Search found 3 matches

by Wolfman
Fri Mar 22, 2019 3:53 am
Forum: Mods
Topic: [MOD 0.15.15+] FNEI Mod
Replies: 129
Views: 67189

Re: [MOD 0.15.15+] FNEI 0.2.2

Im sorry to say, but Im getting exactly the same problem that Unifire described, running 0.2.2. I can open usage of items, but the window disappears whenever you left click anything for a recipe. My factorio log shows the same log entries as well. [FNEI][ERROR] <FNCustomEvents> FNEI: event main cho...
by Wolfman
Mon Mar 18, 2019 6:11 am
Forum: Mods
Topic: [MOD 0.15.15+] FNEI Mod
Replies: 129
Views: 67189

Re: [MOD 0.15.15+] FNEI 0.2.2

Im sorry to say, but Im getting exactly the same problem that Unifire described, running 0.2.2. I can open usage of items, but the window disappears whenever you left click anything for a recipe. My factorio log shows the same log entries as well. [FNEI][ERROR] <FNCustomEvents> FNEI: event main choo...
by Wolfman
Tue Apr 10, 2018 3:55 pm
Forum: Mods
Topic: Building Materials [0.16.1]
Replies: 1
Views: 1626

Re: Building Materials [0.16.1]

I like this idea,it makes a good addition to a long run bobangels game. I like this approach for a more difficult game much more than simply requiring thousands of science packs to advance. Id love to see it fully fleshed out with all its graphics. Keep up the good work!

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