Search found 35 matches

by Drizzt321
Thu Jan 25, 2018 4:07 am
Forum: Mods
Topic: [0.15] Explosive Excavation & Bot Landfill
Replies: 17
Views: 9373

Re: [0.15] Explosive Excavation & Bot Landfill

For me, it now doesn't crash, but it hangs Factorio and I have to kill it. After disabling this mod it works fine.
by Drizzt321
Thu Jan 26, 2017 8:26 pm
Forum: Mods
Topic: [MOD 0.18.X] Air Filtering
Replies: 134
Views: 170804

Re: [MOD 0.14.X] Air Filtering

Thanks! Guess that means I need to make a crap ton of these and have a moderate size recycling plant.
by Drizzt321
Thu Jan 26, 2017 5:54 am
Forum: Mods
Topic: [MOD 0.18.X] Air Filtering
Replies: 134
Views: 170804

Re: [MOD 0.14.X] Air Filtering

So, I just started using this mod, should I expect to see the red/pollution area decrease if I have enough filters going? Or will it just hold steady where it's at even if I have an overwhelming number of filters?
by Drizzt321
Sat Jul 23, 2016 6:28 pm
Forum: Mods
Topic: [MOD 0.12.20+] Homeworld
Replies: 153
Views: 90783

Re: [MOD 0.12.20+] Homeworld

Running Factorio 0.13.9 with the latest version downloaded from the new Mods interface in-game, when loading off of a save file after having Factorio closed, the portal has disappeared and I can't see any way to get it back.
by Drizzt321
Sat Dec 06, 2014 4:28 am
Forum: Pending
Topic: Crash due to removing an assembly machine
Replies: 3
Views: 3880

Re: Crash due to removing an assembly machine

I can with the save file, which as I said, I can provide if you want me to provide a link or upload it somewhere.
by Drizzt321
Fri Dec 05, 2014 5:18 am
Forum: Duplicates
Topic: Crash when removing conveyor tile
Replies: 1
Views: 2563

Crash when removing conveyor tile

I'm having a crash when removing a specific conveyor tile, and can reliably reproduce it. This is 0.11.4, but the save game was created in 0.11.3. The specific one is evidenced by the attached screenshot, and occurs whether I have the splitter in hand. I do have the save file, however it is ~6MB, wh...
by Drizzt321
Fri Jul 11, 2014 5:32 pm
Forum: News
Topic: Friday Facts #41
Replies: 34
Views: 30256

Re: Friday Facts #41

Well, according to the Steam Hardware Survey , it's about 80% 64-bit versions of windows. Now that does follow the 80/20 rule, however 20% of potential market share is not a small thing. Although I agree, in the fairly near future it would make sense for nearly all developers (or at least, game &...
by Drizzt321
Thu Jul 10, 2014 10:12 pm
Forum: News
Topic: Friday Facts #41
Replies: 34
Views: 30256

Re: Friday Facts #41

snip show me desktop 32bit only processor released after 2008 year and we will discuss more. special note: you wont find such processor special note 2: xeon is SERVER processor, not desktop one. As Gammro pointed out, the Atom Z6 series. Leaving that aside, as I'm sure you'll argue (mostly correctl...
by Drizzt321
Mon Jul 07, 2014 6:29 pm
Forum: News
Topic: Friday Facts #41
Replies: 34
Views: 30256

Re: Friday Facts #41

i see no reason to "discuss" obvious things. intel dropped 32 bit desktop processors in 2006 amd in 2008 any desktop running 32bit processor is atleast 6 years old or using non desktop hardware. there is no reason to support 32bit architecture right now, ever if 32bit support dropped, onl...
by Drizzt321
Fri Jun 27, 2014 5:43 pm
Forum: News
Topic: Friday Facts #40
Replies: 73
Views: 46248

Re: Friday Facts #40

Ah, you guys need to go west. The weather is nice and sunny near Domažlice! :) The new player model looks great! Are different colours planned for multiplayer? Actually today the weather is quite "summerish" here (unlike the past week). Yes there will be different colors. That was one of ...
by Drizzt321
Fri Jun 27, 2014 5:05 pm
Forum: Releases
Topic: Version 0.10.2
Replies: 25
Views: 35680

Re: Version 0.10.2

Yippee!

And I'm stuck at work all day *sigh* Glad the save reload bug is fixed :)
by Drizzt321
Sun Jun 22, 2014 2:52 am
Forum: Resolved Problems and Bugs
Topic: [0.10.1][kovarex] Error loading save
Replies: 39
Views: 17089

Re: [0.10.1] Error loading save

kovarex wrote:Resolved for 0.10.2
Next Friday? So we can't start any new games and expect to be able to load them up from a save until then?
by Drizzt321
Sat Jun 21, 2014 6:42 pm
Forum: Releases
Topic: Version 0.10.1
Replies: 36
Views: 38563

Re: Version 0.10.1

After upgrading (downloaded full install), anytime I try and load a game I keep getting "Package lock(read) is active on ...save.zip".
by Drizzt321
Thu Jun 19, 2014 5:29 pm
Forum: Implemented Suggestions
Topic: Set custom alerts
Replies: 2
Views: 1551

Re: Set custom alerts

Ah, well, I guess I haven't been following the forum enough (or long enough) to see that bit. And it's not on the 0.12 Roadmap thread. At least, not at the top. And the belt counter would be tied into the alerts system, although it may have been mentioned buried deep in one of those threads you refe...
by Drizzt321
Wed Jun 18, 2014 11:00 pm
Forum: Implemented Suggestions
Topic: Set custom alerts
Replies: 2
Views: 1551

Set custom alerts

So, I did find something vaguely similar at https://forums.factorio.com/forum/viewtopic.php?f=6&t=1238ap , but slightly different. Let's say for a chest (of any kind, or maybe just smart chest) could be set to alert if there is too little of X resource in it. For example, I like to buffer fuel t...
by Drizzt321
Mon Jun 16, 2014 11:49 pm
Forum: News
Topic: Friday Facts #38
Replies: 36
Views: 27385

Re: Friday Facts #38

Not that I'm complaining about fixing more bugs & such... but is there an estimated release date for 0.10.1? Or is it when you feel that there's not much in the way of bugs to fix for it?
by Drizzt321
Wed Jun 11, 2014 4:59 pm
Forum: Resolved Problems and Bugs
Topic: [0.10.0] Turrets with ammo stop firing at biters
Replies: 14
Views: 7507

Re: [0.10.0] Turrets with ammo stop firing at biters

Sweet! Glad to hear there's a fix for this in the next patch.
by Drizzt321
Tue Jun 10, 2014 11:31 pm
Forum: General discussion
Topic: Tried to pick up a full chest...
Replies: 17
Views: 6917

Re: Tried to pick up a full chest...

slpwnd wrote:We wanted to fix this some time ago (basically give a message dialog or don't allow to mine the chest). But somehow the chest bombs have become a Factorio folklore :D It might still get fixed in the future though ...
I dunno...it's kinda like a rite of passage. Keep it in! :lol: :twisted:
by Drizzt321
Tue Jun 10, 2014 11:27 pm
Forum: Ideas and Suggestions
Topic: Beamed Power (aka Tesla Tower)
Replies: 0
Views: 2028

Beamed Power (aka Tesla Tower)

A thought that just occurred to me while reading Electric Energy Dev Proposal thread. Someone asked "what could you use that much power for" in response to a nuclear power plant giving off 1.3GW. My instant thought would be beamed power. Beamed power gives a certain radius that it can powe...
by Drizzt321
Tue Jun 10, 2014 10:57 pm
Forum: Show your Creations
Topic: factorio new episode watch now
Replies: 3
Views: 4180

Re: factorio new episode watch now

Hrm...says removed by user for me :(

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