Search found 8 matches

by NicoNet
Mon Mar 04, 2019 10:12 pm
Forum: Pending
Topic: [0.16.51] Crash: "TypeAwareMemoryPool<LineDrawOrder,5,0>::reset"
Replies: 1
Views: 1032

[0.16.51] Crash: "TypeAwareMemoryPool<LineDrawOrder,5,0>::reset"

Just playing normally, fresh install, no mods. Tutorial. Keeps happening over and over. 0.001 2019-03-04 16:56:09; Factorio 0.16.51 (build 36654, win64, steam) 0.001 Operating system: Windows 10 (version 1803) 0.001 Program arguments: "E:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\...
by NicoNet
Tue May 24, 2016 2:01 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.33] New items at assembler do not update tooltip
Replies: 2
Views: 2621

[0.12.33] New items at assembler do not update tooltip

When new items arrive at an assembler, the tooltip information does not get updated.
Image
We have 8 LDS, but the tooltip still says we only have 6 LDS.
by NicoNet
Tue May 24, 2016 1:52 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.33] items with same quantity are randomly ordered
Replies: 2
Views: 1932

[0.12.33] items with same quantity are randomly ordered

When mousing over a logistic chest (ie. active provider), a list of the contents of the entire logistic system is provided. Any items in that list that have the same quantity will be randomly ordered. And the items get reordered every time there is an update to any item in the logistic system. Notic...
by NicoNet
Sun May 22, 2016 2:21 am
Forum: Ideas and Suggestions
Topic: Entity Copy Confirmation
Replies: 2
Views: 1169

Re: Entity Copy Confirmation

Arch666Angel wrote:If you have the additional infos overlay active (Alt key) you will get a visual confirmation showing the items to filter.
That is if a filter is set. I make many a smart inserter with only logistic or circuit conditions set.
by NicoNet
Sat May 21, 2016 8:12 pm
Forum: Ideas and Suggestions
Topic: Highlight entities with same copied rule
Replies: 0
Views: 691

Highlight entities with same copied rule

When an entity is shift+right-click to copy, it is highlighted in green when other entities are hovered over that it can be pasted to while holding shift.
Perhaps all other entities that have the same rules could also be highlighted in some way.
by NicoNet
Sat May 21, 2016 8:07 pm
Forum: Ideas and Suggestions
Topic: Entity Copy Confirmation
Replies: 2
Views: 1169

Entity Copy Confirmation

I have a smart inserter with logistic condition Steel Plate < 1,000. I want to copy this to 10 other smart inserters. I shift+right-click on the first one. Shift+left-click on those that I want to paste the rules to. There is no confirmation that the copy was successful. Something like a beep would ...
by NicoNet
Wed May 18, 2016 11:13 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.33] Error Util.cpp:78: Unexpected error occurred.
Replies: 2
Views: 1354

[0.12.33] Error Util.cpp:78: Unexpected error occurred.

Was playing a game hosted on a remote server. Lauched the rocket. Chose to Save Replay. Saved locally. Playing back replay at 64x speed. Game crashed. Log follows, load the replay, watch the replay at 64x, crash after about 20 minutes of real time, happens consistently every time. The game also does...
by NicoNet
Tue May 10, 2016 3:34 pm
Forum: Resolved Problems and Bugs
Topic: [0.12.33] Unequal belt unloading
Replies: 1
Views: 1071

[0.12.33] Unequal belt unloading

I have a yellow belt (east to west) unloading onto a very crowded red belt (south to north). The north side of the yellow belt is not emptying onto the red belt at all. The south side is just fine. http://s32.postimg.org/dm61oc9ld/unequal_Belt_Unloading.png If I remove both miners, even then the nor...

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