Search found 24 matches
- Tue Apr 22, 2025 2:36 pm
- Forum: Gameplay Help
- Topic: character and quality
- Replies: 3
- Views: 348
character and quality
If this is not possible, maybe it should be removed?
- Tue Apr 22, 2025 2:27 pm
- Forum: Ideas and Suggestions
- Topic: Moving fluids over long distances
- Replies: 2
- Views: 207
Moving fluids over long distances
https://wiki.factorio.com/Pump
Moving fluids over long distances
When a fluid is created, it can travel up to 320 tiles from it's existing location until it needs a pump. Pumps reset this value, allowing fluids to travel for another 320 tiles until another one is needed. If a pipe has been ...
Moving fluids over long distances
When a fluid is created, it can travel up to 320 tiles from it's existing location until it needs a pump. Pumps reset this value, allowing fluids to travel for another 320 tiles until another one is needed. If a pipe has been ...
- Mon Apr 21, 2025 7:49 pm
- Forum: Ideas and Requests For Mods
- Topic: IDEA oil on the water, enemies, guns
- Replies: 8
- Views: 4680
Re: IDEA oil on the water, enemies, guns
Это было лишь идеей на бумаге - а теперь это полноценный мод. Команде большой респект за реализацию.
- Mon Apr 21, 2025 7:33 pm
- Forum: Outdated/Not implemented
- Topic: правка и корректировка
- Replies: 1
- Views: 179
правка и корректировка
1) здание: описания
у новых зданий для новых планет значится описание "критически важны для исследований" - но нет у биокамеры. почему?
11.png 22.png 33.png
2) качество: его нет у топливных элементов - это нормально.
но есть у непроизводимого пистолета и персонажа (как получить с бОльшим ...
у новых зданий для новых планет значится описание "критически важны для исследований" - но нет у биокамеры. почему?
11.png 22.png 33.png
2) качество: его нет у топливных элементов - это нормально.
но есть у непроизводимого пистолета и персонажа (как получить с бОльшим ...
- Fri Oct 27, 2023 3:56 pm
- Forum: News
- Topic: Friday Facts #382 - Logistic groups
- Replies: 230
- Views: 68722
Re: Friday Facts #382 - Logistic groups
The weight of the cosmonaut is not important for the rocket. where is cosmonaft located? let's remember...





- Fri Oct 20, 2023 4:51 pm
- Forum: News
- Topic: Friday Facts #381 - Space Platforms
- Replies: 209
- Views: 77934
Re: Friday Facts #381 - Space Platforms
incredible, I want to play
why does 1 “hand” grab 5 units of fragments per exit (first pictures), and the legendary one grabs 1 unit per exit for each “hand”?
why does 1 “hand” grab 5 units of fragments per exit (first pictures), and the legendary one grabs 1 unit per exit for each “hand”?
- Fri Oct 13, 2023 10:46 pm
- Forum: News
- Topic: Friday Facts #380 - Remote view
- Replies: 183
- Views: 56897
Re: Friday Facts #380 - Remote view
changes in the duration of day and night and the power of panels for planets
- Fri Oct 13, 2023 10:07 pm
- Forum: News
- Topic: Friday Facts #380 - Remote view
- Replies: 183
- Views: 56897
Re: Friday Facts #380 - Remote view
While the expansion is being prepared, is it possible to change one model in the game?
Solar panel (I want the visual effect of operation and shutdown).
Yes, there are batteries, but they indicate charge and discharge. Moreover, the source of energy may not be solar panels.
options:
or
a) change ...
Solar panel (I want the visual effect of operation and shutdown).
Yes, there are batteries, but they indicate charge and discharge. Moreover, the source of energy may not be solar panels.
options:
or
a) change ...
- Thu Oct 29, 2020 3:54 pm
- Forum: Ideas and Suggestions
- Topic: Barrels and loading of liquid (gas)
- Replies: 3
- Views: 1710
Re: Barrels and loading of liquid (gas)
absolutely wrong
I play in Russian. I need to pack water. I type: water (rus) 4 options, I type: water (eng) 1 option. :!:
I switch the game to English. I start looking for water. and I get the result: 11 options. :D
4+1 (rus) = 11(eng) ?? :?:
3.png 2.png 1.png
I have to search manually for ...
I play in Russian. I need to pack water. I type: water (rus) 4 options, I type: water (eng) 1 option. :!:
I switch the game to English. I start looking for water. and I get the result: 11 options. :D
4+1 (rus) = 11(eng) ?? :?:
3.png 2.png 1.png
I have to search manually for ...
- Tue Oct 20, 2020 6:56 am
- Forum: Ideas and Suggestions
- Topic: Barrels and loading of liquid (gas)
- Replies: 3
- Views: 1710
Barrels and loading of liquid (gas)
whether it is possible to realize pumping (pumping out) of liquids automatically (by choosing a specific liquid).
inside the building, make a choice between loading or unloading barrels (as with a train: what kind of liquid is there and is filled) in fact, other liquid will not go through the pipes ...
inside the building, make a choice between loading or unloading barrels (as with a train: what kind of liquid is there and is filled) in fact, other liquid will not go through the pipes ...
- Sat Oct 17, 2020 8:07 pm
- Forum: PyMods
- Topic: BioSample - recipe???
- Replies: 2
- Views: 1589
Re: BioSample - recipe???
drill found, production too,
the problem is in a very crooked translation into Russian.
I close the question. thanks
the problem is in a very crooked translation into Russian.
I close the question. thanks
- Fri Oct 16, 2020 10:21 pm
- Forum: PyMods
- Topic: BioSample - recipe???
- Replies: 2
- Views: 1589
BioSample - recipe???
Biosample - how to produce? what recipe? studied red science.
in sandbox mode - no/ alien life 1.9.0. +
filters (sorter and manipulator) - accept
HELP please/ какая механика получения? what is the mechanics of getting?
in sandbox mode - no/ alien life 1.9.0. +

filters (sorter and manipulator) - accept

HELP please/ какая механика получения? what is the mechanics of getting?
- Wed Feb 27, 2019 3:04 am
- Forum: Ideas and Requests For Mods
- Topic: IDEA oil on the water, enemies, guns
- Replies: 8
- Views: 4680
Re: IDEA oil on the water, enemies, guns
https://mods.factorio.com/mod/cargo-shipsbobingabout wrote: Thu Feb 23, 2017 10:56 am See, I like the idea of being able to build things on the water. Oil rigs that produce way more efficiently than land based oil drills would be one of them.
I'm just not sure how you'd go about doing it. There's currently no way to walk on water.
- Wed Feb 27, 2019 3:01 am
- Forum: Ideas and Suggestions
- Topic: save group and end product
- Replies: 0
- Views: 710
save group and end product
1. Why not make a group of saves for each new game?
when generating the world, make the field "the name of the world" (leave 3 saves: the name of the world_1, the name of the world _2 ...).
for example: playing a vanilla game, playing a megabase, starting a new game with mods, saves rewriting and ...
when generating the world, make the field "the name of the world" (leave 3 saves: the name of the world_1, the name of the world _2 ...).
for example: playing a vanilla game, playing a megabase, starting a new game with mods, saves rewriting and ...
- Mon Aug 06, 2018 6:01 pm
- Forum: Ideas and Requests For Mods
- Topic: IDEA oil on the water, enemies, guns
- Replies: 8
- Views: 4680
Re: IDEA oil on the water, enemies, guns
is it impossible?
https://mods.factorio.com/mod/cargo-ships
only would replace ships in tugs with platforms

https://mods.factorio.com/mod/cargo-ships
only would replace ships in tugs with platforms

- Mon Dec 04, 2017 5:02 pm
- Forum: News
- Topic: Friday Facts #219 - Cliffs
- Replies: 191
- Views: 102996
Re: Friday Facts #219 - Cliffs
if 2 Cliffs are opposite, what will the connection of underground pipes and underground conveyors look like? bad english, sorry.
- Fri Mar 10, 2017 7:50 pm
- Forum: News
- Topic: Friday Facts #179 - New resource graphics & concrete
- Replies: 107
- Views: 62714
Re: Friday Facts #179 - New resource graphics & concrete
Showed 5 kinds of ores, but what does oil look like now?
google translete
google translete
- Thu Feb 23, 2017 8:58 pm
- Forum: Ideas and Requests For Mods
- Topic: IDEA oil on the water, enemies, guns
- Replies: 8
- Views: 4680
Re: IDEA oil on the water, enemies, guns
See, I like the idea of being able to build things on the water. Oil rigs that produce way more efficiently than land based oil drills would be one of them.
I'm just not sure how you'd go about doing it. There's currently no way to walk on water.
I know there are events on the construction of ...
I'm just not sure how you'd go about doing it. There's currently no way to walk on water.
I know there are events on the construction of ...
- Tue Feb 21, 2017 10:49 pm
- Forum: Ideas and Requests For Mods
- Topic: IDEA oil on the water, enemies, guns
- Replies: 8
- Views: 4680
IDEA oil on the water, enemies, guns
oil production only on the water
or
improved extraction (ground min 0.1, water min 0.3) (min - minimal)
production modes:
port of the pump - the ship (hard to do?)
or
pipe on the platform
water generator (no connect ground) + oil platform
Oil platform = pump (oil) + tank +
loading pump (on the ...
or
improved extraction (ground min 0.1, water min 0.3) (min - minimal)
production modes:
port of the pump - the ship (hard to do?)
or
pipe on the platform
water generator (no connect ground) + oil platform
Oil platform = pump (oil) + tank +
loading pump (on the ...