Search found 17 matches

by tmzasz
Wed Sep 29, 2021 11:02 pm
Forum: Resolved Problems and Bugs
Topic: Minimal Server Latency of 6 ticks
Replies: 5
Views: 7644

Re: Minimal Server Latency of 6 ticks

There will be always some minimal latency, to minimize the amount of packets, packets are send every two ticks and the packets have to go from client to server and then back. It could be lowered a bit, and we could probably provide an option to send packets every tick, but solving this isn't a big ...
by tmzasz
Thu Mar 25, 2021 8:37 pm
Forum: Gameplay Help
Topic: question regarding biter expansion
Replies: 2
Views: 664

question regarding biter expansion

does disabling expansion prevent new spawners from forming at already established bases or just going out and forming new bases? ( tooltip and wiki not 100% clear on this )
by tmzasz
Thu Mar 25, 2021 8:34 pm
Forum: Technical Help
Topic: GLIBC 2.23 runs the game but won't install mods?
Replies: 8
Views: 1055

Re: GLIBC 2.23 runs the game but won't install mods?

Hello, I've recently setup a headless server on an old Dell I had lying around and installed Ubuntu 16.04. This came with GLIBC 2.23-0 installed and headless factorio runs perfectly fine on it. I am trying to use the Factorio mods manager here ( https://github.com/Tantrisse/Factorio-mods-manager ),...
by tmzasz
Fri Jul 24, 2020 3:52 pm
Forum: News
Topic: Friday Facts #357 - Nuke
Replies: 96
Views: 27935

Re: Friday Facts #357 - Nuke

personaly i think the central mushroom cloud disperses way to fast, looking abck at all the atomic weapons ever detonated it could take half an hour for the mushroom cloud to disperse on some so something like 10-30 seconds would be amazing
by tmzasz
Fri Mar 15, 2019 5:26 pm
Forum: Not a bug
Topic: [0.17.13] Unable to move sliders below 17%
Replies: 4
Views: 876

Re: [0.17.13] Unable to move sliders below 17%

heres 2 images to support my argument on this
Image
Image

So even with the default tooltips its clearly a bug
by tmzasz
Fri Mar 15, 2019 5:22 pm
Forum: Not a bug
Topic: [0.17.13] Unable to move sliders below 17%
Replies: 4
Views: 876

Re: [0.17.13] Unable to move sliders below 17%

It is still a bug the left hand slider ( Frequency ) is min capped at an arbitrary 17% bottom line it should be allowed to go to 0% and use it to disable as making it have 0% Frequency to disable is so much Clearer than having a continuity of "None"
by tmzasz
Fri Mar 15, 2019 5:19 pm
Forum: Technical Help
Topic: any reason cliff freq and other sliders capped at 17% min?
Replies: 5
Views: 856

Re: any reason cliff freq and other sliders capped at 17% min?

if my understanding is correct thats the amount of cliffs connecting to each other which still brings us right back around to the whole Frequency min capped at 17%
by tmzasz
Fri Mar 15, 2019 5:09 pm
Forum: Not a bug
Topic: [0.17.13] Unable to move sliders below 17%
Replies: 4
Views: 876

[0.17.13] Unable to move sliders below 17%

Cliffs and other sliders are capped at an arbitrary number of 17%. I believe this is an oversight as having the ability to disable cliffs for example would be a nice feature and in fact was present in 0.16.51
by tmzasz
Fri Mar 15, 2019 5:05 pm
Forum: Technical Help
Topic: any reason cliff freq and other sliders capped at 17% min?
Replies: 5
Views: 856

Re: any reason cliff freq and other sliders capped at 17% min?

considering submitting this as a bug report as 17 just seems like maybe an oversight and having the ability to have both a greater range and in the case of things like cliffs the ability to disable would seem to be the best way Edit: filed under bug reports https://forums.factorio.com/viewtopic.php?...
by tmzasz
Fri Mar 15, 2019 4:49 pm
Forum: Technical Help
Topic: any reason cliff freq and other sliders capped at 17% min?
Replies: 5
Views: 856

any reason cliff freq and other sliders capped at 17% min?

seems to be a random arbitrary number i only noticed it cause i prefer to play without cliffs and having the slider bottom out at 17% is rather stupid it should allow full range to 0
by tmzasz
Fri Mar 08, 2019 7:58 am
Forum: Ideas and Suggestions
Topic: Change Factorio's numeric versionning system
Replies: 38
Views: 4484

Re: Version 0.17.8

wow, we are already at 0.17.8 version O_O. does this mean 0.18 is around the corner? Looks like someone needs the "version numbers aren't regular numbers" talk. 0.17.9 + 0.0.1 is not 0.18.0, it's 0.17.10. Same for 0.17.99->0.17.100, and onward forever. They change to 0.18.0 when they deci...
by tmzasz
Mon May 21, 2018 5:39 pm
Forum: Not a bug
Topic: [16.1] `GLIBC_2.18' not found
Replies: 15
Views: 26924

Re: [16.1] `GLIBC_2.18' not found

Bisa accepted my PR that adds the alternative glibc root options to the script Trashman992 so if you grab a new copy you should be able to edit the config and have it running buttery smooth :)
by tmzasz
Fri Mar 30, 2018 6:01 pm
Forum: Not a bug
Topic: [0.16.28] Server logs report wired address for RCON
Replies: 4
Views: 1156

Re: [0.16.28] Server logs report wired address for RCON

I will like an option to disable such obfuscation. I do not know how external ip can be private when you are using internet, but i'm pretty sure, that server admins need a way to know from where rcon connections come. i agree with this i mean say someone is trying to brute force your rcon you cant ...
by tmzasz
Fri Jun 16, 2017 12:09 am
Forum: Releases
Topic: Version 0.15.21
Replies: 15
Views: 16828

Re: Version 0.15.21

0.15.20 Bugfixes Fixed that some clients wouldn't be able to connect to a server when blueprints were being uploaded. (https://forums.factorio.com/49680) 0.15.21 Bugfixes Fixed that the server would crash if someone tried to connect when there were no blueprints being transferred. (https://forums.f...
by tmzasz
Mon Oct 24, 2016 9:01 pm
Forum: Resolved Problems and Bugs
Topic: [14.15] Server browser filter has no effect
Replies: 1
Views: 654

[14.15] Server browser filter has no effect

0.14.15 in game server browser filters are broken and ignored
https://www.dropbox.com/s/2xq8fnhl3l1dxay/0.14.15.png
by tmzasz
Sat Oct 01, 2016 12:32 am
Forum: News
Topic: Friday facts #158 - The end of the 32 bit era
Replies: 132
Views: 47607

Re: Friday facts #158 - The end of the 32 bit era

x86-64 was created by amd in 2000....
its 16 years later catch up to modern times please :)
by tmzasz
Wed Aug 31, 2016 7:59 pm
Forum: Releases
Topic: Version 0.14.2
Replies: 35
Views: 25279

Re: Version 0.14.2

only thing apple sets the pace of is how fast money leaves your wallet

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