Godspeed Wube!!
Do you plan to update the Merch offerings? Especially the Factorio mug would be greatly appreciated.
Search found 59 matches
- Mon Oct 21, 2024 11:24 am
- Forum: News
- Topic: Factorio: Space Age is here!
- Replies: 119
- Views: 44616
- Fri Feb 02, 2024 12:31 pm
- Forum: News
- Topic: Friday Facts #396 - Sound improvements in 2.0
- Replies: 98
- Views: 19567
Re: Friday Facts #396 - Sound improvements in 2.0
Nice one, even though I am not completely sold on the sound blending between idling motor and revving one, it does not sound completely natural to me, but it can be just me. π€·ββοΈ But there is one quality-of-life improvement related to sounds that I would really love to see in the 2.0 game - it is an...
- Wed Sep 08, 2021 3:06 pm
- Forum: Outdated/Not implemented
- Topic: mute the game while alt-tabbed
- Replies: 107
- Views: 60138
Re: mute the game while alt-tabbed
- Sun Mar 14, 2021 9:44 am
- Forum: Outdated/Not implemented
- Topic: mute the game while alt-tabbed
- Replies: 107
- Views: 60138
Re: mute the game while alt-tabbed
Thatβs why I suggest to at least add posibility to map a keyboard shortcut for sound mute/unmute.
- Fri Mar 12, 2021 9:29 am
- Forum: Outdated/Not implemented
- Topic: mute the game while alt-tabbed
- Replies: 107
- Views: 60138
Re: mute the game while alt-tabbed
And would it please be possible to at least have a key binding for "Mute"?
It could be unset by default so users won't mute game by mistake, but other users could map it themselves if they wanted.
It could be unset by default so users won't mute game by mistake, but other users could map it themselves if they wanted.
- Sat Feb 27, 2021 6:00 pm
- Forum: Outdated/Not implemented
- Topic: mute the game while alt-tabbed
- Replies: 107
- Views: 60138
Re: mute the game while alt-tabbed
Detecting when a window is in focus or not is (apparently) a non-solved problem. Some operating systems with some drivers and some situations may have a program in focus but from a code perspective it never gets the "focus gained" and so the code thinks "not focused" and all kin...
- Fri Feb 26, 2021 5:09 pm
- Forum: Outdated/Not implemented
- Topic: mute the game while alt-tabbed
- Replies: 107
- Views: 60138
- Fri Feb 26, 2021 5:00 pm
- Forum: Outdated/Not implemented
- Topic: mute the game while alt-tabbed
- Replies: 107
- Views: 60138
Re: mute the game while alt-tabbed
because you can solve the problem without Wube having to spend time on it. It's called "User experience". π Lots of things could have been actually left out from the game, but in fact are there just because Factorio developers care for user's experience and quality of life. This proposal ...
- Fri Feb 26, 2021 4:47 pm
- Forum: Outdated/Not implemented
- Topic: mute the game while alt-tabbed
- Replies: 107
- Views: 60138
Re: mute the game while alt-tabbed
or, use some radical self determinism and look up how to do it your own way: https://superuser.com/questions/347674/win7-mute-sound-in-mixer-for-particular-application-by-keyboard-shortcut teach a gamer to fish and they can make keyboard shortcuts for any number of games.. (edit) direct link: http:...
- Fri Feb 26, 2021 9:15 am
- Forum: Outdated/Not implemented
- Topic: mute the game while alt-tabbed
- Replies: 107
- Views: 60138
Re: mute the game while alt-tabbed
True, it would be nice if most of major OSes supported this feature.
But until then many game developers decided to support this feature from within the game itself.
It would be nice if Factorio could be among those games.
But until then many game developers decided to support this feature from within the game itself.
It would be nice if Factorio could be among those games.
- Thu Feb 25, 2021 9:44 am
- Forum: Outdated/Not implemented
- Topic: mute the game while alt-tabbed
- Replies: 107
- Views: 60138
Re: mute the game while alt-tabbed
I learned to play Factorio completely without sounds because of this. I used to turn the sounds all the way up/down each time when switching to/from Factorio, but it has become so tedious that I am now playing completely without sounds all the time. It's a pitty that I don't get to enjoy all the gre...
- Wed Jul 29, 2020 4:03 pm
- Forum: Releases
- Topic: Version 0.18.37
- Replies: 33
- Views: 19809
- Wed Jul 29, 2020 4:00 pm
- Forum: Releases
- Topic: Version 0.18.37
- Replies: 33
- Views: 19809
Re: Version 0.18.37
No nuke today?
- Fri Jun 26, 2020 6:43 pm
- Forum: Outdated/Not implemented
- Topic: mute the game while alt-tabbed
- Replies: 107
- Views: 60138
Re: mute the game while alt-tabbed
bumpity bump...
- Fri Jun 05, 2020 2:51 pm
- Forum: News
- Topic: Friday Facts #350 - Electric mining drill redesign
- Replies: 104
- Views: 58232
Re: Friday Facts #350 - Electric mining drill redesign
Looks really amazing. But maybe the best part is the addition of the status LED so it will be really easy to visually distinguish depleted mines from the clogged ones.
- Fri May 29, 2020 1:20 pm
- Forum: Outdated/Not implemented
- Topic: mute the game while alt-tabbed
- Replies: 107
- Views: 60138
Re: mute the game while alt-tabbed
I don't get it either. I can't think of any reason why not to have this optional feature.
But I still hope that some day it will get to Factorio. But until then I am forced to play the game on mute most of the time.
But I still hope that some day it will get to Factorio. But until then I am forced to play the game on mute most of the time.
- Fri May 22, 2020 5:52 pm
- Forum: Outdated/Not implemented
- Topic: mute the game while alt-tabbed
- Replies: 107
- Views: 60138
Re: mute the game while alt-tabbed
Can we please have this feature for 1.0 release? This one little option in settings would have made a great impact to quality of life of the game.
- Fri May 01, 2020 11:10 am
- Forum: News
- Topic: Friday Facts #345 - Unit group collision mask & Artillery shell particle
- Replies: 48
- Views: 23706
Re: Friday Facts #345 - Unit group collision mask & Artillery shell particle
So if I "wall" myself with water trench even the bugs that could normally walk over water won't reach me now?
- Wed Apr 29, 2020 8:43 am
- Forum: Outdated/Not implemented
- Topic: mute the game while alt-tabbed
- Replies: 107
- Views: 60138
Re: mute the game while alt-tabbed
For this very reason I nowadays play factorio completely without sound.
It was tiresome to go to settings to mute sounds every time I wanted to keep factorio running in the background.
I pretty much got used to it.
It was tiresome to go to settings to mute sounds every time I wanted to keep factorio running in the background.
I pretty much got used to it.
- Thu Apr 16, 2020 9:05 am
- Forum: Ideas and Suggestions
- Topic: [macOS] Allow dark window titlebar when system dark mode is enabled
- Replies: 1
- Views: 1078
Re: [macOS] Allow dark window titlebar when system dark mode is enabled
I just found out that it can be forced on per-app basis by this command (run in terminal):
(don't forget to restart game after this change)
But app's native support would be of course better.
Code: Select all
defaults write com.factorio NSRequiresAquaSystemAppearance 0
But app's native support would be of course better.