Search found 4 matches

by TPRJones
Fri Jan 10, 2020 7:21 pm
Forum: News
Topic: Friday Facts #329 - Campaign reassessment
Replies: 78
Views: 14241

Re: Friday Facts #329 - Campaign reassessment

It may be possible to do a hybrid between types 1 and 2. Like, when the first part is done and red science is running have a "cutscene" sort of thing that results in the player being pushed away from their base for whatever story reason, there is now water in the way of their going back, a...
by TPRJones
Fri Sep 28, 2018 6:26 pm
Forum: News
Topic: Friday Facts #262 - Hello my name is: Compilatron
Replies: 126
Views: 26653

Re: Friday Facts #262 - Hello my name is: Compilatron

I'm really looking forward to launching Compilatron into space as soon as possible.
by TPRJones
Sun Jul 02, 2017 11:11 pm
Forum: Mods
Topic: [MOD 0.14] AAI Programmable Structures
Replies: 98
Views: 67100

Re: [MOD 0.14] AAI Programmable Structures

The tile scanner doesn't seem to be working properly with trees; scans of the tiles with trees aren't returning the raw wood resource. All the ores worked fine, but not the trees.
by TPRJones
Tue May 16, 2017 6:37 pm
Forum: Releases
Topic: Version 0.15.11
Replies: 100
Views: 34579

Re: Version 0.15.11

With the update it seems to be ignoring the port in "--bind" and going to the default 31497, which is problematic on shared servers. Although I'm not entirely certain if this is a problem with the update or with something else in my setup. Has anyone else experienced this problem? EDIT: I ...

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