Search found 6 matches
- Tue May 24, 2016 6:23 pm
- Forum: Combinator Creations
- Topic: Smart Train Deliveries with Combinator Magick [0.13/0.14]
- Replies: 418
- Views: 177750
Re: Smart, dynamic train deliveries with combinator Magick
After a workday with a colleague who kept talking, I still think I have an idea. I think the most simple will be to add a green line to the bus. Move the trigger out of the depot, and just let it constantly send out 1-100 on the bus. One trigger to rule them all. :) Translate signal line # into the ...
- Mon May 23, 2016 7:13 pm
- Forum: Combinator Creations
- Topic: Smart Train Deliveries with Combinator Magick [0.13/0.14]
- Replies: 418
- Views: 177750
Re: Smart, dynamic train deliveries with combinator Magick
Well I am back at the beginning again, rethinking it all. Because I have just noticed the signal line # in smart trains. It is in upper left corner in the lines rules menu. And the train will tell the smart station what line it is from. So now I am trying to figure out how this can be used to handle...
- Mon May 23, 2016 4:54 pm
- Forum: Combinator Creations
- Topic: Smart Train Deliveries with Combinator Magick [0.13/0.14]
- Replies: 418
- Views: 177750
Re: Smart, dynamic train deliveries with combinator Magick
Yes I should have stayed in bed. :) I realized the error in the series idea short after light was out. The triggers will be added together when 2 depots are working at the same time. Doh!. Though I was planing to do some -0/+0, -100/+100, -200/+200 internally in the stations. Anyway, you are never o...
- Sun May 22, 2016 11:28 pm
- Forum: Combinator Creations
- Topic: Smart Train Deliveries with Combinator Magick [0.13/0.14]
- Replies: 418
- Views: 177750
Re: Smart, dynamic train deliveries with combinator Magick
Just an idea. Could we just make each line use a different serie of yellow triggers?
One line/Depot use 0-99 and another 100-199 and so on. Then a stationnumber woul be like 5 and 105.
One line/Depot use 0-99 and another 100-199 and so on. Then a stationnumber woul be like 5 and 105.
- Sun May 22, 2016 10:58 pm
- Forum: Combinator Creations
- Topic: Smart Train Deliveries with Combinator Magick [0.13/0.14]
- Replies: 418
- Views: 177750
Re: Smart, dynamic train deliveries with combinator Magick
Damm. I was in my bed when I just had to check the forum on my tap. :) Yes, that's already how it's supposed to work anyway. You put "Item = 1" for every item that your depot is interested in. It's no change from my version. But you do not change the arithmetic combinator that does "E...
- Sun May 22, 2016 8:30 pm
- Forum: Combinator Creations
- Topic: Smart Train Deliveries with Combinator Magick [0.13/0.14]
- Replies: 418
- Views: 177750
Re: Smart, dynamic train deliveries with combinator Magick
Hi guys. I like this system and wants to implement it on a running map. So far I figured out how it works, and do not work. I have the traditionally ore mine outposts, with L-CCCC loading and I have L-CCCC ore offloading. I can even make it pick where to unload, just by replacing the unload station ...