriptive icons back - new ones with boring overlays over old shells, icons and outdated turret icons are... well, boring, and more so look almost identical. Everyone uses better icons mod anyways, and this new icons does not fit ...
- Fri Aug 19, 2016 11:46 pm
- Forum: Not a bug
- Topic: [0.13.18] Construction Robots destroyed placing concrete
- Replies: 2
- Views: 1642
Re: [0.13.18] Construction Robots destroyed placing concrete
Thanks very much! I wouldn't have thought that would affect this system.Rseding91 wrote:It's one of your mods. Specifically the one that allows building water. Update it and it will be fixed.
- Fri Aug 19, 2016 9:22 pm
- Forum: Not a bug
- Topic: [0.13.18] Construction Robots destroyed placing concrete
- Replies: 2
- Views: 1642
[0.13.18] Construction Robots destroyed placing concrete
DROPBOX FOLDER WITH SAVE FILE AND VIDEO
Just noticed this today. Construction robots (it seems from roboports and from personal roboport) are destroyed instantly (no explosion) once they place concrete from ghost.
As a result I've lost a few hundred.
NOTE: I am running a few mods, but none that ...
Just noticed this today. Construction robots (it seems from roboports and from personal roboport) are destroyed instantly (no explosion) once they place concrete from ghost.
As a result I've lost a few hundred.
NOTE: I am running a few mods, but none that ...