Search found 4449 matches
- Thu Jun 12, 2025 10:45 pm
- Forum: Gameplay Help
- Topic: How to upcycle?
- Replies: 117
- Views: 10789
Re: How to upcycle?
Well, not everyone had the privilege to pick up good English / critical writing skills. Very intelligent people can appear to contradict themselves or blabbering all the time when writing in an unfamiliar language. I've been in their position before and I still have to deal with similar people on ...
- Thu Jun 12, 2025 6:45 pm
- Forum: Gameplay Help
- Topic: How to upcycle?
- Replies: 117
- Views: 10789
Re: How to upcycle?
That's where I'm saying, "It's really opaque". If I commit to a position I feel like I'm making weighted or biased arguments. But I don't say "that's the rate I'm seeing at this step" I'm not trusting what machine output is showing me.
I agree that none of your arguments seem to make any sense ...
- Thu Jun 12, 2025 4:55 pm
- Forum: Ideas and Suggestions
- Topic: Don't reset map zoom
- Replies: 5
- Views: 560
- Thu Jun 12, 2025 10:09 am
- Forum: Ideas and Suggestions
- Topic: Out-of-ammo alert should disappear after re-supplying ammo automatically
- Replies: 2
- Views: 96
Re: Out-of-ammo alert should disappear after re-supplying ammo automatically
I understand the situation in which it occurs and it is annoying, the same can happen if you use quality ammo, that some turrets run very shortly out when changing the quality of ammo.
However, the out-of -ammo alert is also "alerting" and doing its purpose in other cases where it is useful to ...
However, the out-of -ammo alert is also "alerting" and doing its purpose in other cases where it is useful to ...
- Thu Jun 12, 2025 9:53 am
- Forum: Show your Creations
- Topic: Cursed legendary holmium plate setup
- Replies: 3
- Views: 332
Re: Cursed legendary holmium plate setup
I'm not one to reuse a blueprint without some modification to feel like i've done something, what i get from the setup you posted is that you don't need recycler to recycle x). The train destroying cars striked me the most ! There are many things on the design i have not yet seen like the purpose of ...
- Thu Jun 12, 2025 9:10 am
- Forum: Gameplay Help
- Topic: How to upcycle?
- Replies: 117
- Views: 10789
Re: How to upcycle?
I tend to agree on this, it's necessary to use less-than-legendary quality 3s at some point, at least before you have them. legendary quality 2 are just fine to use in many cases, but for my particular case i'm more fond of epic quality 3 or "rare" quality 3, the blue ones. This is because every ...
- Thu Jun 12, 2025 12:30 am
- Forum: Mods
- Topic: Pads instrument for programmable speakers
- Replies: 0
- Views: 106
Pads instrument for programmable speakers
What is this about ?
This is about this mod : https://mods.factorio.com/mod/PMI-Pads
It adds instrument to the speaker, to make music !
PMI stand for Preceti's Musical Instrument, that's just to make sure it would have a unique name, and Pads is kind of a misnomer, because supposedly a pad is a ...
This is about this mod : https://mods.factorio.com/mod/PMI-Pads
It adds instrument to the speaker, to make music !
PMI stand for Preceti's Musical Instrument, that's just to make sure it would have a unique name, and Pads is kind of a misnomer, because supposedly a pad is a ...
- Wed Jun 11, 2025 11:53 pm
- Forum: Gameplay Help
- Topic: How to upcycle?
- Replies: 117
- Views: 10789
Re: How to upcycle?
I believe it's a waste of time for me personnaly to try and interact with you, but i enjoyed sharing ideas with the others on upcycling.coffee-factorio wrote: Wed Jun 11, 2025 11:39 pm No one's trying to keep you from thinking about this okay?
- Wed Jun 11, 2025 10:48 pm
- Forum: Gameplay Help
- Topic: How to upcycle?
- Replies: 117
- Views: 10789
Re: How to upcycle?
I go too fast a lot when I'm angry. The reason why I am angry is that I've played 750 hours on a save and I'm pretty sure you're baiting me to see how far I'll go at this point,
I suggest you slow down then. Your claims about your playtime doesn't change anything to me about how the mining ...
- Wed Jun 11, 2025 7:57 pm
- Forum: Gameplay Help
- Topic: How to upcycle?
- Replies: 117
- Views: 10789
Re: How to upcycle?
Have you tried to mine quality scrap ?
It's not that I disagree with the sentiment that it's a step back.
I was asking to Tertius because i don't understand most of you what you say, it seem generated by robots to me. The part where i quoted you was because the only thing i thought i ...
- Wed Jun 11, 2025 4:53 pm
- Forum: Gameplay Help
- Topic: How to upcycle?
- Replies: 117
- Views: 10789
Re: How to upcycle?
My 2 cents: legendary quality 2s are much cheaper and provide better values than less-than-legendary quality 3s.
I tend to agree on this, it's necessary to use less-than-legendary quality 3s at some point, at least before you have them. legendary quality 2 are just fine to use in many cases ...
- Wed Jun 11, 2025 4:09 pm
- Forum: Show your Creations
- Topic: Cursed legendary holmium plate setup
- Replies: 3
- Views: 332
Re: Cursed legendary holmium plate setup
Hey that's cool and creative in my book !h.q.droid wrote: Wed Jun 11, 2025 3:07 pm It uses the hit-cars-with-a-train trick to quickly destroy unwanted byproducts to focus on EM-plant upcycling.
- Wed Jun 11, 2025 12:51 am
- Forum: Gameplay Help
- Topic: How to upcycle?
- Replies: 117
- Views: 10789
Re: How to upcycle?
The start is quality quality modules.
That i agree with no reserve :)
From what I gained from the thread, a valid approach is to first create normal ingredients with largest productivity bonus+modules possible (and speed increased by speed beacons), then start upcycling the product you want ...
- Tue Jun 10, 2025 10:52 pm
- Forum: Gameplay Help
- Topic: How to upcycle?
- Replies: 117
- Views: 10789
Re: How to upcycle?
No. The other planets have hidden costs in the form of maintaining a defense network or i/o bounds imposed by landmass scale.
That's wrong for Fulgora. No ennemies and no bounds imposed by landmass in end game .... They are the same thing to pave Fulgora and Vulcanus ... It's just wrong to say ...
- Tue Jun 10, 2025 5:47 am
- Forum: Gameplay Help
- Topic: How to upcycle?
- Replies: 117
- Views: 10789
Re: How to upcycle?
Isn't that the case for every planet except Aquilo that mining bonus solve everything ?
Fulgora is another exception as mining bonus can actually be detrimental to designs that can't destroy byproducts fast enough.
I've been doing legendary science lately and also got excited with quality ...
- Mon Jun 09, 2025 6:08 pm
- Forum: Gameplay Help
- Topic: Coal on Vulcanus Hard to See
- Replies: 2
- Views: 282
Re: Coal on Vulcanus Hard to See
pour concrete onto everything ! and the fake coal rocks shall be no more ! x)
- Mon Jun 09, 2025 11:01 am
- Forum: Gameplay Help
- Topic: Space Platform Speed Changes Half-Way?
- Replies: 2
- Views: 221
Re: Space Platform Speed Changes Half-Way?
This is the gravitationnal pull from the origin or destination, it can help recover platforms that ran out of fuel, it's a 10km/s that has different direction in the first part and the second part of the travel.
- Sun Jun 08, 2025 2:50 pm
- Forum: Gameplay Help
- Topic: How to upcycle?
- Replies: 117
- Views: 10789
Re: How to upcycle?
With quality you can have an input situation where exactly the algorithm that works is completely wrong for another use case. And there's a gambling excitement that makes people discussing it a bit too excited to be smart. You can find an input condition that mocks an algorithm in comp-sci as well ...
- Thu Jun 05, 2025 10:42 pm
- Forum: Gameplay Help
- Topic: Artillery Remote no longer allowing mass-fire since update
- Replies: 4
- Views: 1736
Re: Artillery Remote no longer allowing mass-fire since update
You can rebind shift mouse wheel to "use object" and then use the mouse wheel to fire multiple shot, but really you shouldn't need any manual targetting, just research artillery range ! x)
- Wed Jun 04, 2025 2:21 am
- Forum: Mod portal Discussion
- Topic: Embedded video
- Replies: 2
- Views: 1382
Re: Embedded video
This is possible to do : https://mods.factorio.com/mod/color-coded-pipe-planner
Turns out you have to upload the mp4 somewhere else first, but it doesn't work with youtube, nor if you upload the mp4 on the forum first unfortunatly, github allows for videos to display when they are less than 15 MB ...
Turns out you have to upload the mp4 somewhere else first, but it doesn't work with youtube, nor if you upload the mp4 on the forum first unfortunatly, github allows for videos to display when they are less than 15 MB ...