Search found 1761 matches

by Optera
Sun Jan 20, 2019 4:50 pm
Forum: Modding discussion
Topic: Removing fluid temperature - thoughts?
Replies: 11
Views: 911

Re: Removing fluid temperature - thoughts?

From a modders perspective I'd like the way boilers could gradually heat, or cool, fluids from 0.14 and the conversion of water-steam at 100°C from early 0.15 back. Gradually heating water for steam engines might have been an mildly annoying puzzle in vanilla. Having support for it though allowed ad...
by Optera
Sat Jan 19, 2019 6:15 am
Forum: Ideas and Suggestions
Topic: Turntables + Automated Detaching
Replies: 7
Views: 408

Re: Turntables + Automated Detaching

A lot, almost all higher ranking, passenger trains in Austria have a locomotive on one end and a driving car on the other. To get those driving cars face the right direction sometimes turntables are used. More commonly though the whole train is reversed in a reversing loop like we would do in Factor...
by Optera
Wed Jan 16, 2019 11:19 am
Forum: Implemented Suggestions
Topic: [SOLVED] application minimizes
Replies: 9
Views: 358

Re: [SOLVED] application minimizes

Current builds have the habit of sometimes refusing to go to the background when alt-tabbing out of factorio during launch on Win10 64bit. I sometimes have to click into factorio then tab out again to see my other windows. May or may not have something to do with me launching factorio from batch scr...
by Optera
Tue Jan 15, 2019 7:48 pm
Forum: Logistic Train Network
Topic: Mall Providing station
Replies: 1
Views: 75

Re: Mall Providing station

My mall stops combine Logistic Provider & Requester with Logistic Network to LTN stop filter.
Both found in the design thread: viewtopic.php?f=214&t=51073
by Optera
Tue Jan 15, 2019 6:05 pm
Forum: Implemented mod requests
Topic: LuaTrain.go_to_station()
Replies: 9
Views: 261

Re: LuaTrain.go_to_station()

This function would be really sleek if it took a backer_name as parameter. Set the index to the corresponding entry or add a new entry for it, potentially with additional parameter taking an list of WaitCondition in case a new entry is generated. Just for setting current and mode it feels redundant....
by Optera
Tue Jan 15, 2019 5:06 pm
Forum: Implemented mod requests
Topic: LuaTrain.go_to_station()
Replies: 9
Views: 261

Re: LuaTrain.go_to_station()

Isn't this implementation the same as setting the current schedule record?

e.g. if you know you want to send it to the 2nd station in the schedule records:
train.schedule.current = 2
by Optera
Tue Jan 15, 2019 2:30 pm
Forum: Gameplay Help
Topic: SPM
Replies: 8
Views: 229

Re: SPM

I consider military to be part of the 1k spm base challenge.
My 2k spm base researches robot follower count to consume every possible sci pack equally.
by Optera
Sat Jan 12, 2019 11:20 am
Forum: Logistic Train Network
Topic: How do I make a buffer station?
Replies: 5
Views: 1010

Re: How do I make a buffer station?

Take a look at the age of this thread you necroed.
by Optera
Fri Jan 11, 2019 8:45 am
Forum: This Forum
Topic: How to disallow new threads in a board I am moderator of?
Replies: 7
Views: 188

Re: How to disallow new threads in a board I am moderator of?

You could always make it sticky or even an announcement. Those are always sorted at the top.
by Optera
Fri Jan 11, 2019 8:43 am
Forum: Mods
Topic: [MOD 0.16] Loader Redux 1.3.1
Replies: 72
Views: 17358

Re: [MOD 0.16] Loader Redux 1.3.1

It makes more sense for loaders to be treated like a belt entity like splitters.
The loader prototype doesn't even support energy_source and energy_usage, those properties are simply ignored.
by Optera
Thu Jan 10, 2019 7:58 am
Forum: Logistic Train Network
Topic: [LTN 1.9.6] Trains started to overfill themselves, ignoring created delivery amount
Replies: 7
Views: 147

Re: [LTN 1.9.6] Trains started to overfill themselves, ignoring created delivery amount

merged into topic with same answer This is working as intended. Your provider loading over 10 times the requested amount is the bug. 1) Use filter inserter designs instead of dumb inserters for requester AND provider. 2) Set threshold signals at every station to a full train load to maximize train u...
by Optera
Wed Jan 09, 2019 8:55 pm
Forum: Won't implement
Topic: [Idea] Allowing Crafting Speed of Machines to be Changed
Replies: 3
Views: 92

Re: [Idea] Allowing Crafting Speed of Machines to be Changed

Doesn't 0.17 add a way to bind productivity research to assemblers similar to mining drills?
Changing crafting speed or pollution modifiers doesn't seem to be that different.
by Optera
Wed Jan 09, 2019 8:14 am
Forum: Modding interface requests
Topic: Proper documentation for "data.lua"
Replies: 7
Views: 104

Re: Proper documentation for "data.lua"

The wiki is great, but a fully auto generated documentation for all prototype properties and flags as well as some clue as to what they really do would go a long way. It should also include the helper functions that where added. One recent example that cost me half a day of trial and error to get a ...
by Optera
Wed Jan 09, 2019 8:02 am
Forum: Logistic Train Network
Topic: Timeouts
Replies: 3
Views: 80

Re: Timeouts

You can only disable stop timeout. Delivery timeout can't be disabled as it prevents old deliveries piling up in memory. While fixing gridlocks turn off LTN by unchecking Enable Dispatcher. If gridlocks are so frequent you have to accommodate for them in delivery timeout you really should read into ...
by Optera
Wed Jan 09, 2019 7:58 am
Forum: Logistic Train Network
Topic: [LTN 1.9.6] Trains started to overfill themselves, ignoring created delivery amount
Replies: 7
Views: 147

Re: [LTN 1.9.6] Trains started to overfill themselves, ignoring created delivery amount

Disabling "finish loading" WILL BREAK / PREVENT any multi item or not 100% full delivery. I highly recommend using smart station designs. With LTN smart loading is as simple merging expected inventory from ltn output and current inventory from stop read train inventory. See Design thread for bluepri...
by Optera
Tue Jan 08, 2019 4:17 pm
Forum: Ideas and Suggestions
Topic: Option in inserters to only load locomotives/trains
Replies: 9
Views: 142

Re: Option in inserters to only load locomotives/trains

I made two mods solving this: https://mods.factorio.com/mod/Inventory%20Sensor returns if the carriage is a locomotive or wagon alongside the inventory https://mods.factorio.com/mod/LogisticTrainNetwork probably overkill for this feature alone ;) LTN stops return the composition of parked trains as ...
by Optera
Tue Jan 08, 2019 1:45 pm
Forum: Logistic Train Network
Topic: Second train ignore request thresold
Replies: 1
Views: 69

Re: Second train ignore request thresold

This post doesn't contain any useful information as to why this might happen.
How to report a bug or request assistance - READ BEFORE POSTING

All I can tell you from the provided information is that I am using LTN excessively myself and it never ignores thresholds.
by Optera
Fri Jan 04, 2019 6:40 am
Forum: Logistic Train Network
Topic: Load up only one cargo wagon?
Replies: 2
Views: 92

Re: Load up only one cargo wagon?

If LTN could correctly guess at what carriage position your station expects which item I'd rework it to play lottery games. :lol: Joking aside, try wide chest spanning the whole train length and use filtered loader or miniloader to output from those. It's by far the simplest and most ups friendly wa...
by Optera
Thu Jan 03, 2019 11:28 am
Forum: Ideas and Suggestions
Topic: Allow Inserters to take fuel from trains again
Replies: 18
Views: 514

Re: Allow Inserters to take fuel from trains again

Preventing fuel and modules from being removed by inserters seems like an arbitrary limitation to please a minority that doesn't want to think too deeply. In turn it prevents those how like to come up with overly complicated automations of doing so. It should be failry simple to please both sides by...

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