Search found 2739 matches

by mmmPI
Sat Apr 27, 2024 9:52 am
Forum: News
Topic: Friday Facts #408 - Statistics improvements, Linux adventures
Replies: 107
Views: 7266

Re: Friday Facts #408 - Statistics improvements, Linux adventures

I had no particular suggestions for the statistics, it sound already good to me that there is a possibility to show each planet stats or "global"(galactic ?/total ?/combined ?) stats. I think re-ordering the more produced/consumed item so that the second column start with the 2nd most prod...
by mmmPI
Sat Apr 27, 2024 9:44 am
Forum: General discussion
Topic: Fluid Mechanics Still Broken, 6 Years Later?
Replies: 52
Views: 3628

Re: Fluid Mechanics Still Broken, 6 Years Later?

I will start with an example direct from one of the FFF posts. IMO that's a terrible example to show that "current fluid mechanic is broken", since we have no idea if it is using or not the same mechanic than currently. Another reason is that the original post is about the update order an...
by mmmPI
Fri Apr 26, 2024 10:00 am
Forum: Modding help
Topic: How to interpret "probability" property expression?
Replies: 1
Views: 128

Re: How to interpret "probability" property expression?

Sorry if that's not very helpful : i attempted to use the code linked because i was curious, but i got an error when using it as console command. I wanted to test an hypothesis, because i think i read something one time but couldn't find source that there are special rules for crude oil placement to...
by mmmPI
Fri Apr 26, 2024 9:50 am
Forum: Combinator Creations
Topic: Euclidean Algorithm for Greatest Comon Divisor (GCD)
Replies: 3
Views: 170

Re: Euclidean Algorithm for Greatest Comon Divisor (GCD)

How convenient are setups that deliver results over an undetermined number of tics? I speak not about the detecting that result is ready, but about synchronizing with other data signals that can change over the time. In other words, such function cannot be pipelined (unless linearized). I don't kno...
by mmmPI
Thu Apr 25, 2024 7:22 pm
Forum: Mod portal Discussion
Topic: New Dependencies Page
Replies: 4
Views: 1615

Re: New Dependencies Page

Very good, the reverse look up is the feature i wanted to use the most and it's working for finding the tweak i couldn't find last time i attempted to find a tweak of an existing mod that didn't referenced it by its full name :)
by mmmPI
Thu Apr 25, 2024 6:24 pm
Forum: Combinator Creations
Topic: Precision generic fluid routing and splitting
Replies: 10
Views: 506

Re: Precision generic fluid routing and splitting

Well, actually, I figured out the exact situations in which it occurs, which I put in my first post: - If you have a segment of two or more pipe tiles in a row - If you have a pump facing a tank that doesn't have three pipe-pump segments separate behind it - If you push into a tank over 40% (10000)...
by mmmPI
Wed Apr 24, 2024 9:50 pm
Forum: Combinator Creations
Topic: Precision generic fluid routing and splitting
Replies: 10
Views: 506

Re: Precision generic fluid routing and splitting

Trying to implement the Euclidean algorithm with combinators in a neat way is giving me a headache... So i did some researchs, and i made a thing to math out the GCD, which seem to be what the Euclidean algorithm is about: https://forums.factorio.com/viewtopic.php?f=193&t=113159 It's not doing ...
by mmmPI
Wed Apr 24, 2024 9:47 pm
Forum: Combinator Creations
Topic: Euclidean Algorithm for Greatest Comon Divisor (GCD)
Replies: 3
Views: 170

Euclidean Algorithm for Greatest Comon Divisor (GCD)

Source : https://en.wikipedia.org/wiki/Euclidean_algorithm GCD.jpg 0eNrlWdGOozYU/RVkqU8lq5gAITxUSnalfa3afeuMkAM3E0tgI2NmG434gP5Fv61fUgOThCRksclkWu2+RCE2h8s59/j6Oi9onZaQC8okCl9QAkUsaC4pZyhEv4O0lhZhibWyKLNizgpJmFRfsjVlRHJRPLBfUxKDVfAM5Jayp3oiseItFNJubhVcEgmW3IIaKkBIEJbkVpkn+58/f/xk8c3+SQ/sNyjKVFq0sIot...
by mmmPI
Wed Apr 24, 2024 1:10 pm
Forum: Combinator Creations
Topic: Precision generic fluid routing and splitting
Replies: 10
Views: 506

Re: Precision generic fluid routing and splitting

Sorry, it's a term commonly used from modded minecraft that I have much more experience with. I use it to mean fluid moving back and forth iteratively on a pipe over multiple ticks when it's intended to only go one direction. In Gregtech in minecraft there are these "pipe wars" about whic...
by mmmPI
Wed Apr 24, 2024 11:08 am
Forum: News
Topic: Friday Facts #392 - Parametrised blueprints
Replies: 133
Views: 24676

Re: Friday Facts #392 - Parametrised blueprints

That's how it's spelled in french, but apparently it's also a valid spelling in english , or at least in mathematics. In mathematics, and more specifically in geometry, parametrization (or parameterization; also parameterisation, parametrisation) is the process of finding parametric equations of a ...
by mmmPI
Wed Apr 24, 2024 12:43 am
Forum: Combinator Creations
Topic: Precision generic fluid routing and splitting
Replies: 10
Views: 506

Re: Precision generic fluid routing and splitting

I think they're referring to the oscillating/wave effect back and forth through the system, though I could be wrong. I didn't know the word and the wikipedia page in english is refering to a notion i know in french but it's called "balottement", it only applies when the container of the l...
by mmmPI
Tue Apr 23, 2024 11:38 pm
Forum: General discussion
Topic: Fluid Mechanics Still Broken, 6 Years Later?
Replies: 52
Views: 3628

Re: Fluid Mechanics Still Broken, 6 Years Later?

There wasn't, but you were able to use a single circuit wire connected between the two output belts to create something similar. One belt would always be on, reading on hold, while the other will enable only when the signal exceeds the desired amount (so you didn't necessarily need to wait for the ...
by mmmPI
Tue Apr 23, 2024 11:18 pm
Forum: Combinator Creations
Topic: Precision generic fluid routing and splitting
Replies: 10
Views: 506

Re: Precision generic fluid routing and splitting

I found that fluid sloshing was not as probabilistic as I'd expected. Repeating this setup I found there was very little variation in the split outputs, which I also found were affected by chunk alignment: Not sure what 'sloshing' means, and it's used a lot =) I would say the little variations in t...
by mmmPI
Tue Apr 23, 2024 10:20 pm
Forum: General discussion
Topic: Fluid Mechanics Still Broken, 6 Years Later?
Replies: 52
Views: 3628

Re: Fluid Mechanics Still Broken, 6 Years Later?

Except you could not use cracking with the basic tech, so everyone was researching quickly the advanced oil processing, and setting up cracking otherwise you'd either have to mine the tanks. Or at some early stage of factorio developement you could void fluid in steam engines, not just steam, but a...
by mmmPI
Tue Apr 23, 2024 10:14 pm
Forum: Off topic
Topic: Techtonica makes me depressed. Factorio could be real 3D
Replies: 13
Views: 820

Re: Techtonica makes me depressed. Factorio could be real 3D

In 3D, from the screenshot, i see a problem, in that you can't see the red items on the belts at the bottom layer unless you are super zoomed in, in case you can only see a few belts, or you have something that seemingly goes to infinity with the background very small and indistinguishable. I like n...
by mmmPI
Tue Apr 23, 2024 9:03 pm
Forum: General discussion
Topic: Fluid Mechanics Still Broken, 6 Years Later?
Replies: 52
Views: 3628

Re: Fluid Mechanics Still Broken, 6 Years Later?

Some gamers still around from the earliest early access development versions seem to have a trauma about oil production and perpetuate this trauma. I'm not from that time, but from what I read, advanced oil processing (the recipe for turning crude oil into heavy oil, light oil and petroleum gas) se...
by mmmPI
Sun Apr 21, 2024 9:52 am
Forum: Gameplay Help
Topic: Help with the editor needed
Replies: 8
Views: 512

Re: Help with the editor needed

What do you mean by "handle the highlighted brown box ?" To me it look like you opened the "unsorted" tab from the crafting menu, which is accessible from the editor. Those items are not really in the game for normal play as item, they are not thing the player can craft with legi...
by mmmPI
Fri Apr 19, 2024 7:30 pm
Forum: Off topic
Topic: Songs to Factorioize by
Replies: 62
Views: 98279

Re: Songs to Factorioize by

I have discovered pleasant tracks from this thread from genre i didn't know or wouldn't have explored on my own, and since the recent FFF are about music i wanted to bump it, because it may serve to illustrate what players like to listen to when playing when it's not the music of the game ^^ I wante...
by mmmPI
Fri Apr 19, 2024 6:11 pm
Forum: Combinator Creations
Topic: Simple machine to make your own music in Factorio like a beatmaker
Replies: 10
Views: 581

Re: Simple machine to make your own music in Factorio like a beatmaker

Syncopated Kick Drum Groove tiny version collection : SKDG level 3 tiny : 0eNrlWduO2zYQ/RWBQF8SbSKSIiUZ6MsmQB+KfermqQgE2qbXRHQDRTk1FvqA/ke/rF/SoeS7ZVvyZi9oYECwxNFQc87hDC+PaJxUstAqM2j0iKaynGhVGJVnaITuK505efYxn80cM5fOJM9KIzIDf9KxyoTJtfNdmblz98UxuVMkYukUoiolcpGyxmj05yMq1UMmEuvdLAsJbpWRKVhkIrV3QoOHVBo1u...
by mmmPI
Fri Apr 19, 2024 12:59 pm
Forum: Combinator Creations
Topic: Simple machine to make your own music in Factorio like a beatmaker
Replies: 10
Views: 581

Re: Simple machine to make your own music in Factorio like a beatmaker

SKDG level 7 : 0eNrtXdtuG0mS/ZUBH3flmczIu4B96ds8DHoeprufFg2Bkssy0byBpLxtNPQB+x87PzZfMlWUbBUrIzIzmJLXpAoNNyy5mJGMyBOVcari5B+T6/lds97MlrvJ5R+T2c1quZ1c/vcfk+3sdjmdd7/bfVw3k8vJbNcsJheT5XTR/bTerG4308Viej1v3mzXzfS3ZjO5v5jMlm+b3yeX8v4iO8R0M9u9XzS72c2bm9Xierac7lb9MeD+14tJs9zNdrPmYU77Hz5eLe8W1621S/l5qF3z+249...

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