Search found 2916 matches

by Optera
Wed Apr 17, 2024 1:35 pm
Forum: Logistic Train Network
Topic: Using LTN Mod source?
Replies: 6
Views: 308

Re: Using LTN Mod source?

I was hoping the author would see this and give me permission. If not, I can start from the combinator instead. More to learn that way. Firstly, a public forum is the worst channel to ask for permissions. Secondly, reading through your design proposal I'd still decline. But when a product is badly ...
by Optera
Sun Jan 14, 2024 6:55 am
Forum: Logistic Train Network
Topic: feature request: per-station signals for inactivity/finish-loading.
Replies: 4
Views: 546

Re: feature request: per-station signals for inactivity/finish-loading.

Enabling circuit conditions globally has no effect on stations that don't make use of them. The only requirement is for a single wire to connect to every station, can be just an isolated pole with a wire between it and station. Otherwise trains will try to read from a not existing circuit network an...
by Optera
Sat Dec 30, 2023 12:03 pm
Forum: Logistic Train Network
Topic: feature request: per-station signals for inactivity/finish-loading.
Replies: 4
Views: 546

Re: feature request: per-station signals for inactivity/finish-loading.

Enable "Schedule circuit conditions" and build whatever logic you want for keeping trains locked in a station or force them out.
by Optera
Tue Dec 12, 2023 2:00 pm
Forum: Logistic Train Network
Topic: [not a bug] Depot priority not working
Replies: 3
Views: 516

Re: [not a bug] Depot priority not working

Working as intended.

Depot Priority is used for selecting available trains.
For returning to depots trains just use base game train pathing to a depot name.
by Optera
Wed Dec 06, 2023 7:51 pm
Forum: Logistic Train Network
Topic: Feature request: extend ConnectSurfaces() interface to reserve/wait for a train
Replies: 3
Views: 465

Re: Feature request: extend ConnectSurfaces() interface to reserve/wait for a train

Implementation wise the rocket would itself have a hidden train too because LTN tracks deliveries by train IDs. But you have one train on the planet that visits the provider. Then I need another train in space that finishes the delivery in orbit. Sourcing that train from LTN is the issue. I don't w...
by Optera
Wed Dec 06, 2023 9:22 am
Forum: Logistic Train Network
Topic: Feature request: extend ConnectSurfaces() interface to reserve/wait for a train
Replies: 3
Views: 465

Re: Feature request: extend ConnectSurfaces() interface to reserve/wait for a train

Correct me if I read it wrong. You want to have LTN manage a delivery between surfaces where the train is sent along with the cargo in a rocket. Instead of forcing LTN to handle requests between surfaces I'd break it into one request per surface. Have a transmitter relay the required material to LTN...
by Optera
Mon Nov 06, 2023 5:58 am
Forum: Logistic Train Network
Topic: Stations & other LTN based designs
Replies: 229
Views: 262674

Re: Stations & other LTN based designs

With a system with that much inherent latency the best way would be:
1) count items entering the system
2) subtract items leaving for production
3) send current counter to LTN

You could also just filter at unloading, remove that filter buffer warehouse and send the main storage to LTN.
by Optera
Tue Oct 31, 2023 9:30 am
Forum: Logistic Train Network
Topic: Min. max. train length
Replies: 4
Views: 721

Re: Min. max. train length

FritzHugo3 wrote:
Mon Oct 30, 2023 6:54 pm
Is there a technical reson or why ltn dont respect that or why depots ignore the signals?
Depots work better by pathing to nearest name rather than using temp stops.
Doing so makes it far too easy to end up with same depot names with different train length limitations.
by Optera
Fri Oct 27, 2023 6:20 am
Forum: Logistic Train Network
Topic: What is "Locked Slots per Wagon" and "Train composition"?
Replies: 28
Views: 23356

Re: Managing LTN Trains with "Encoded Positions of X" Signals

Use Network ID and train length to filter trains. Encoded Position is read only for smart loading/unloading. Position signals are direction dependent, while trains only have a concept of front and back during travel. e.g. <L-CC-<L-L> can't be distinguished from <L-L>-CC-L> until the train starts mov...
by Optera
Fri Oct 27, 2023 6:16 am
Forum: Logistic Train Network
Topic: Threshold and Stack Threshold
Replies: 58
Views: 21477

Re: Threshold and Stack Threshold

Merged all requester turning into provider threads into threshold thread.
by Optera
Tue Oct 24, 2023 5:00 am
Forum: Gameplay Help
Topic: Deconstruction train signals causes heavy lag
Replies: 3
Views: 683

Re: Deconstruction train signals causes heavy lag

LTN is the wrong subforum.

Mods can't even touch train pathfinder (That's why LTN uses temp stops).
by Optera
Sat Oct 14, 2023 5:21 am
Forum: Logistic Train Network
Topic: Station names?
Replies: 1
Views: 476

Re: Station names?

Depots use name based pathing like vanilla trains.
Provider/Requester use temporary stops on top of the actual stop to path by stop.unit_id.
There are some configurations where trains may not pick the stop under the temp stop after reaching it, e.g. disabling the stop or setting vanilla train limits.
by Optera
Thu Oct 05, 2023 6:58 am
Forum: Logistic Train Network
Topic: Letting train leave if the station is missing requested items?
Replies: 5
Views: 753

Re: Letting train leave if the station is missing requested items?

That does not adress the main edge case I am experiencing: Station A requests 1000 of X. Station B(problem station) contains 3 of X. Train with 4 cargo wagons is dispatched to Station B to pick up 3 of X. Staton B recieves 2 more of X from the factory. Second train with 4 cargo wagons is dispatched...
by Optera
Mon Oct 02, 2023 4:19 am
Forum: Logistic Train Network
Topic: Letting train leave if the station is missing requested items?
Replies: 5
Views: 753

Re: Letting train leave if the station is missing requested items?

Just report to LTN what's actually available.
If your station tells LTN it has items that it doesn't then your setup is wrong.
by Optera
Fri Sep 22, 2023 5:38 am
Forum: Logistic Train Network
Topic: [Request?] Add an option to prevent multiple cargo requests in a single schedule
Replies: 8
Views: 1040

Re: [Request?] Add an option to prevent multiple cargo requests in a single schedule

The whole point of LTN is to combine requests.
If you don't want that use Providers and/or Requesters dedicated to one type of freight.
by Optera
Tue Sep 12, 2023 8:42 am
Forum: Logistic Train Network
Topic: [Request?] Add default stack thresholds and empty cargo slots to Mod Settings
Replies: 1
Views: 377

Re: [Request?] Add default stack thresholds and empty cargo slots to Mod Settings

It's possible by including a combinator set to your preferred settings in the blueprint for your LTN stations.
by Optera
Sat Aug 12, 2023 3:17 pm
Forum: Logistic Train Network
Topic: [Problem is "Balanced Waterfill"] Cargo Ships 0.2.3 are Incompatible with LTN 1.18.4
Replies: 2
Views: 523

Re: [Not a Bug] Cargo Ships 0.2.3 are Incompatible with LTN 1.18.4

Not a bug with either LTN or Cargo Ships.
I've tested LTN 1.18.4 with Cargo Ships 0.2.3 and it worked fine.

Edit:
Seems like the error comes from Balanced Waterfill
https://mods.factorio.com/mod/cargo-shi ... 428406477c
by Optera
Sun Jul 30, 2023 6:45 am
Forum: Logistic Train Network
Topic: [Not a Bug] Update 1.18.4 corrupt SpaceExploration mod
Replies: 9
Views: 1772

Re: Update 1.18.4 corrupt SpaceExploration mod

The issue is with SE not cleaning flags from the train-stop prototype after deep copy.
https://github.com/Yousei9/Logistic-Tra ... issues/324

Merged all threads about this issue into one.
Please don't start new threads for the same issue.
by Optera
Sun Jul 09, 2023 1:09 pm
Forum: Logistic Train Network
Topic: Providers stations cannot be disabled
Replies: 3
Views: 546

Re: Providers stations cannot be disabled

Jacob_SVK wrote:
Sat Jul 08, 2023 10:03 pm
Thanks for the advice, but then I don't understand why there is an on/off slider if it can't deactivate the station.
Because it's not needed.
Anything above provide threshold is provided. Should be easy enough to understand.
by Optera
Tue Jun 20, 2023 4:22 am
Forum: Logistic Train Network
Topic: Only one train beeing dispatched to a station
Replies: 2
Views: 614

Re: Only one train beeing dispatched to a station

If I read that correct your example is an edge case that will only work if either your provider is loading count perfect, or your train can hold exactly 120 stacks. Request: -12000 / 50 = -240 stacks threshold: 120 stacks One additional piece of ore will put the current delivery above the level wher...

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